A guide to metaphorical design
Communications of the ACM
interactions
“Making place” to make IT work: empirical explorations of HCI for mobile CSCW
GROUP '99 Proceedings of the international ACM SIGGROUP conference on Supporting group work
GestureLaser and GestureLaser Car: development of an embodied space to support remote instruction
Proceedings of the Sixth European conference on Computer supported cooperative work
Proceedings of the Sixth European conference on Computer supported cooperative work
Through the Interface: A Human Activity Approach to User Interface Design
Through the Interface: A Human Activity Approach to User Interface Design
Understanding Computers and Cognition: A New Foundation for Design
Understanding Computers and Cognition: A New Foundation for Design
Augmented reality: linking real and virtual worlds: a new paradigm for interacting with computers
AVI '98 Proceedings of the working conference on Advanced visual interfaces
Conventions and articulation work in a mobile workplace
ACM SIGGROUP Bulletin
Proceedings of the second Nordic conference on Human-computer interaction
Interaction through negotiation
Proceedings of the third Nordic conference on Human-computer interaction
Interaction and visualisation across multiple displays in ubiquitous computing environments
AFRIGRAPH '06 Proceedings of the 4th international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
LINK2U: connecting social network users through mobile interfaces
PCM'10 Proceedings of the Advances in multimedia information processing, and 11th Pacific Rim conference on Multimedia: Part II
AR-based configuration and information retrieval of household appliances on mobile devices
CHINZ '03 Proceedings of the 4th Annual Conference of the ACM Special Interest Group on Computer-Human Interaction
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This paper challenges user interface paradigms for mobile devices, by using the technical classification of augmented reality interfaces as a thinking tool to develop ideas for interaction with mobile devices. The paper presents future work scenarios from a wastewater treatment plant embodying PDA applications derived from the classification of augmented reality interfaces. The focus on physical interaction with objects of work and with the mobile device provides us with a range of interaction styles, based on e.g. gestures and manipulation of objects. Furthermore, issues of transparency and directness are addressed. The future scenarios indicate that the concepts of augmented reality support solving context problems in mobile design.