Sharing multimedia content with interactive public displays: a case study
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Proceedings of the 17th annual ACM symposium on User interface software and technology
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This paper highlights the results and future implications of a project aimed at understanding how the combination of game mechanics and a large-scale public installation might affect an individuals' willingness to donate to a charitable organization. The research attempts to determine if the use of an interactive public installation is an effective tool for educating the general public and inciting individuals to give to a worthy cause.