Situated information spaces and spatially aware palmtop computers
Communications of the ACM - Special issue on computer augmented environments: back to the real world
Windows on the world: 2D windows for 3D augmented reality
UIST '93 Proceedings of the 6th annual ACM symposium on User interface software and technology
The world through the computer: computer augmented interaction with real world environments
Proceedings of the 8th annual ACM symposium on User interface and software technology
“Making place” to make IT work: empirical explorations of HCI for mobile CSCW
GROUP '99 Proceedings of the international ACM SIGGROUP conference on Supporting group work
CyberCode: designing augmented reality environments with visual tags
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
View management for virtual and augmented reality
Proceedings of the 14th annual ACM symposium on User interface software and technology
Presence: Teleoperators and Virtual Environments - Mixed reality
CoBuild '98 Proceedings of the First International Workshop on Cooperative Buildings, Integrating Information, Organization, and Architecture
ISWC '97 Proceedings of the 1st IEEE International Symposium on Wearable Computers
ISAR '01 Proceedings of the IEEE and ACM International Symposium on Augmented Reality (ISAR'01)
Augmented Reality in a Wide Area Sentient Environment
ISAR '01 Proceedings of the IEEE and ACM International Symposium on Augmented Reality (ISAR'01)
Distinctive Image Features from Scale-Invariant Keypoints
International Journal of Computer Vision
Automatic Determination of Text Readability over Textured Backgrounds for Augmented Reality Systems
ISMAR '04 Proceedings of the 3rd IEEE/ACM International Symposium on Mixed and Augmented Reality
Interaction in 4-second bursts: the fragmented nature of attentional resources in mobile HCI
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Multi-Image Matching Using Multi-Scale Oriented Patches
CVPR '05 Proceedings of the 2005 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR'05) - Volume 1 - Volume 01
A Mobile Vision System for Urban Detection with Informative Local Descriptors
ICVS '06 Proceedings of the Fourth IEEE International Conference on Computer Vision Systems
Photo tourism: exploring photo collections in 3D
ACM SIGGRAPH 2006 Papers
An information overload study: using design methods for understanding
OZCHI '06 Proceedings of the 18th Australia conference on Computer-Human Interaction: Design: Activities, Artefacts and Environments
Towards Urban 3D Reconstruction from Video
3DPVT '06 Proceedings of the Third International Symposium on 3D Data Processing, Visualization, and Transmission (3DPVT'06)
Outdoors augmented reality on mobile phone using loxel-based visual feature organization
MIR '08 Proceedings of the 1st ACM international conference on Multimedia information retrieval
Multiple target detection and tracking with guaranteed framerates on mobile phones
ISMAR '09 Proceedings of the 2009 8th IEEE International Symposium on Mixed and Augmented Reality
You Are Not a Gadget: A Manifesto
You Are Not a Gadget: A Manifesto
Synthetic space: inhabiting binaries
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Scaled reality: interfaces for augmenting information on small-scale tangible objects
CHI '13 Extended Abstracts on Human Factors in Computing Systems
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In this paper we describe ClayVision, a new quasi-immersive urban navigation system that rethinks the design conventions of existing Augmented Reality (AR) applications, by aggressively incorporating knowledge from non-Computer Science fields - namely Information Design and Urban Planning. Instead of the prevailing approach of pasting "information bubbles" onto the existing urban scenery, ClayVision communicates through real-time 3D transformations of city elements. In other words, the system dynamically probes and reassembles the city into a better-designed copy of the original, that is both easier to navigate and tailored to suit the user's needs and preferences. We provide extensive discussions that cover the technical details of the system, the types of city-morphing operations that can be effectively applied, and what people's experiences will be in the newly "elastic" city.