Weakly augmented reality: observing and designing the work-place of creative designers

  • Authors:
  • Giorgio De Michelis;Flavio De Paoli;Costanza Pluchinotta;Marco Susani

  • Affiliations:
  • DISCO, University of Milano - Bicocca, Via Bicocca degli Arcimboldi 8, 20126 Milano, Italy and IRSO, Piazza Giovine Italia 3, 20123 Milano, Italy;DISCO, University of Milano - Bicocca, Via Bicocca degli Arcimboldi 8, 20126 Milano, Italy;IRSO, Piazza Giovine Italia 3, 20123 Milano, Italy;DARC, Domus Academy, Via Savona 97, 20144 Milano, Italy and DISCO, University of Milano - Bicocca, Via Bicocca degli Arcimboldi 8, 20126 Milano, Italy

  • Venue:
  • DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
  • Year:
  • 2000

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Abstract

In this paper we distinguish between two spatially oriented system design paradigms: weak and strong augmented reality. The weak augmented reality paradigm is then applied in the design of a system supporting co-operation and knowledge creation within a design centre. The system has been designed on the hints we got from two subsequent ethnographies of the work practice of creative designers. Since the design centre moved to a new location between our two sets of observations, we clearly focused our attention on the impact that space arrangements had on the practice of its members. The comparison between the two settings in terms of layout, ICT equipment, changes occurred in the practices and attitudes of the designers throughout these years, lead us to design a collaborative environment weakly augmenting the place where designers are working.