Reflections on NoteCards: seven issues for the next generation of hypermedia systems
Communications of the ACM
The Xerox Star: A Retrospective
Computer
Introduction to theoretical kinematics
Introduction to theoretical kinematics
Knowledge-based augmented reality
Communications of the ACM - Special issue on computer augmented environments: back to the real world
Communications of the ACM - Special issue on computer augmented environments: back to the real world
Interacting with paper on the DigitalDesk
Communications of the ACM - Special issue on computer augmented environments: back to the real world
Iconic reference: evolving perspectives and an organizing framework
International Journal of Man-Machine Studies
Passive real-world interface props for neurosurgical visualization
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Video mosaic: laying out time in a physical space
MULTIMEDIA '94 Proceedings of the second ACM international conference on Multimedia
Artificial Intelligence - Special volume on computational research on interaction and agency, part 2
Why looking isn't always seeing: readership skills and graphical programming
Communications of the ACM
Retrieving electronic documents with real-world objects on InteractiveDESK
Proceedings of the 8th annual ACM symposium on User interface and software technology
Evolution of a reactive environment
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Bricks: laying the foundations for graspable user interfaces
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Communications of the ACM
External cognition: how do graphical representations work?
International Journal of Human-Computer Studies
Augmenting real-world objects: a paper-based audio notebook
Conference Companion on Human Factors in Computing Systems
AROMA: abstract representation of presence supporting mutual awareness
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Working towards rich and flexible file representations
CHI '93 INTERACT '93 and CHI '93 Conference Companion on Human Factors in Computing Systems
The metaDESK: models and prototypes for tangible user interfaces
Proceedings of the 10th annual ACM symposium on User interface software and technology
DIS '97 Proceedings of the 2nd conference on Designing interactive systems: processes, practices, methods, and techniques
A new approach to human-computer interaction—synchronous modelling in real and virtual spaces
DIS '97 Proceedings of the 2nd conference on Designing interactive systems: processes, practices, methods, and techniques
Triangles: tangible interface for manipulation and exploration of digital information topography
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Digital manipulatives: new toys to think with
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Illuminating light: an optical design tool with a luminous-tangible interface
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
mediaBlocks: physical containers, transports, and controls for online media
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Water lamp and pinwheels: ambient projection of digital information into architectural space
CHI 98 Cconference Summary on Human Factors in Computing Systems
Tangible interfaces for remote collaboration and communication
CSCW '98 Proceedings of the 1998 ACM conference on Computer supported cooperative work
Two-handed virtual manipulation
ACM Transactions on Computer-Human Interaction (TOCHI)
Tangible progress: less is more in Somewire audio spaces
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
i-LAND: an interactive landscape for creativity and innovation
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Logjam: a tangible multi-person interface for video logging
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Palette: a paper interface for giving presentations
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
TouchCounters: designing interactive electronic labels for physical containers
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Bridging physical and virtual worlds with electronic tags
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Augmented surfaces: a spatially continuous work space for hybrid computing environments
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Urp: a luminous-tangible workbench for urban planning and design
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
PingPongPlus: design of an athletic-tangible interface for computer-supported cooperative play
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Emancipated pixels: real-world graphics in the luminous room
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
ACM SIGGRAPH 99 Conference abstracts and applications
ACM SIGGRAPH 99 Conference abstracts and applications
Building virtual structures with physical blocks
Proceedings of the 12th annual ACM symposium on User interface software and technology
The information percolator: ambient information display in a decorative object
Proceedings of the 12th annual ACM symposium on User interface software and technology
curlybot: designing a new class of computational toys
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Tagged handles: merging discrete and continuous manual control
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Mediating awareness and communication through digital but physical surrogates
CHI '99 Extended Abstracts on Human Factors in Computing Systems
mediaBlocks: tangible interfaces for online media
CHI '99 Extended Abstracts on Human Factors in Computing Systems
Embodied User Interfaces: Towards Invisible User Interfaces
Proceedings of the IFIP TC2/TC13 WG2.7/WG13.4 Seventh Working Conference on Engineering for Human-Computer Interaction
BUILD-IT: An Intuitive Design Tool Based on Direct Object Manipulation
Proceedings of the International Gesture Workshop on Gesture and Sign Language in Human-Computer Interaction
Graspable user interfaces
Rethinking the book
Augmented reality: linking real and virtual worlds: a new paradigm for interacting with computers
AVI '98 Proceedings of the working conference on Advanced visual interfaces
Soft toys with computer hearts: building personal storytelling environments
CHI EA '97 CHI '97 Extended Abstracts on Human Factors in Computing Systems
Rosebud: technological toys for storytelling
CHI EA '97 CHI '97 Extended Abstracts on Human Factors in Computing Systems
Illuminating clay: a 3-D tangible interface for landscape analysis
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Direct Combination: A New User Interaction
Mobile HCI '02 Proceedings of the 4th International Symposium on Mobile Human-Computer Interaction
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
A survey of research on context-aware homes
ACSW Frontiers '03 Proceedings of the Australasian information security workshop conference on ACSW frontiers 2003 - Volume 21
The TAC paradigm: unified conceptual framework to represent Tangible User Interfaces
Proceedings of the Latin American conference on Human-computer interaction
Linking physical and virtual interaction spaces
ICEC '03 Proceedings of the second international conference on Entertainment computing
Journal of Systems and Software - Special issue: Ubiquitous computing
A cognitive meta-analysis of design approaches to interruptions in intelligent environments
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Not just intuitive: examining the basic manipulation of tangible user interfaces
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Towards the next generation of tabletop gaming experiences
GI '04 Proceedings of the 2004 Graphics Interface Conference
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Hands-only scenarios and video action walls: novel methods for tangible user interaction design
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Freedom of fun, freedom of interaction
interactions - Funology
The TAC paradigm: specifying tangible user interfaces
Personal and Ubiquitous Computing
ISH and the search for resonant tangible interaction
Personal and Ubiquitous Computing
BT Technology Journal
Bringing Clay and Sand into Digital Design — Continuous Tangible user Interfaces
BT Technology Journal
Computers in Entertainment (CIE) - First anniversary issue
Audio-haptic feedback in mobile phones
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Journal of Biomedical Informatics - Special issue: Human-centered computing in health information systems. Part 1: Analysis and design
A rapid prototyping software infrastructure for user interfaces in ubiquitous augmented reality
Personal and Ubiquitous Computing
Proceedings of the 2004 ACM SIGCHI International Conference on Advances in computer entertainment technology
AR-bowling: immersive and realistic game play in real environments using augmented reality
Proceedings of the 2004 ACM SIGCHI International Conference on Advances in computer entertainment technology
Tangible user interfaces for 3D clipping plane interaction with volumetric data: a case study
ICMI '05 Proceedings of the 7th international conference on Multimodal interfaces
Designing the user actions in tangible interaction
Proceedings of the 4th decennial conference on Critical computing: between sense and sensibility
Personal souvenirs as ambient intelligent objects
Proceedings of the 2005 joint conference on Smart objects and ambient intelligence: innovative context-aware services: usages and technologies
Coupling interaction resources: an analytical model
Proceedings of the 2005 joint conference on Smart objects and ambient intelligence: innovative context-aware services: usages and technologies
Requesting Pervasive Services by Touching RFID Tags
IEEE Pervasive Computing
Marked-up maps: combining paper maps and electronic information resources
Personal and Ubiquitous Computing
Getting a grip on tangible interaction: a framework on physical space and social interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
IHM '06 Proceedings of the 18th International Conferenceof the Association Francophone d'Interaction Homme-Machine
Marble track music sequencers for children
Proceedings of the 2006 conference on Interaction design and children
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
Modélisation de l'interaction collaborative dans les systèmes de Réalité Mixte
IHM 2004 Proceedings of the 16th conference on Association Francophone d'Interaction Homme-Machine
Real-Time Landscape Model Interaction Using a Tangible Geospatial Modeling Environment
IEEE Computer Graphics and Applications
Natural interaction with virtual objects using vision-based six DOF sphere tracking
Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology
A component based architecture for distributed, pervasive gaming applications
Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology
MULTIMEDIA '06 Proceedings of the 14th annual ACM international conference on Multimedia
Tilting table: a movable screen
Proceedings of the 1st international conference on Tangible and embedded interaction
Design research & tangible interaction
Proceedings of the 1st international conference on Tangible and embedded interaction
Explicit interaction for surgical rehabilitation
Proceedings of the 1st international conference on Tangible and embedded interaction
Simplicity in interaction design
Proceedings of the 1st international conference on Tangible and embedded interaction
Weathergods: tangible interaction in a digital tabletop game
Proceedings of the 1st international conference on Tangible and embedded interaction
Do tangible interfaces enhance learning?
Proceedings of the 1st international conference on Tangible and embedded interaction
The CTI framework: informing the design of tangible systems for children
Proceedings of the 1st international conference on Tangible and embedded interaction
Using personal objects as tangible interfaces for memory recollection and sharing
Proceedings of the 1st international conference on Tangible and embedded interaction
Personal and Ubiquitous Computing
Cube management system: a tangible interface for monitoring large scale systems
Proceedings of the 2007 symposium on Computer human interaction for the management of information technology
Reality-based interaction: unifying the new generation of interaction styles
CHI '07 Extended Abstracts on Human Factors in Computing Systems
Tangible user interfaces in context and theory
CHI '07 Extended Abstracts on Human Factors in Computing Systems
A design theme for tangible interaction: embodied facilitation
ECSCW'05 Proceedings of the ninth conference on European Conference on Computer Supported Cooperative Work
Tangible interfaces for real-time 3D virtual environments
Proceedings of the international conference on Advances in computer entertainment technology
Tangible interaction in tabletop games: studying iconic and symbolic play pieces
Proceedings of the international conference on Advances in computer entertainment technology
The spinning screen: a movable experience between virtual and real
Proceedings of the international conference on Advances in computer entertainment technology
Jump: a system for interactive, tangible queries of paper
GI '07 Proceedings of Graphics Interface 2007
Modeling reach for use in user interface design
AUIC '07 Proceedings of the eight Australasian conference on User interface - Volume 64
Evaluation of spatial abilities through tabletop AR
Proceedings of the 8th ACM SIGCHI New Zealand chapter's international conference on Computer-human interaction: design centered HCI
Architecting structure-aware applications
Proceedings of the eighteenth conference on Hypertext and hypermedia
Movement-based interaction in camera spaces: a conceptual framework
Personal and Ubiquitous Computing
Agency, tangible technology and young children
Proceedings of the 6th international conference on Interaction design and children
Tranquil interaction: exploring archaic culture in the Kylä installation
DPPI '07 Proceedings of the 2007 conference on Designing pleasurable products and interfaces
Wi-roni: a gesture tangible interface for experiencing internet content in public spaces
Proceedings of the 2007 workshop on Tagging, mining and retrieval of human related activity information
Proceedings of the 2nd international conference on Tangible and embedded interaction
AudioCubes: a distributed cube tangible interface based on interaction range for sound design
Proceedings of the 2nd international conference on Tangible and embedded interaction
Marble track audio manipulator (MTAM): a tangible user interface for audio composition
Proceedings of the 2nd international conference on Tangible and embedded interaction
Back to the sandbox: playful interaction with granules landscapes
Proceedings of the 2nd international conference on Tangible and embedded interaction
Proceedings of the 2nd international conference on Tangible and embedded interaction
Tangible menus and interaction trays: core tangibles for common physical/digital activities
Proceedings of the 2nd international conference on Tangible and embedded interaction
Three dimensional tangible user interface for controlling a robotic team
Proceedings of the 3rd ACM/IEEE international conference on Human robot interaction
Inflatable mouse: volume-adjustable mouse with air-pressure-sensitive input and haptic feedback
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
International Journal of Internet Protocol Technology
Evolving tuis with smart objects for multi-context interaction
CHI '08 Extended Abstracts on Human Factors in Computing Systems
TaPuMa: tangible public map for information acquirement through the things we carry
Proceedings of the 1st international conference on Ambient media and systems
UbiMob '08 Proceedings of the 4th French-speaking conference on Mobility and ubiquity computing
Informing augmented memory system design through autobiographical memory theory
Personal and Ubiquitous Computing
Pervasive behavior tracking for cognitive assistance
Proceedings of the 1st international conference on PErvasive Technologies Related to Assistive Environments
e-du box: educational multimedia with tangible-enhanced interaction
Proceedings of the 7th ACM conference on Designing interactive systems
REV '07 Proceedings of the Second International Workshop on Requirements Engineering Visualization
Lead-me interface for a pulling sensation from hand-held devices
ACM Transactions on Applied Perception (TAP)
A dynamic decision network framework for online media adaptation in stroke rehabilitation
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
Picture this!: film assembly using toy gestures
UbiComp '08 Proceedings of the 10th international conference on Ubiquitous computing
Embodiment in data sculpture: a model of the physical visualization of information
Proceedings of the 3rd international conference on Digital Interactive Media in Entertainment and Arts
Universal Remote Control for the Smart World
UIC '08 Proceedings of the 5th international conference on Ubiquitous Intelligence and Computing
Comparing Mixed Interactive Systems for Navigating 3D Environments in Museums
Interactive Systems. Design, Specification, and Verification
Physicality and Cooperative Design
MLMI '08 Proceedings of the 5th international workshop on Machine Learning for Multimodal Interaction
The Audio Adventurer: Design of a Portable Audio Adventure Game
Proceedings of the 2nd International Conference on Fun and Games
Keeping up appearances: interpretation of tangible artifact design
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
Children's haptic experiences of tangible artifacts varying in hardness
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
Adding critical sensibilities to domestic communication technologies
International Journal of Human-Computer Studies
Wi-Wave: urban furniture for browsing internet contents in public spaces
ECCE '08 Proceedings of the 15th European conference on Cognitive ergonomics: the ergonomics of cool interaction
Technical Section: Scaffolded learning with mixed reality
Computers and Graphics
A Design-Oriented Information-Flow Refinement of the ASUR Interaction Model
Engineering Interactive Systems
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
mixiTUI: a tangible sequencer for electronic live performances
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
The search wall: tangible information searching for children in public libraries
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
The EventTable technique: distributed fiducial markers
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Understanding engagement with tangible user interfaces
Proceedings of the 20th Australasian Conference on Computer-Human Interaction: Designing for Habitus and Habitat
Tangibles for children,: the challenges
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Overcoming the distance between friends
BCS-HCI '07 Proceedings of the 21st British HCI Group Annual Conference on People and Computers: HCI...but not as we know it - Volume 2
Supporting human memory with interactive systems
BCS-HCI '07 Proceedings of the 21st British HCI Group Annual Conference on People and Computers: HCI...but not as we know it - Volume 2
MEMODULES as Tangible Shortcuts to Multimedia Information
Human Machine Interaction
Location-free haptic interaction for large-area social applications
Personal and Ubiquitous Computing
Personal and Ubiquitous Computing
Etude d'interacteurs pour la sélection d'une ligne de coupe depuis une carte
IHM '07 Proceedings of the 19th International Conference of the Association Francophone d'Interaction Homme-Machine
Framing tangible interaction frameworks
Artificial Intelligence for Engineering Design, Analysis and Manufacturing
Play-it-by-eye! collect movies and improvise perspectives with tangible video objects
Artificial Intelligence for Engineering Design, Analysis and Manufacturing
Architectural impact of the SVG-based graphical components in web applications
Computer Standards & Interfaces
UAHCI '09 Proceedings of the 5th International on ConferenceUniversal Access in Human-Computer Interaction. Part II: Intelligent and Ubiquitous Interaction Environments
Bimanual Interaction with Interscopic Multi-Touch Surfaces
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part II
Contact through canvas: an entertaining encounter
Personal and Ubiquitous Computing
Botnet-inspired architecture for interactive spaces
Proceedings of the 8th International Conference on Mobile and Ubiquitous Multimedia
Remote control for pervasive services
International Journal of Autonomous and Adaptive Communications Systems
Putting the physical into the digital: issues in designing hybrid interactive surfaces
Proceedings of the 23rd British HCI Group Annual Conference on People and Computers: Celebrating People and Technology
Using augmentations as bridges from concrete to abstract representations
Proceedings of the 23rd British HCI Group Annual Conference on People and Computers: Celebrating People and Technology
Remote control for pervasive services
International Journal of Autonomous and Adaptive Communications Systems
Towards tabletop interaction with everyday artifacts via pressure imaging
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
The representation and control of time in tangible user interfaces: (summary of PhD research)
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tangible User Interfaces: Past, Present, and Future Directions
Foundations and Trends in Human-Computer Interaction
Tangible interaction based on personal objects for collecting and sharing travel experience
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction platforms and techniques
Tangible user interface for the exploration of auditory city maps
HAID'07 Proceedings of the 2nd international conference on Haptic and audio interaction design
Interfacing video capture, editing and publication in a tangible environment
INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
Articulating interaction and task models for the design of advanced interactive systems
TAMODIA'07 Proceedings of the 6th international conference on Task models and diagrams for user interface design
ERCIM'06 Proceedings of the 9th conference on User interfaces for all
ERCIM'06 Proceedings of the 9th conference on User interfaces for all
An ego-centric and tangible approach to meeting indexing and browsing
MLMI'07 Proceedings of the 4th international conference on Machine learning for multimodal interaction
Socially intelligent interfaces for increased energy awareness in the home
IOT'08 Proceedings of the 1st international conference on The internet of things
My uncle used to watch television
interactions
Ubicomp to the masses: a large-scale study of two tangible interfaces for download
Proceedings of the 12th ACM international conference on Ubiquitous computing
Pipet: a design concept supporting photo sharing
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
Reconfigurable tangible devices for 3D virtual object manipulation by single or multiple users
Proceedings of the 17th ACM Symposium on Virtual Reality Software and Technology
Tangible navigation and object manipulation in virtual environments
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
MoSo tangibles: evaluating embodied learning
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Experiencing the reading glove
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
An inflatable hemispherical multi-touch display
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Talking tangibles: design for peripheral interaction
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Multi-field relations in designing for short-range RFID
Personal and Ubiquitous Computing
Cognitive objects for human-computer interaction and human-robot interaction
Proceedings of the 6th international conference on Human-robot interaction
Tangible bots: interaction with active tangibles in tabletop interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Supporting children's creativity through tangible user interfaces
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Sympathetic guitar: can a digitally augmented guitar be a social entity?
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Informing design by recording tangible interaction
CHI '11 Extended Abstracts on Human Factors in Computing Systems
CheMO: mixed object instruments and interactions for tangible chemistry experiments
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Multi-touch display using combination of FTIR and HD LCD
Proceedings of the 13th International Conference on Humans and Computers
MACS: combination of a formal mixed interaction model with an informal creative session
Proceedings of the 3rd ACM SIGCHI symposium on Engineering interactive computing systems
Towards Utopia: designing tangibles for learning
Proceedings of the 10th International Conference on Interaction Design and Children
HCII'11 Proceedings of the 14th international conference on Human-computer interaction: interaction techniques and environments - Volume Part II
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
Proceedings of the International Symposium on Computational Aesthetics in Graphics, Visualization, and Imaging
Interaction technology for collective and psychomotor training in sports
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology
HATs: interact using height-adjustable tangibles in tabletop interfaces
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
The smart dice cup: a radio controlled sentient interaction device
ICEC'06 Proceedings of the 5th international conference on Entertainment Computing
Using ARToolKit markers to build tangible prototypes and simulate other technologies
INTERACT'05 Proceedings of the 2005 IFIP TC13 international conference on Human-Computer Interaction
Is simplicity the key to engagement for children on the autism spectrum?
Personal and Ubiquitous Computing
A nested APi structure to simplify cross-device communication
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
Exploring peripheral interaction design for primary school teachers
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
The Garden of Time: a tangible interactive video installation
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
Active forms for responsive environments
Proceedings of the 2012 ACM international conference on Intelligent User Interfaces
Embodied metaphors in tangible interaction design
Personal and Ubiquitous Computing
Shape-changing interfaces: a review of the design space and open research questions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Metaphor modelling for tangible interfaces evaluation
Proceedings of the International Working Conference on Advanced Visual Interfaces
Designing blended reality space: conceptual foundations and applications
BCS-HCI '11 Proceedings of the 25th BCS Conference on Human-Computer Interaction
The role of physical controllers in motion video gaming
Proceedings of the Designing Interactive Systems Conference
Acting by hand: Informing interaction design for the periphery of people's attention
Interacting with Computers
Providing both physical and perceived affordances using physical games pieces on touch based tablets
Proceedings of The 8th Australasian Conference on Interactive Entertainment: Playing the System
Developing reading skills in children with Down syndrome through tangible interfaces
Proceedings of the 4th Mexican Conference on Human-Computer Interaction
Desktop integration in graphics environments
JVRC'09 Proceedings of the 15th Joint virtual reality Eurographics conference on Virtual Environments
Cell phone puppets: turning mobile phones into performing objects
ICEC'12 Proceedings of the 11th international conference on Entertainment Computing
Paper interfaces for learning geometry
EC-TEL'12 Proceedings of the 7th European conference on Technology Enhanced Learning
Tangible user interfaces for learning
International Journal of Technology Enhanced Learning
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
The role of cultural forms in tangible interaction design
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
The interactive join: recognizing gestures for database queries
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Tangeo: geometric drawing with tangibles on an interactive table-top
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Materials, materiality, and media
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
International Journal of Human-Computer Studies
Cooperative augmentation of mobile smart objects with projected displays
ACM Transactions on Interactive Intelligent Systems (TiiS) - Special issue on interaction with smart objects, Special section on eye gaze and conversation
An analysis of input-output relations in interaction with smart tangible objects
ACM Transactions on Interactive Intelligent Systems (TiiS) - Special issue on interaction with smart objects, Special section on eye gaze and conversation
Tangible tabletops for emergency response: an exploratory study
Proceedings of the International Conference on Multimedia, Interaction, Design and Innovation
Light on horizontal interactive surfaces: Input space for tabletop computing
ACM Computing Surveys (CSUR)
The skweezee system: enabling the design and the programming of squeeze interactions
Proceedings of the 26th annual ACM symposium on User interface software and technology
Wireless Personal Communications: An International Journal
Five key challenges in end-user development for tangible and embodied interaction
Proceedings of the 15th ACM on International conference on multimodal interaction
Encounters on a shape-changing bench: exploring atmospheres and social behaviour in situ
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
LemonGrasp: a tool for touch-interaction prototyping
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
How does the tangible object affect motor skill learning?
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
International Journal of Human-Computer Studies
Intangibles wear materiality via material composition
Personal and Ubiquitous Computing
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We present steps toward a conceptual framework for tangible user interfaces. We introduce the MCRpd interaction model for tangible interfaces, which relates the role of physical and digital representations, physical control, and underlying digital models. This model serves as a foundation for identifying and discussing several key characteristics of tangible user interfaces. We identify a number of systems exhibiting these characteristics, and situate these within 12 application domains. Finally, we discuss tangible interfaces in the context of related research themes, both within and outside of the human-computer interaction domain.