Specifying gestures by example
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Interacting with paper on the DigitalDesk
Communications of the ACM - Special issue on computer augmented environments: back to the real world
The limits of expert performance using hierarchic marking menus
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
Video mosaic: laying out time in a physical space
MULTIMEDIA '94 Proceedings of the second ACM international conference on Multimedia
PaperLink: a technique for hyperlinking from real paper to electronic content
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Reinventing the familiar: exploring an augmented reality design space for air traffic control
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Linking and messaging from real paper in the Paper PDA
Proceedings of the 12th annual ACM symposium on User interface software and technology
Creating creativity: user interfaces for supporting innovation
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction in the new millennium, Part 1
The audio notebook: paper and pen interaction with structured speech
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The missing link: augmenting biology laboratory notebooks
Proceedings of the 15th annual ACM symposium on User interface software and technology
QSketcher: an environment for composing music for film
C&C '02 Proceedings of the 4th conference on Creativity & cognition
Supporting musical composition by externalizing the composer's mental space
C&C '02 Proceedings of the 4th conference on Creativity & cognition
The Myth of the Paperless Office
The Myth of the Paperless Office
Augmented reality: linking real and virtual worlds: a new paradigm for interacting with computers
AVI '98 Proceedings of the working conference on Advanced visual interfaces
Design and analysis of delimiters for selection-action pen gesture phrases in scriboli
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
PapierCraft: a command system for interactive paper
Proceedings of the 18th annual ACM symposium on User interface software and technology
ButterflyNet: a mobile capture and access system for field biology research
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
End User Development (Human-Computer Interaction Series)
End User Development (Human-Computer Interaction Series)
ModelCraft: capturing freehand annotations and edits on physical 3D models
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Gestures without libraries, toolkits or training: a $1 recognizer for user interface prototypes
Proceedings of the 20th annual ACM symposium on User interface software and technology
iGesture: A General Gesture Recognition Framework
ICDAR '07 Proceedings of the Ninth International Conference on Document Analysis and Recognition - Volume 02
Iterative design and evaluation of an event architecture for pen-and-paper interfaces
Proceedings of the 21st annual ACM symposium on User interface software and technology
From individual to collaborative: the evolution of prism, a hybrid laboratory notebook
Proceedings of the 2008 ACM conference on Computer supported cooperative work
IHM '07 Proceedings of the 19th International Conference of the Association Francophone d'Interaction Homme-Machine
Proceedings of the 21st International Conference on Association Francophone d'Interaction Homme-Machine
Electronic popables: exploring paper-based computing through an interactive pop-up book
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
Pacer: fine-grained interactive paper via camera-touch hybrid gestures on a cell phone
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A user-centered design of a personal digital library for music exploration
Proceedings of the 10th annual joint conference on Digital libraries
Knotty gestures: subtle traces to support interactive use of paper
Proceedings of the International Conference on Advanced Visual Interfaces
Living wall: programmable wallpaper for interactive spaces
Proceedings of the international conference on Multimedia
Etude exploratoire du stylo électronique pour le Contrôle Aérien
23rd French Speaking Conference on Human-Computer Interaction
A study of incidental notetaking to inform digital pen and paper solutions
BCS '10 Proceedings of the 24th BCS Interaction Specialist Group Conference
Evaluating and understanding the usability of a pen-based command system for interactive paper
ACM Transactions on Computer-Human Interaction (TOCHI)
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
Interactive paper substrates to support musical creation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Digital pen and paper practices in observational research
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Strip'TIC: exploring augmented paper strips for air traffic controllers
Proceedings of the International Working Conference on Advanced Visual Interfaces
Interpreting strokes on paper with a mobile assistant
Proceedings of the 25th annual ACM symposium on User interface software and technology
PaperTonnetz: supporting music composition with interactive paper
CHI '13 Extended Abstracts on Human Factors in Computing Systems
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We focus on the creative use of paper in the music composition process, particularly the interaction between paper and end-user programming. When expressing musical ideas, composers draw in a precise way, not just sketch. Working in close collaboration with composers, we designed Musink to provide them with a smooth transition between paper drawings and OpenMusic, a flexible music composition tool. Musink's built-in recognizers handle common needs, such as scoping and annotation. Users can also define new gestures and associate them with their own or predefined software functions. Musink supports semi-structured, delayed interpretation and serves as a customizable gesture browser, giving composers significant freedom to create their own, individualized composition languages and to experiment with music, on-paper and on-line.