Experiments in the dynamic and strategic control of cooperating manipulators
Experiments in the dynamic and strategic control of cooperating manipulators
Situated information spaces and spatially aware palmtop computers
Communications of the ACM - Special issue on computer augmented environments: back to the real world
Communications of the ACM - Special issue on computer augmented environments: back to the real world
Interacting with paper on the DigitalDesk
Communications of the ACM - Special issue on computer augmented environments: back to the real world
Two-handed input in a compound task
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Passive real-world interface props for neurosurgical visualization
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Synthetic experience: a proposed taxonomy
Presence: Teleoperators and Virtual Environments
The “prince” technique: Fitts' law and selection using area cursors
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Applying electric field sensing to human-computer interfaces
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The influence of muscle groups on performance of multiple degree-of-freedom input
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Attention and visual feedback: the bimanual frame of reference
Proceedings of the 1997 symposium on Interactive 3D graphics
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
The design of a GUI paradigm based on tablets, two-hands, and transparency
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
An empirical evaluation of graspable user interfaces: towards specialized, space-multiplexed input
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Pick-and-drop: a direct manipulation technique for multiple computer environments
Proceedings of the 10th annual ACM symposium on User interface software and technology
The metaDESK: models and prototypes for tangible user interfaces
Proceedings of the 10th annual ACM symposium on User interface software and technology
A new approach to human-computer interaction—synchronous modelling in real and virtual spaces
DIS '97 Proceedings of the 2nd conference on Designing interactive systems: processes, practices, methods, and techniques
Squeeze me, hold me, tilt me! An exploration of manipulative user interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Triangles: tangible interface for manipulation and exploration of digital information topography
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
HandJive: a device for interpersonal haptic entertainment
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Coincident display using haptics and holographic video
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A multiple device approach for supporting whiteboard-based interactions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Illuminating light: an optical design tool with a luminous-tangible interface
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
mediaBlocks: physical containers, transports, and controls for online media
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
BUILD-IT: a planning tool for construction and design
CHI 98 Cconference Summary on Human Factors in Computing Systems
Basics of integrated information and physical spaces: the state of the art
CHI 98 Cconference Summary on Human Factors in Computing Systems
Interaction and modeling techniques for desktop two-handed input
Proceedings of the 11th annual ACM symposium on User interface software and technology
Informative things: how to attach information to the real world
Proceedings of the 11th annual ACM symposium on User interface software and technology
Two-handed virtual manipulation
ACM Transactions on Computer-Human Interaction (TOCHI)
Exploring interactive curve and surface manipulation using a bend and twist sensitive input strip
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Tangible progress: less is more in Somewire audio spaces
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
i-LAND: an interactive landscape for creativity and innovation
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Logjam: a tangible multi-person interface for video logging
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
SWEETPEA: software tools for programmable embodied agents
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Sympathetic interfaces: using a plush toy to direct synthetic characters
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
An exploration into supporting artwork orientation in the user interface
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
TouchCounters: designing interactive electronic labels for physical containers
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Bridging physical and virtual worlds with electronic tags
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Compatability and interaction style in computer graphics
ACM SIGGRAPH Computer Graphics
Proceedings of the 12th annual ACM symposium on User interface software and technology
The VideoMouse: a camera-based multi-degree-of-freedom input device
Proceedings of the 12th annual ACM symposium on User interface software and technology
Perceptual user interfaces: things that see
Communications of the ACM
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
HandSCAPE: a vectorizing tape measure for on-site measuring applications
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Tagged handles: merging discrete and continuous manual control
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Instrumental interaction: an interaction model for designing post-WIMP user interfaces
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Charting past, present, and future research in ubiquitous computing
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction in the new millennium, Part 1
Embodied user interfaces for really direct manipulation
Communications of the ACM
The virtual round table - a collaborative augmented multi-user environment
Proceedings of the third international conference on Collaborative virtual environments
Constructive exploration of spatial information by blind users
Assets '00 Proceedings of the fourth international ACM conference on Assistive technologies
A comparison of spatial organization strategies in graphical and tangible user interfaces
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
In search of metaphors for tangible user intefaces
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
Human hands as a link between physical and virtual
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
Evaluating navigation methods for an AR system
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
Integrating active tangible devices with a synthetic environment for collaborative engineering
Proceedings of the sixth international conference on 3D Web technology
CavePainting: a fully immersive 3D artistic medium and interactive experience
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Sensetable: a wireless object tracking platform for tangible user interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Surface drawing: creating organic 3D shapes with the hand and tangible tools
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
DataTiles: a modular platform for mixed physical and graphical interactions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Light widgets: interacting in every-day spaces
Proceedings of the 7th international conference on Intelligent user interfaces
SmartSkin: an infrastructure for freehand manipulation on interactive surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Physical programming: designing tools for children to create physical interactive environments
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A tangible interface for organizing information using a grid
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
ACM Transactions on Computer-Human Interaction (TOCHI)
Ambient touch: designing tactile interfaces for handheld devices
Proceedings of the 15th annual ACM symposium on User interface software and technology
The actuated workbench: computer-controlled actuation in tabletop tangible interfaces
Proceedings of the 15th annual ACM symposium on User interface software and technology
Physical and Virtual Tools: ActivityTheory Applied to the Design of Groupware
Computer Supported Cooperative Work
Personal and Ubiquitous Computing
IEEE Pervasive Computing
Large Displays in Automotive Design
IEEE Computer Graphics and Applications
Toward Spontaneous Interaction with the Perceptive Workbench
IEEE Computer Graphics and Applications
Illuminating light: a casual optics workbench
CHI '99 Extended Abstracts on Human Factors in Computing Systems
Bridging physical and virtual worlds with tagged documents, objects and locations
CHI '99 Extended Abstracts on Human Factors in Computing Systems
Manipulative user interfaces: exploring physically embodied user interfaces
CHI '99 Extended Abstracts on Human Factors in Computing Systems
Navigation methods for an augmented reality system
CHI '00 Extended Abstracts on Human Factors in Computing Systems
HyperPalette: a hybrid computing environment for small computing devices
CHI '00 Extended Abstracts on Human Factors in Computing Systems
FRIDGE: exploring intuitive interaction styles for home information appliances
CHI '01 Extended Abstracts on Human Factors in Computing Systems
An interface for creating and manipulating curves using a high degree-of-freedom curve input device
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Object Recognition Using Coloured Receptive Fields
ECCV '00 Proceedings of the 6th European Conference on Computer Vision-Part I
ICVS '01 Proceedings of the Second International Workshop on Computer Vision Systems
A Prototype Intelligent Environment
CoBuild '98 Proceedings of the First International Workshop on Cooperative Buildings, Integrating Information, Organization, and Architecture
Roomware for Cooperative Buildings: Integrated Design of Architectural Spaces and Information Spaces
CoBuild '98 Proceedings of the First International Workshop on Cooperative Buildings, Integrating Information, Organization, and Architecture
Exploring Brick-Based Navigation and Composition in an Augmented Reality
HUC '99 Proceedings of the 1st international symposium on Handheld and Ubiquitous Computing
Token-Based Acces to Digital Information
HUC '99 Proceedings of the 1st international symposium on Handheld and Ubiquitous Computing
User interface design for electronic appliances
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
The actuated workbench: computer-controlled actuation in tabletop tangible interfaces
ACM SIGGRAPH 2003 Papers
Physical Objects as Bidirectional User Interface Elements
IEEE Computer Graphics and Applications
NetGames '03 Proceedings of the 2nd workshop on Network and system support for games
TUISTER: a tangible UI for hierarchical structures
Proceedings of the 9th international conference on Intelligent user interfaces
VisionWand: interaction techniques for large displays using a passive wand tracked in 3D
Proceedings of the 16th annual ACM symposium on User interface software and technology
Museums, children, and technology
ACM SIGCHI Bulletin - a supplement to interactions
Journal of Systems and Software - Special issue: Ubiquitous computing
Proceedings of the 2nd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
SlideBar: analysis of a linear input device
Behaviour & Information Technology
Emerging frameworks for tangible user interfaces
IBM Systems Journal
Read-It: five-to-seven-year-old children learn to read in a tabletop environment
Proceedings of the 2004 conference on Interaction design and children: building a community
Supporting configurability in a mixed-media environment for design students
Personal and Ubiquitous Computing
From turtles to Tangible Programming Bricks: explorations in physical language design
Personal and Ubiquitous Computing
On tangible user interfaces, humans and spatiality
Personal and Ubiquitous Computing
A taxonomy for and analysis of tangible interfaces
Personal and Ubiquitous Computing
The TAC paradigm: specifying tangible user interfaces
Personal and Ubiquitous Computing
Tangible NURBS-curve manipulation techniques using graspable handles on a large display
Proceedings of the 17th annual ACM symposium on User interface software and technology
Augmented Reality with Tangible Auto-Fabricated Models for Molecular Biology Applications
VIS '04 Proceedings of the conference on Visualization '04
Immersive Design of DNA Molecules with a Tangible Interface
VIS '04 Proceedings of the conference on Visualization '04
Computers in Entertainment (CIE) - First anniversary issue
Physical objects linked to audio sources: phicon+earcon=phearcon
UbiMob '04 Proceedings of the 1st French-speaking conference on Mobility and ubiquity computing
Toward subtle intimate interfaces for mobile devices using an EMG controller
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tangible UIs for media control: probes into the design space
CHI '05 Extended Abstracts on Human Factors in Computing Systems
MusicCube: making digital music tangible
CHI '05 Extended Abstracts on Human Factors in Computing Systems
The power-aware cord: energy awareness through ambient information display
CHI '05 Extended Abstracts on Human Factors in Computing Systems
StoryGrid: a tangible interface for student expression
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Token+constraint systems for tangible interaction with digital information
ACM Transactions on Computer-Human Interaction (TOCHI)
Proceedings of the 2004 ACM SIGCHI International Conference on Advances in computer entertainment technology
AUIC '05 Proceedings of the Sixth Australasian conference on User interface - Volume 40
Block jam: a tangible interface for interactive music
NIME '03 Proceedings of the 2003 conference on New interfaces for musical expression
Pin & Play & Perform: a rearrangeable interface for musical composition and performance
NIME '05 Proceedings of the 2005 conference on New interfaces for musical expression
When it gets more difficult, use both hands: exploring bimanual curve manipulation
GI '05 Proceedings of Graphics Interface 2005
Bimanual and unimanual image alignment: an evaluation of mouse-based techniques
Proceedings of the 18th annual ACM symposium on User interface software and technology
Ontology-Based User Modeling in an Augmented Audio Reality System for Museums
User Modeling and User-Adapted Interaction
2M: un espace de conception pour i'interaction bi-manuelle
UbiMob '05 Proceedings of the 2nd French-speaking conference on Mobility and ubiquity computing
Designers' use of paper and the implications for informal tools
OZCHI '05 Proceedings of the 17th Australia conference on Computer-Human Interaction: Citizens Online: Considerations for Today and the Future
Child's play: a comparison of desktop and physical interactive environments
Proceedings of the 2005 conference on Interaction design and children
Material light: exploring expressive materials
Personal and Ubiquitous Computing
Possibilities for the digital baton as a general-purpose gestural interface
CHI EA '97 CHI '97 Extended Abstracts on Human Factors in Computing Systems
symSpline: symmetric two-handed spline manipulation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Kids as data: using tangible interaction in a science exhibit
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Collaborative simulation interface for planning disaster measures
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Mixed reality: a model of mixed interaction
Proceedings of the working conference on Advanced visual interfaces
How bodies matter: five themes for interaction design
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
ec(h)o: situated play in a tangible and audio museum guide
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
Multi-finger cursor techniques
GI '06 Proceedings of Graphics Interface 2006
Concurrent bimanual stylus interaction: a study of non-preferred hand mode manipulation
GI '06 Proceedings of Graphics Interface 2006
TNT: improved rotation and translation on digital tables
GI '06 Proceedings of Graphics Interface 2006
TViews: An Extensible Architecture for Multiuser Digital Media Tables
IEEE Computer Graphics and Applications
Bridging the physical and virtual worlds by local connectivity-based physical selection
Personal and Ubiquitous Computing
An interface for virtual 3D sculpting via physical proxy
Proceedings of the 4th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia
Human-centered computing: a multimedia perspective
MULTIMEDIA '06 Proceedings of the 14th annual ACM international conference on Multimedia
Usability factors of 3D criminal archive in an augmented reality environment
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
A computer support tool for the early stages of architectural design
Interacting with Computers
Remote active tangible interactions
Proceedings of the 1st international conference on Tangible and embedded interaction
A malleable control structure for softwired user interfaces
Proceedings of the 1st international conference on Tangible and embedded interaction
Siftables: towards sensor network user interfaces
Proceedings of the 1st international conference on Tangible and embedded interaction
Design research & tangible interaction
Proceedings of the 1st international conference on Tangible and embedded interaction
Image schemas and their metaphorical extensions: intuitive patterns for tangible interaction
Proceedings of the 1st international conference on Tangible and embedded interaction
Smart Blocks: a tangible mathematical manipulative
Proceedings of the 1st international conference on Tangible and embedded interaction
A physical approach to tangible interaction design
Proceedings of the 1st international conference on Tangible and embedded interaction
Tangible tiles: design and evaluation of a tangible user interface in a collaborative tabletop setup
OZCHI '06 Proceedings of the 18th Australia conference on Computer-Human Interaction: Design: Activities, Artefacts and Environments
Cube management system: a tangible interface for monitoring large scale systems
Proceedings of the 2007 symposium on Computer human interaction for the management of information technology
Affordances for manipulation of physical versus digital media on interactive surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tangible user interfaces in context and theory
CHI '07 Extended Abstracts on Human Factors in Computing Systems
System guidelines for co-located, collaborative work on a tabletop display
ECSCW'03 Proceedings of the eighth conference on European Conference on Computer Supported Cooperative Work
Tangible interaction in tabletop games: studying iconic and symbolic play pieces
Proceedings of the international conference on Advances in computer entertainment technology
A mixing board interface for graphics and visualization applications
GI '07 Proceedings of Graphics Interface 2007
Jump: a system for interactive, tangible queries of paper
GI '07 Proceedings of Graphics Interface 2007
Loop-R: real-time video interface
NIME '07 Proceedings of the 7th international conference on New interfaces for musical expression
Multimodal human-computer interaction: A survey
Computer Vision and Image Understanding
Proceedings of the 6th international conference on Interaction design and children
Pixel Materiali: a system for creating and understanding pixel animations
Proceedings of the 6th international conference on Interaction design and children
Mobile collaboration for young children
Proceedings of the 6th international conference on Interaction design and children
VoicePen: augmenting pen input with simultaneous non-linguisitic vocalization
Proceedings of the 9th international conference on Multimodal interfaces
Situated play in a tangible interface and adaptive audio museum guide
Personal and Ubiquitous Computing
Proceedings of the 2nd international conference on Tangible and embedded interaction
GeoTUI: a tangible user interface for geoscience
Proceedings of the 2nd international conference on Tangible and embedded interaction
Tangible menus and interaction trays: core tangibles for common physical/digital activities
Proceedings of the 2nd international conference on Tangible and embedded interaction
Exploring the use of tangible user interfaces for human-robot interaction: a comparative study
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
MightyTrace: multiuser tracking technology on lc-displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Physical handles at the interactive surface: exploring tangibility and its benefits
AVI '08 Proceedings of the working conference on Advanced visual interfaces
Balancing physical and digital properties in mixed objects
AVI '08 Proceedings of the working conference on Advanced visual interfaces
Informing augmented memory system design through autobiographical memory theory
Personal and Ubiquitous Computing
A Manipulable Vision-Based 3D Input Device for Space Curves
AMDO '08 Proceedings of the 5th international conference on Articulated Motion and Deformable Objects
Design as exploration: creating interface alternatives through parallel authoring and runtime tuning
Proceedings of the 21st annual ACM symposium on User interface software and technology
Tangled interaction: On the expressiveness of tangible user interfaces
ACM Transactions on Computer-Human Interaction (TOCHI)
Towards an account of intuitiveness
Behaviour & Information Technology
Proceedings of the 2nd International Conference on Fun and Games
Keeping up appearances: interpretation of tangible artifact design
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
A tangible user interface for assessing cognitive mapping ability
International Journal of Human-Computer Studies
Loop-R: real-time video interface
ACE '08 Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology
Articulating tangible interfaces
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Kurio: a museum guide for families
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
SurfaceWare: dynamic tagging for Microsoft Surface
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
TinkerSheets: using paper forms to control and visualize tangible simulations
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
The performance of touch screen soft buttons
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
SLAP widgets: bridging the gap between virtual and physical controls on tabletops
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Touch and toys: new techniques for interaction with a remote group of robots
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Urban pixels: painting the city with light
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Graspables: grasp-recognition as a user interface
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Human Machine Interaction
Interagir avec un objet mixte: propriétés physique et numérique
IHM '07 Proceedings of the 19th International Conference of the Association Francophone d'Interaction Homme-Machine
Out of the box: exploring the richness of children's use of an interactive table
Proceedings of the 8th International Conference on Interaction Design and Children
Hands on what?: comparing children's mouse-based and tangible-based interaction
Proceedings of the 8th International Conference on Interaction Design and Children
Two-handed drawing on augmented desk system
Proceedings of the Working Conference on Advanced Visual Interfaces
Back to the real world: Tangible interaction for design
Artificial Intelligence for Engineering Design, Analysis and Manufacturing
The Pie Slider: Combining Advantages of the Real and the Virtual Space
SG '09 Proceedings of the 10th International Symposium on Smart Graphics
An Embodied Approach for Engaged Interaction in Ubiquitous Computing
Proceedings of the 13th International Conference on Human-Computer Interaction. Part III: Ubiquitous and Intelligent Interaction
Hands on music: physical approach to interaction with digital music
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
Tangible Drag-and-Drop: Transferring Digital Content with a Remote Control
Edutainment '09 Proceedings of the 4th International Conference on E-Learning and Games: Learning by Playing. Game-based Education System Design and Development
Interactions in the air: adding further depth to interactive tabletops
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Contact through canvas: an entertaining encounter
Personal and Ubiquitous Computing
Putting the physical into the digital: issues in designing hybrid interactive surfaces
Proceedings of the 23rd British HCI Group Annual Conference on People and Computers: Celebrating People and Technology
Using augmentations as bridges from concrete to abstract representations
Proceedings of the 23rd British HCI Group Annual Conference on People and Computers: Celebrating People and Technology
Revealing the invisible: visualizing the location and event flow of distributed physical devices
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
Towards tabletop interaction with everyday artifacts via pressure imaging
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
Cartouche: conventions for tangibles bridging diverse interactive systems
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
Texturing the "material turn" in interaction design
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
An empirical evaluation of touch and tangible interfaces for tabletop displays
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
FlexiKnobs: bridging the gap between mouse interaction and hardware controllers
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Multimodal interfaces: Challenges and perspectives
Journal of Ambient Intelligence and Smart Environments
Weightless walls and the future office
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
iCon: utilizing everyday objects as additional, auxiliary and instant tabletop controllers
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Lumino: tangible blocks for tabletop computers based on glass fiber bundles
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Multi-touch techniques for exploring large-scale 3D astrophysical simulations
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tangible interfaces for download: initial observations from users' everyday environments
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Social and spatial interactions: shared co-located mobile phone use
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Tangible User Interfaces: Past, Present, and Future Directions
Foundations and Trends in Human-Computer Interaction
A framework for the combination and characterization of output modalities
DSV-IS'00 Proceedings of the 7th international conference on Design, specification, and verification of interactive systems
Meta-user interfaces for ambient spaces
TAMODIA'06 Proceedings of the 5th international conference on Task models and diagrams for users interface design
Interactive surfaces and tangibles
XRDS: Crossroads, The ACM Magazine for Students - The Future of Interaction
InterCUBE: a study into merging action and interaction spaces
INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
ERCIM'06 Proceedings of the 9th conference on User interfaces for all
Natural exploration of multimedia contents
Proceedings of the 7th International Conference on Advances in Mobile Computing and Multimedia
ArcheoTUI—Driving virtual reassemblies with tangible 3D interaction
Journal on Computing and Cultural Heritage (JOCCH)
Design TeamMate: a platform to support design activities of small teams
Proceedings of the International Conference on Advanced Visual Interfaces
Collaborative use of mobile phones for brainstorming
Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
Ubicomp to the masses: a large-scale study of two tangible interfaces for download
Proceedings of the 12th ACM international conference on Ubiquitous computing
Towards a model for egocentric interaction with physical and virtual objects
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
ImpAct: Immersive haptic stylus to enable direct touch and manipulation for surface computing
Computers in Entertainment (CIE) - Special Issue: Advances in Computer Entertainment Technology
Move, Beam, and Check! Imagineering Tangible Optical Chess on An Interactive Tabletop Display
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
Tangible navigation and object manipulation in virtual environments
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Physical and digital media usage patterns on interactive tabletop surfaces
ACM International Conference on Interactive Tabletops and Surfaces
TZee: exploiting the lighting properties of multi-touch tabletops for tangible 3d interactions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Geckos: combining magnets and pressure images to enable new tangible-object design and interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
TUIC: enabling tangible interaction on capacitive multi-touch displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Workshop on embodied interaction: theory and practice in HCI
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Things that hover: interaction with tiny battery-less robots on desktop
CHI '11 Extended Abstracts on Human Factors in Computing Systems
TaPS Widgets: tangible control over private spaces on interactive tabletops
CHI '11 Extended Abstracts on Human Factors in Computing Systems
CapWidgets: tangile widgets versus multi-touch controls on mobile devices
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Constructing virtual 3D models with physical building blocks
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Tangible interfaces to digital connections, centralized versus decentralized
Transactions on edutainment V
2D similarity transformations on multi-touch surfaces
Proceedings of Graphics Interface 2011
Towards a unified gesture description language
Proceedings of the 13th International Conference on Humans and Computers
uMeeting, an efficient co-located meeting system on the large-scale tabletop
HCII'11 Proceedings of the 14th international conference on Human-computer interaction: users and applications - Volume Part IV
Bridging digital and physical worlds using tangible drag-and-drop interfaces
Transactions on computational science XII
Exploring how tangible tools enable collaboration in a multi-touch tabletop game
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
TaPS widgets: interacting with tangible private spaces
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Affordance-Based design of physical interfaces for ubiquitous environments
UCS'06 Proceedings of the Third international conference on Ubiquitous Computing Systems
FlowMouse: a computer vision-based pointing and gesture input device
INTERACT'05 Proceedings of the 2005 IFIP TC13 international conference on Human-Computer Interaction
Transcription table: text support during meetings
INTERACT'05 Proceedings of the 2005 IFIP TC13 international conference on Human-Computer Interaction
u-Table: a tabletop interface for multiple users
ICCSA'06 Proceedings of the 6th international conference on Computational Science and Its Applications - Volume Part I
LinkLights: a modular, user adaptable system to support rehabilitation practices
Proceedings of the 4th International Conference on PErvasive Technologies Related to Assistive Environments
On exploiting agent technology in the design of peer-to-peer applications
AP2PC'04 Proceedings of the Third international conference on Agents and Peer-to-Peer Computing
Tool use as gesture: new challenges for maintenance and rehabilitation
BCS '10 Proceedings of the 24th BCS Interaction Specialist Group Conference
Mechanisms for collaboration: A design and evaluation framework for multi-user interfaces
ACM Transactions on Computer-Human Interaction (TOCHI)
Bridging the gap: attribute and spatial metaphors for tangible interface design
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
An integrated multi-modal actuated tangible user interface for distributed collaborative planning
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
A stable skeletonization for tabletop gesture recognition
ICCSA'10 Proceedings of the 2010 international conference on Computational Science and Its Applications - Volume Part I
ICEC'11 Proceedings of the 10th international conference on Entertainment Computing
REVEL: tactile feedback technology for augmented reality
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Personal and Ubiquitous Computing
Personal and Ubiquitous Computing
Laying the table for HCI: uncovering ecologies of domestic food consumption
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Revisiting the jacquard loom: threads of history and current patterns in HCI
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Rock-paper-fibers: bringing physical affordance to mobile touch devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tangible remote controllers for wall-size displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
"Material interactions": from atoms & bits to entangled practices
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Citeology: visualizing paper genealogy
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Display blocks: cubic displays for multi-perspective visualization
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Leveraging motor learning for a tangible password system
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Stackables: combining tangibles for faceted browsing
Proceedings of the International Working Conference on Advanced Visual Interfaces
Proceedings of the 4th ACM SIGCHI symposium on Engineering interactive computing systems
The role of physical controllers in motion video gaming
Proceedings of the Designing Interactive Systems Conference
Acting by hand: Informing interaction design for the periphery of people's attention
Interacting with Computers
Good to see you again: engaging users in design
DPPI '11 Proceedings of the 2011 Conference on Designing Pleasurable Products and Interfaces
Multimodal interfaces: Challenges and perspectives
Journal of Ambient Intelligence and Smart Environments
Using tangible drawing tools on a capacitive multi-touch display
BCS-HCI '12 Proceedings of the 26th Annual BCS Interaction Specialist Group Conference on People and Computers
PhantomPen: virtualization of pen head for digital drawing free from pen occlusion & visual parallax
Proceedings of the 25th annual ACM symposium on User interface software and technology
GripSense: using built-in sensors to detect hand posture and pressure on commodity mobile phones
Proceedings of the 25th annual ACM symposium on User interface software and technology
Interactive construction: interactive fabrication of functional mechanical devices
Proceedings of the 25th annual ACM symposium on User interface software and technology
Round table: a physical interface for virtual camera deployment in electronic arenas
EGVE'01 Proceedings of the 7th Eurographics conference on Virtual Environments & 5th Immersive Projection Technology
JVRC'09 Proceedings of the 15th Joint virtual reality Eurographics conference on Virtual Environments
Follow the grass: a smart material interactive pervasive display
ICEC'12 Proceedings of the 11th international conference on Entertainment Computing
Landscapes, Long Tails and Digital Materialities: Implications for Mobile HCI Research
International Journal of Mobile Human Computer Interaction
Empowering materiality: inspiring the design of tangible interactions
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
On interface closeness and problem solving
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
GestureAgents: an agent-based framework for concurrent multi-task multi-user interaction
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
Display blocks: a set of cubic displays for tangible, multi-perspective data exploration
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
Touch style: creativity in tangible experience design
Proceedings of the 9th ACM Conference on Creativity & Cognition
Tangeo: geometric drawing with tangibles on an interactive table-top
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
International Journal of Human-Computer Studies
Light on horizontal interactive surfaces: Input space for tabletop computing
ACM Computing Surveys (CSUR)
inFORM: dynamic physical affordances and constraints through shape and object actuation
Proceedings of the 26th annual ACM symposium on User interface software and technology
The skweezee system: enabling the design and the programming of squeeze interactions
Proceedings of the 26th annual ACM symposium on User interface software and technology
AUIC '12 Proceedings of the Thirteenth Australasian User Interface Conference - Volume 126
ObjecTop: occlusion awareness of physical objects on interactive tabletops
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
Activity pad: teaching tool combining tangible interaction and affordance of paper
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
Five key challenges in end-user development for tangible and embodied interaction
Proceedings of the 15th ACM on International conference on multimodal interaction
Tangible agile mapping: ad-hoc tangible user interaction definition
AUIC '13 Proceedings of the Fourteenth Australasian User Interface Conference - Volume 139
Designing augmented reality for the classroom
Computers & Education
Personal and Ubiquitous Computing
PUC theme issue: material interactions
Personal and Ubiquitous Computing
Structures, forms, and stuff: the materiality and medium of interaction
Personal and Ubiquitous Computing
Personal and Ubiquitous Computing
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