Bricks: laying the foundations for graspable user interfaces
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tilting operations for small screen interfaces
Proceedings of the 9th annual ACM symposium on User interface software and technology
An empirical evaluation of graspable user interfaces: towards specialized, space-multiplexed input
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Squeeze me, hold me, tilt me! An exploration of manipulative user interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Pattern Classification (2nd Edition)
Pattern Classification (2nd Edition)
The Tango: A Tangible Tangoreceptive Whole-Hand Human Interface
WHC '05 Proceedings of the First Joint Eurohaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems
The bar of soap: a grasp recognition system implemented in a multi-functional handheld device
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Hand grip pattern recognition for mobile user interfaces
IAAI'06 Proceedings of the 18th conference on Innovative applications of artificial intelligence - Volume 2
Affective touch for robotic companions
ACII'05 Proceedings of the First international conference on Affective Computing and Intelligent Interaction
Beyond flat surface computing: challenges of depth-aware and curved interfaces
MM '09 Proceedings of the 17th ACM international conference on Multimedia
FlyEye: grasp-sensitive surfaces using optical fiber
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
Building on realism and magic for designing 3D interaction techniques
IEEE Computer Graphics and Applications
Design and evaluation of interaction models for multi-touch mice
Proceedings of Graphics Interface 2010
Eyes, grip and gesture as objective indicators of intentions and attention
Proceedings of the 12th ACM international conference adjunct papers on Ubiquitous computing - Adjunct
Grasp sensing for human-computer interaction
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Some thoughts on a model of touch-sensitive surfaces
ACM International Conference on Interactive Tabletops and Surfaces
Sensor synaesthesia: touch in motion, and motion in touch
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Grips and gestures on a multi-touch pen
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Snaplet: using body shape to inform function in mobile flexible display devices
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Modular and deformable touch-sensitive surfaces based on time domain reflectometry
Proceedings of the 24th annual ACM symposium on User interface software and technology
Rope Revolution: tangible and gestural rope interface for collaborative play
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology
Enhancing naturalness of pen-and-tablet drawing through context sensing
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Touché: enhancing touch interaction on humans, screens, liquids, and everyday objects
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Rock-paper-fibers: bringing physical affordance to mobile touch devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Communications of the ACM
An exploration of inadvertent variations in mobile pressure input
MobileHCI '12 Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services
FlexAura: a flexible near-surface range sensor
Proceedings of the 25th annual ACM symposium on User interface software and technology
Proceedings of the 25th annual ACM symposium on User interface software and technology
GripSense: using built-in sensors to detect hand posture and pressure on commodity mobile phones
Proceedings of the 25th annual ACM symposium on User interface software and technology
iRotate grasp: automatic screen rotation based on grasp of mobile devices
Adjunct proceedings of the 25th annual ACM symposium on User interface software and technology
Drag and drop the apple: the semantic weight of words and images in touch-based interaction
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
Unifone: designing for auxiliary finger input in one-handed mobile interactions
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
iGrasp: grasp-based adaptive keyboard for mobile devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
IrotateGrasp: automatic screen rotation based on grasp of mobile devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Touch & activate: adding interactivity to existing objects using active acoustic sensing
Proceedings of the 26th annual ACM symposium on User interface software and technology
Motion and context sensing techniques for pen computing
Proceedings of Graphics Interface 2013
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The Graspables project is an exploration of how measuring the way people hold and manipulate objects can be used as a user interface. As computational ability continues to be implemented in more and more objects and devices, new interaction methods need to be developed. The Graspables System is embodied by a physical set of sensors combined with pattern recognition software that can determine how users hold a device. The Graspables System has been implemented in two prototypes, the Bar of Soap and the Ball of Soap. Applications developed for these prototypes demonstrate the effectiveness of grasp-recognition as an interface in multiple scenarios.