Bricks: laying the foundations for graspable user interfaces
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
mediaBlocks: physical containers, transports, and controls for online media
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Bridging physical and virtual worlds with electronic tags
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
CyberCode: designing augmented reality environments with visual tags
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
That one there! Pointing to establish device identity
Proceedings of the 15th annual ACM symposium on User interface software and technology
WebStickers: using physical objects as WWW bookmarks
CHI '99 Extended Abstracts on Human Factors in Computing Systems
The FindIT Flashlight: Responsive Tagging Based on Optically Triggered Microprocessor Wakeup
UbiComp '02 Proceedings of the 4th international conference on Ubiquitous Computing
PERCOM '03 Proceedings of the First IEEE International Conference on Pervasive Computing and Communications
People, places, things: Web presence for the real world
WMCSA '00 Proceedings of the Third IEEE Workshop on Mobile Computing Systems and Applications (WMCSA'00)
RFID Handbook: Fundamentals and Applications in Contactless Smart Cards and Identification
RFID Handbook: Fundamentals and Applications in Contactless Smart Cards and Identification
Wireless wires: let the user build the ubiquitous computer
Proceedings of the 6th international conference on Mobile and ubiquitous multimedia
International Journal of Internet Protocol Technology
Proceedings of the 10th international conference on Human computer interaction with mobile devices and services
Universal Remote Control for the Smart World
UIC '08 Proceedings of the 5th international conference on Ubiquitous Intelligence and Computing
rfid in pervasive computing: State-of-the-art and outlook
Pervasive and Mobile Computing
Activity-based scenarios for and approaches to ubiquitous e-Learning
Personal and Ubiquitous Computing
Touch to access the mobile internet
Proceedings of the 20th Australasian Conference on Computer-Human Interaction: Designing for Habitus and Habitat
Touch & Share: RFID based ubiquitous file containers
Proceedings of the 7th International Conference on Mobile and Ubiquitous Multimedia
Remote control for pervasive services
International Journal of Autonomous and Adaptive Communications Systems
Multimodal interaction with speech and physical touch interface in a media center application
Proceedings of the International Conference on Advances in Computer Enterntainment Technology
Remote control for pervasive services
International Journal of Autonomous and Adaptive Communications Systems
Experiences from interaction design for NFC applications
Journal of Ambient Intelligence and Smart Environments
Operating appliances with mobile phones: strengths and limits of a universal interaction device
PERVASIVE'07 Proceedings of the 5th international conference on Pervasive computing
UAHCI'07 Proceedings of the 4th international conference on Universal access in human-computer interaction: ambient interaction
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
Connecting smart things through web services orchestrations
ICWE'10 Proceedings of the 10th international conference on Current trends in web engineering
IEA/AIE'10 Proceedings of the 23rd international conference on Industrial engineering and other applications of applied intelligent systems - Volume Part III
A NFC-based pervasive solution for city touristic surfing
Personal and Ubiquitous Computing
Designing tangible user interfaces for NFC phones
Advances in Human-Computer Interaction
Experiences from interaction design for NFC applications
Journal of Ambient Intelligence and Smart Environments
An NFC based context-aware solution for access to bibliographic sources in university environments
Journal of Ambient Intelligence and Smart Environments - Context Awareness
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The prevalent visions of ambient intelligence emphasise natural interaction between user and functions and services embedded in the environment or available through mobile devices. In these scenarios the physical and virtual worlds seamlessly gear into each other, making crossing the border between these worlds natural or even invisible to the user. The bottleneck in reaching these scenarios appear in the natural mapping between the physical objects and their virtual counterparts. The emergence of local connectivity in mobile devices opens possibilities for implementing novel user interface paradigms to enhance this mapping. We present physical selection paradigm for implementing an intuitive human technology interaction for mobile devices. In order to demonstrate the feasibility of the paradigm we implemented two experimental set-ups using commercially available smart phones with IrDA connectivity. The experiments involved selecting a website by physically pointing at its symbol and making a phone call by pointing at an icon representing the person to be called. In tentative user experiments the physical selection method was more time-efficient and it was perceived more positively by the users than a conventional method.