In the age of the smart machine: the future of work and power
In the age of the smart machine: the future of work and power
Virtual video editing in interactive multimedia applications
Communications of the ACM
The DigitalDesk calculator: tangible manipulation on a desk top display
UIST '91 Proceedings of the 4th annual ACM symposium on User interface software and technology
Merging virtual objects with the real world: seeing ultrasound imagery within the patient
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Communications of the ACM - Special issue on computer augmented environments: back to the real world
Charade: remote control of objects using free-hand gestures
Communications of the ACM - Special issue on computer augmented environments: back to the real world
Knowledge-based augmented reality
Communications of the ACM - Special issue on computer augmented environments: back to the real world
Communications of the ACM - Special issue on computer augmented environments: back to the real world
Responsive office environments
Communications of the ACM - Special issue on computer augmented environments: back to the real world
Augmenting reality: adding computational dimensions to paper
Communications of the ACM - Special issue on computer augmented environments: back to the real world
Video mosaic: laying out time in a physical space
MULTIMEDIA '94 Proceedings of the second ACM international conference on Multimedia
The trouble with computers
Ariel: augmenting paper engineering drawings
CHI '95 Conference Companion on Human Factors in Computing Systems
Reinventing the familiar: exploring an augmented reality design space for air traffic control
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
“Put-that-there”: Voice and gesture at the graphics interface
SIGGRAPH '80 Proceedings of the 7th annual conference on Computer graphics and interactive techniques
Mindstorms: children, computers, and powerful ideas
Mindstorms: children, computers, and powerful ideas
Is paper safer? The role of paper flight strips in air traffic control
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on interface design for safety-critical interactive systems: when there is no room for user error
Augmented reality as a design tool for mobile interfaces
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Video card game: an augmented environment for user centred design discussions
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
Weakly augmented reality: observing and designing the work-place of creative designers
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
Support for flexbile work settings by augmenting artifacts
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
Towards geo-spatial hypermedia: Concepts and prototype implementation
Proceedings of the thirteenth ACM conference on Hypertext and hypermedia
The missing link: augmenting biology laboratory notebooks
Proceedings of the 15th annual ACM symposium on User interface software and technology
Web-Based Integration of Printed and Digital Information
Proceedings of the VLDB 2002 Workshop EEXTT and CAiSE 2002 Workshop DTWeb on Efficiency and Effectiveness of XML Tools and Techniques and Data Integration over the Web-Revised Papers
"Physical hypermedia": organising collections of mixed physical and digital material
Proceedings of the fourteenth ACM conference on Hypertext and hypermedia
Emerging frameworks for tangible user interfaces
IBM Systems Journal
Task modelling for capillary collaborative systems based on scenarios
TAMODIA '04 Proceedings of the 3rd annual conference on Task models and diagrams
A design notation for mobile collaborative mixed systems
UbiMob '04 Proceedings of the 1st French-speaking conference on Mobility and ubiquity computing
The book as user interface: lowering the entry cost to email for elders
CHI '05 Extended Abstracts on Human Factors in Computing Systems
The power-aware cord: energy awareness through ambient information display
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Augmented paper and Anoto stylus
IHM 2003 Proceedings of the 15th French-speaking conference on human-computer interaction on 15eme Conference Francophone sur l'Interaction Homme-Machine
IHM '06 Proceedings of the 18th International Conferenceof the Association Francophone d'Interaction Homme-Machine
Modélisation de l'interaction collaborative dans les systèmes de Réalité Mixte
IHM 2004 Proceedings of the 16th conference on Association Francophone d'Interaction Homme-Machine
Ubiquitous annotation systems: technologies and challenges
Proceedings of the seventeenth conference on Hypertext and hypermedia
Being and mixing: designing interactive soundscapes
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
Jump: a system for interactive, tangible queries of paper
GI '07 Proceedings of Graphics Interface 2007
A cognitive systems engineering perspective on the design of mixed reality systems
Proceedings of the 13th Eurpoean conference on Cognitive ergonomics: trust and control in complex socio-technical systems
Movement-based interaction in camera spaces: a conceptual framework
Personal and Ubiquitous Computing
O papel comum como interface para TV digital
IHC '06 Proceedings of VII Brazilian symposium on Human factors in computing systems
Playware: augmenting natural play to teach sign language
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Social web applications in the city: a lightweight infrastructure for urban computing
Proceedings of the nineteenth ACM conference on Hypertext and hypermedia
From individual to collaborative: the evolution of prism, a hybrid laboratory notebook
Proceedings of the 2008 ACM conference on Computer supported cooperative work
Uma interface multimodal para objetos de aprendizagem visualizados na TV digital
Proceedings of the VIII Brazilian Symposium on Human Factors in Computing Systems
Kinesthetic interaction: revealing the bodily potential in interaction design
Proceedings of the 20th Australasian Conference on Computer-Human Interaction: Designing for Habitus and Habitat
Musink: composing music through augmented drawing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
To Share or Not to Share --Distributed Collaboration in Interactive Workspaces
Proceedings of the 2006 conference on Cooperative Systems Design: Seamless Integration of Artifacts and Conversations -- Enhanced Concepts of Infrastructure for Communication
Exploring sustainable design with reusable paper
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A new typology of augmented reality applications
AH '12 Proceedings of the 3rd Augmented Human International Conference
QuesTInSitu: From tests to routes for assessment in situ activities
Computers & Education
Grounding ecologies on multiple spaces
Pervasive and Mobile Computing
A computational model for the integration of linked data in mobile augmented reality applications
Proceedings of the 8th International Conference on Semantic Systems
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A revolution in computer interface design is changing the way we think about computers. Rather than typing on a keyboard and watching a television monitor, Augmented Reality lets people use familiar, everyday objects in ordinary ways. The difference is that these objects also provide a link into a computer network. Doctors can examine patients while viewing superimposed medical images; children can program their own LEGO constructions; construction engineers can use ordinary paper engineering drawings to communicate with distant colleagues. Rather than immersing people in an artificially-created virtual world, the goal is to augment objects in the physical world by enhancing them with a wealth of digital information and communication capabilities.