iRotate grasp: automatic screen rotation based on grasp of mobile devices

  • Authors:
  • Lung-Pan Cheng;Fang-I Hsiao;Yen-Ting Liu;Mike Y. Chen

  • Affiliations:
  • National Taiwan University, Taipei, Taiwan;National Taiwan University, Taipei, Taiwan;National Taiwan University, Taipei, Taiwan;National Taiwan University, Taipei, Taiwan

  • Venue:
  • Adjunct proceedings of the 25th annual ACM symposium on User interface software and technology
  • Year:
  • 2012

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Abstract

Automatic screen rotation improves viewing experience and usability of mobile devices, but current gravity-based approaches do not support postures such as lying on one side, and manual rotation switches require explicit user input. iRotate Grasp automatically rotates screens of mobile devices to match users' viewing orientations based on how users are grasping the devices. Our insight is that users' grasps are consistent for each orientation, but significantly differ between different orientations. Our prototype embeds a total of 32 light sensors along the four sides and the back of an iPod Touch, and uses support vector machine (SVM) to recognize grasps at 25Hz. We collected 6-users' usage under 54 different conditions: 1) grasping the device using left, right, and both hands, 2) scrolling, zooming and typing, 3) in portrait, landscape-left, and landscape-right orientations, and while 4) sitting and lying down on one side. Results show that our grasp-based approach is promising, and our iRotate Grasp prototype could correctly rotate the screen 90.5% of the time when training and testing on different users.