“Making place” to make IT work: empirical explorations of HCI for mobile CSCW
GROUP '99 Proceedings of the international ACM SIGGROUP conference on Supporting group work
Active click: tactile feedback for touch panels
CHI '01 Extended Abstracts on Human Factors in Computing Systems
Tactile interfaces for small touch screens
Proceedings of the 16th annual ACM symposium on User interface software and technology
Interaction in 4-second bursts: the fragmented nature of attentional resources in mobile HCI
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Waypoint navigation with a vibrotactile waist belt
ACM Transactions on Applied Perception (TAP)
HapticWalker---a novel haptic foot device
ACM Transactions on Applied Perception (TAP)
Haptic shoes: representing information by vibration
APVis '05 proceedings of the 2005 Asia-Pacific symposium on Information visualisation - Volume 45
CabBoots: shoes with integrated guidance system
Proceedings of the 1st international conference on Tangible and embedded interaction
A Vibrotactile Device for Display of Virtual Ground Materials in Walking
EuroHaptics '08 Proceedings of the 6th international conference on Haptics: Perception, Devices and Scenarios
A shoe-integrated tactile display for directional navigation
IROS'09 Proceedings of the 2009 IEEE/RSJ international conference on Intelligent robots and systems
REVEL: tactile feedback technology for augmented reality
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Synthetic space: inhabiting binaries
CHI '12 Extended Abstracts on Human Factors in Computing Systems
EuroHaptics'12 Proceedings of the 2012 international conference on Haptics: perception, devices, mobility, and communication - Volume Part I
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In this paper we describe Gilded Gait, a system that changes the perceived physical texture of the ground, as felt through the soles of users' feet. Ground texture, in spite of its potential as an effective channel of peripheral information display, has so far been paid little attention in HCI research. The system is designed as a pair of insoles with embedded actuators, and utilizes vibrotactile feedback to simulate the perceptions of a range of different ground textures. The discreet, low-key nature of the interface makes it particularly suited for outdoor use, and its capacity to alter how people experience the built environment may open new possibilities in urban design.