Experiences with the alternate reality kit: an example of the tension between literalism and magic
CHI '87 Proceedings of the SIGCHI/GI Conference on Human Factors in Computing Systems and Graphics Interface
A desk supporting computer-based interaction with paper documents
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Bricks: laying the foundations for graspable user interfaces
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Implicit structure for pen-based systems within a freeform interaction paradigm
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
An empirical evaluation of graspable user interfaces: towards specialized, space-multiplexed input
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
The metaDESK: models and prototypes for tangible user interfaces
Proceedings of the 10th annual ACM symposium on User interface software and technology
Palette: a paper interface for giving presentations
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Bridging physical and virtual worlds with electronic tags
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Urp: a luminous-tangible workbench for urban planning and design
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Design and technology for Collaborage: collaborative collages of information on physical walls
Proceedings of the 12th annual ACM symposium on User interface software and technology
Sensetable: a wireless object tracking platform for tangible user interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
DataTiles: a modular platform for mixed physical and graphical interactions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The designers' outpost: a tangible interface for collaborative web site
Proceedings of the 14th annual ACM symposium on User interface software and technology
PERCOM '03 Proceedings of the First IEEE International Conference on Pervasive Computing and Communications
The TAC paradigm: unified conceptual framework to represent Tangible User Interfaces
Proceedings of the Latin American conference on Human-computer interaction
Physical Objects as Bidirectional User Interface Elements
IEEE Computer Graphics and Applications
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A portable system for anywhere interactions
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Not just intuitive: examining the basic manipulation of tangible user interfaces
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Friction in scheduling and coordinating lives of families: designing from an interaction metaphor
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
On tangible user interfaces, humans and spatiality
Personal and Ubiquitous Computing
A taxonomy for and analysis of tangible interfaces
Personal and Ubiquitous Computing
The TAC paradigm: specifying tangible user interfaces
Personal and Ubiquitous Computing
CHI '05 Extended Abstracts on Human Factors in Computing Systems
PINS push in and POUTS pop out: creating a tangible pin-board that ejects physical documents
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Token+constraint systems for tangible interaction with digital information
ACM Transactions on Computer-Human Interaction (TOCHI)
A relative positioning system for co-located mobile devices
Proceedings of the 3rd international conference on Mobile systems, applications, and services
Augmenting refrigerator magnets: why less is sometimes more
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
Moving pictures: looking out/looking in
SIGGRAPH '05 ACM SIGGRAPH 2005 Educators program
Re-using digital narrative content in interactive games
International Journal of Human-Computer Studies
Do tangible interfaces enhance learning?
Proceedings of the 1st international conference on Tangible and embedded interaction
Ubicomp challenges in collaborative scheduling: Pin&Play at the Göteborg film festival
Personal and Ubiquitous Computing
Picture this!: film assembly using toy gestures
UbiComp '08 Proceedings of the 10th international conference on Ubiquitous computing
rfid in pervasive computing: State-of-the-art and outlook
Pervasive and Mobile Computing
Proceedings of the 20th International Conference of the Association Francophone d'Interaction Homme-Machine
Bezier lights: establishing virtual boundaries in indoor environments
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Tangible user interface laboratory: Teaching tangible interaction design in practice
Artificial Intelligence for Engineering Design, Analysis and Manufacturing
Play-it-by-eye! collect movies and improvise perspectives with tangible video objects
Artificial Intelligence for Engineering Design, Analysis and Manufacturing
Tangible Collaborative Learning Support System for Spatio-Temporal Contents
Proceedings of the 2005 conference on Towards Sustainable and Scalable Educational Innovations Informed by the Learning Sciences: Sharing Good Practices of Research, Experimentation and Innovation
Usability recommendations in the design of mixed interactive systems
Proceedings of the 1st ACM SIGCHI symposium on Engineering interactive computing systems
Mobile Interfaces in Tangible Mnemonics Interaction
Proceedings of the 13th International Conference on Human-Computer Interaction. Part III: Ubiquitous and Intelligent Interaction
A specification paradigm for the design and implementation of tangible user interfaces
ACM Transactions on Computer-Human Interaction (TOCHI)
Tangible User Interfaces: Past, Present, and Future Directions
Foundations and Trends in Human-Computer Interaction
Hit me baby one more time: a haptic rating interface
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction platforms and techniques
RFID cards: a new deal for elderly accessibility
UAHCI'07 Proceedings of the 4th international conference on Universal access in human computer interaction: coping with diversity
Interfacing video capture, editing and publication in a tangible environment
INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
Inclusive design of ambient knowledge transfer
ERCIM'06 Proceedings of the 9th conference on User interfaces for all
Comparative study of interactive systems in a Museum
EuroMed'10 Proceedings of the Third international conference on Digital heritage
How a freeform spatial interface supports simple problem solving tasks
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 10th International Conference on Interaction Design and Children
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
Personal and Ubiquitous Computing
Supporting offline activities on interactive surfaces
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
International Journal of Human-Computer Studies
Cobi: a community-informed conference scheduling tool
Proceedings of the 26th annual ACM symposium on User interface software and technology
Hi-index | 0.01 |
The task of organizing information is typically performed either by physically manipulating note cards or sticky notes or by arranging icons on a computer with a graphical user interface. We present a new tangible interface platform for manipulating discrete pieces of abstract information, which attempts to combine the benefits of each of these two alternatives into a single system. We developed interaction techniques and an example application for organizing conference papers. We assessed the effectiveness of our system by experimentally comparing it to both graphical and paper interfaces. The results suggest that our tangible interface can provide a more effective means of organizing, grouping, and manipulating data than either physical operations or graphical computer interaction alone