Fundamental challenges in mobile computing
PODC '96 Proceedings of the fifteenth annual ACM symposium on Principles of distributed computing
“Making place” to make IT work: empirical explorations of HCI for mobile CSCW
GROUP '99 Proceedings of the international ACM SIGGROUP conference on Supporting group work
Using while moving: HCI issues in fieldwork environments
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction with mobile systems
The Role of Connectivity in Supporting Context-Sensitive Applications
HUC '99 Proceedings of the 1st international symposium on Handheld and Ubiquitous Computing
Mobile Computing Principles: Designing and Developing Mobile Applications with UML and XML
Mobile Computing Principles: Designing and Developing Mobile Applications with UML and XML
Using Smart Phones to Access Site-Specific Services
IEEE Pervasive Computing
Controlling Home and Office Appliances with Smart Phones
IEEE Pervasive Computing
International Journal of Mobile Communications
Mobile commerce's impact on today's workforce: issues, impacts and implications
International Journal of Mobile Communications
Enterprise mobility: concept and examples
International Journal of Mobile Communications
Direct manipulation interfaces
Human-Computer Interaction
Design Research in Information Systems: Theory and Practice
Design Research in Information Systems: Theory and Practice
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Technological advancements in mobile computing and wireless networks open up to new applications and new user-groups in the mobile workforce However, a considerable part of the mobile workforce, such as e.g drivers or healthcare staff, is chiefly performing other tasks than interacting with their computers As a result, they are not able to pay attention to computer interaction, making them mainly off computer tasks The aim of the paper is to develop a design theory to manage off-task situations in mobile computing Interviews were performed with developers of an information system comprising mobile devices for drivers From the interviews, a design of an artifact and a design theory based on a strategy to automate routine administration task using place awareness is presented The eight components of IS design theory by Gregor and Jones is applied as a theoretical framework.