A comparison of input devices in element pointing and dragging tasks
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
An empirical evaluation of graspable user interfaces: towards specialized, space-multiplexed input
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
“Making place” to make IT work: empirical explorations of HCI for mobile CSCW
GROUP '99 Proceedings of the international ACM SIGGROUP conference on Supporting group work
Experiences of developing and deploying a context-aware tourist guide: the GUIDE project
MobiCom '00 Proceedings of the 6th annual international conference on Mobile computing and networking
WebStickers: using physical tokens to access, manage and share bookmarks to the Web
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
Making sense of sensing systems: five questions for designers and researchers
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The design collaboratorium: a place for usability design
ACM Transactions on Computer-Human Interaction (TOCHI)
That one there! Pointing to establish device identity
Proceedings of the 15th annual ACM symposium on User interface software and technology
Lost or Found? A Usability Evaluation of a Mobile Navigation and Location-Based Service
Mobile HCI '02 Proceedings of the 4th International Symposium on Mobile Human-Computer Interaction
Human factors testing in the design of Xerox's 8010 “Star” office workstation
CHI '83 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Perceptual user interfaces using vision-based eye tracking
Proceedings of the 5th international conference on Multimodal interfaces
A paradigm shift: alternative interaction techniques for use with mobile & wearable devices
CASCON '03 Proceedings of the 2003 conference of the Centre for Advanced Studies on Collaborative research
Report from Ubicomp 2001 workshop: evaluation methodologies for ubiquitous computing
ACM SIGCHI Bulletin - a supplement to interactions
Not just intuitive: examining the basic manipulation of tangible user interfaces
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Toward a Framework for Evaluating Ubiquitous Computing Applications
IEEE Pervasive Computing
A Comparative Investigation into Two Pointing Systems for Use with Wearable Computers While Mobile
ISWC '04 Proceedings of the Eighth International Symposium on Wearable Computers
Expected, sensed, and desired: A framework for designing sensing-based interaction
ACM Transactions on Computer-Human Interaction (TOCHI)
Foreground and background interaction with sensor-enhanced mobile devices
ACM Transactions on Computer-Human Interaction (TOCHI)
Prototypes in the Wild: Lessons from Three Ubicomp Systems
IEEE Pervasive Computing
The trouble with login: on usability and computer security in ubiquitous computing
Personal and Ubiquitous Computing
Moving to get ahead: local mobility and collaborative work
ECSCW'03 Proceedings of the eighth conference on European Conference on Computer Supported Cooperative Work
Intelligibility and accountability: human considerations in context-aware systems
Human-Computer Interaction
Context-aware technology: a phenomenological perspective
Human-Computer Interaction
Toward a best practice for laboratory-based usability evaluations of mobile ICT for hospitals
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
Proceedings of the 13th International Conference on Human-Computer Interaction. Part I: New Trends
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction platforms and techniques
Seeking a theoretical foundation for design of in sitro usability assessments
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
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This paper compares the usability of some location and token-based interaction techniques for systems that provide point-of-care access to medical information. The investigation is based around a scenario from clinical work--administration of medicine to patients. Four interaction techniques that match the scenario are identified. We demonstrate how these techniques can be concretized through functional prototypes. The prototypes were tested with health workers in a full-scale model of a section of a hospital ward. The usability issues emerging from the tests were related to required user attention, predictability of system behavior, and integration with the work situation. We found that the usability of the interaction techniques to a large degree depended on specific physical and social conditions of the use situation. This result is an incentive to consider a broad set of sensor-based interaction techniques and devices for such systems, and to select the best few of these for implementation.