Pattern Classification (2nd Edition)
Pattern Classification (2nd Edition)
The Tango: A Tangible Tangoreceptive Whole-Hand Human Interface
WHC '05 Proceedings of the First Joint Eurohaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems
Hand grip pattern recognition for mobile user interfaces
IAAI'06 Proceedings of the 18th conference on Innovative applications of artificial intelligence - Volume 2
Graspables: grasp-recognition as a user interface
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Grasp sensing for human-computer interaction
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Touch input on curved surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Exploring back-of-device interaction
Proceedings of the adjunct publication of the 26th annual ACM symposium on User interface software and technology
Hi-index | 0.00 |
We propose a vision of a grasp-based interaction system where users' intentions are inferred by the way they hold and interact with a device. In this paper we specifically discuss the Bar of Soap, a multi-function handheld prototype that uses grasp-based interactions to switch between modes. This prototype relies on the hypothesis that users share a set of stereotyped grasps associated with common multi-function modes. We show that using common machine learning techniques our device can reliably distinguish five separate classes based on the users' grasps. While this interaction is currently implemented in a multi-function handheld, we anticipate the existence of many scenarios where grasp recognition could provide a more intuitive or useful interface.