Referral Web: combining social networks and collaborative filtering
Communications of the ACM
The notification collage: posting information to public and personal displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Social net: using patterns of physical proximity over time to infer shared interests
CHI '02 Extended Abstracts on Human Factors in Computing Systems
Wallop: Designing Social Software for Co-Located Social Networks
HICSS '04 Proceedings of the Proceedings of the 37th Annual Hawaii International Conference on System Sciences (HICSS'04) - Track 4 - Volume 4
Friendster and publicly articulated social networking
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Proactive displays & the experience UbiComp project
ACM SIGGROUP Bulletin
Sharing multimedia content with interactive public displays: a case study
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Proceedings of the working conference on Advanced visual interfaces
Sensing and using social context
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
Leveraging social software for social networking and community development at events
Proceedings of the fourth international conference on Communities and technologies
Development Framework for Mobile Social Applications
CAiSE '09 Proceedings of the 21st International Conference on Advanced Information Systems Engineering
A collection-oriented framework for social applications
OTM'07 Proceedings of the 2007 OTM confederated international conference on On the move to meaningful internet systems - Volume Part I
Collaborative filtering based on opportunistic information sharing in mobile ad-hoc networks
OTM'07 Proceedings of the 2007 OTM Confederated international conference on On the move to meaningful internet systems: CoopIS, DOA, ODBASE, GADA, and IS - Volume Part I
Coauthorship networks and academic literature recommendation
Electronic Commerce Research and Applications
Data in social network analysis
ICCMSN'08 Proceedings of the First international conference on Computer-Mediated Social Networking
Who should I add as a "friend"?: a study of friend recommendations using proximity and homophily
Proceedings of the 4th International Workshop on Modeling Social Media
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As mobile devices become location-aware, it will become possible to know when people are physically co-located and to incorporate this information into social software. Is this valuable? A prototype social networking system based on physical co-presence was created and tested wizard-of-oz-style at four different physical social events by providing event attendees a digital link back to others at the event. Usage of the system was higher than expected, suggesting a meaningful role for incorporating shared physical events into social networking software. Usage and questionnaire analyses suggest some guidelines for design of such systems.