Situated information spaces and spatially aware palmtop computers
Communications of the ACM - Special issue on computer augmented environments: back to the real world
Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Instrumental interaction: an interaction model for designing post-WIMP user interfaces
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Augmented reality: which augmentation for which reality?
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
The Challenges of Wearable Computing: Part 1
IEEE Micro
Augmented reality: linking real and virtual worlds: a new paradigm for interacting with computers
AVI '98 Proceedings of the working conference on Advanced visual interfaces
Emerging frameworks for tangible user interfaces
IBM Systems Journal
Artificial Grapheme-Color Synesthesia for Wearable Task Support
ISWC '05 Proceedings of the Ninth IEEE International Symposium on Wearable Computers
Enhancing human-machine interactions: virtual interface alteration through wearable computers
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Virtualisation d'interfaces matérielles par l'intermédiaire d'un ordinateur porté
IHM 2005 Proceedings of the 17th international conference on Francophone sur l'Interaction Homme-Machine
Caractéristiques, enjeux et défis de l'informatique portée
IHM 2004 Proceedings of the 16th conference on Association Francophone d'Interaction Homme-Machine
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After reminding the characteristics and the fundamental role of wearable computing and wearable computers for mobile task support, this paper presents the state of our research on three human-real world mediation levels: virtual alteration, virtualization and diffusion. To enhance a user's performances, the first mediation level investigates the virtual modification of existing interfaces while the second undertakes their abstraction in order to recreate them in a form of augmented reality. The last mediation level draws upon the task's artifacts and disseminates the interfaces' functionalities directly into the environment. We present for each of these mediation levels an analysis of their characteristics, an evaluation of their advantages for task support and our most recent experiments. Finally, we highlight the similarities and differences between these mediation levels to guide designers in their selection.