Plans and situated actions: the problem of human-machine communication
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ACM Transactions on Computer-Human Interaction (TOCHI)
Nomadic radio: scaleable and contextual notification for wearable audio messaging
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Usability Engineering
Workflow from within and without: technology and cooperative work on the print industry shopfloor
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TouchEngine: a tactile display for handheld devices
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Ambient touch: designing tactile interfaces for handheld devices
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AudioGPS: Spatial Audio Navigation with a Minimal Attention Interface
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CHI '03 Extended Abstracts on Human Factors in Computing Systems
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Tactile interfaces for small touch screens
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No wires attached: Usability challenges in the connected mobile world
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Interaction in 4-second bursts: the fragmented nature of attentional resources in mobile HCI
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Proceedings of the 7th international conference on Human computer interaction with mobile devices & services
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Proceedings of the 7th international conference on Human computer interaction with mobile devices & services
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Telematics and Informatics
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This paper addresses issues of user interface design, relating to ease of use, of handheld CSCW. In particular, we are concerned with the requirements that arise from situations in which a traditionally designed mobile computer with a small keyboard and screen, may not be easily used. This applies to many mobile use contexts, such as inspection work and engineering in the field. By examining two such settings, we assert that what is usually pointed to as severe shortcomings of mobile computing today, for example: awkward keyboard, small display and unreliable networks, are really implications from a conceptual HCI design that emphasise unstructured, unlimited input; a rich, continuous visual feedback channel and marginal use of sound. We introduce MOTILE, a small prototype that demonstrates some alternative ideas about HCI for mobile devices. We suggest that identifying complementing user interface paradigms for handheld CSCW may enhance our understanding not only of mobile computing or handheld CSCW, but the CSCW field as a whole.