The depth/breadth trade-off in the design of menu-driven user interfaces
International Journal of Man-Machine Studies
An empirical comparison of pie vs. linear menus
CHI '88 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Issues in combining marking and direct manipulation techniques
UIST '91 Proceedings of the 4th annual ACM symposium on User interface software and technology
The design and implementation of pie menus
Dr. Dobb's Journal
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
User perceptual mechanisms in the search of computer command menus
CHI '82 Proceedings of the 1982 Conference on Human Factors in Computing Systems
HyperMark: issuing commands by drawing marks in HyperCard
CHI '92 Posters and Short Talks of the 1992 SIGCHI Conference on Human Factors in Computing Systems
User learning and performance with marking menus
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
T-Cube: a fast, self-disclosing pen-based alphabet
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Communications of the ACM
The design of a GUI paradigm based on tablets, two-hands, and transparency
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
The PadMouse: facilitating selection and spatial positioning for the non-dominant hand
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Bullseye! when Fitts' law doesn't fit
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
An exploration into supporting artwork orientation in the user interface
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
The Hotbox: efficient access to a large number of menu-items
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Supporting creative work tasks: the potential of multimodal tools to support sketching
C&C '99 Proceedings of the 3rd conference on Creativity & cognition
Device independent text input: a rationale and an example
AVI '00 Proceedings of the working conference on Advanced visual interfaces
Interaction techniques for 3D modeling on large displays
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Comparison of two touchpad-based methods for numeric entry
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Creating principal 3D curves with digital tape drawing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Using marking menus to develop command sets for computer vision based hand gesture interfaces
Proceedings of the second Nordic conference on Human-computer interaction
Proceedings of the 16th annual ACM symposium on User interface software and technology
Fluid interaction techniques for the control and annotation of digital video
Proceedings of the 16th annual ACM symposium on User interface software and technology
VisionWand: interaction techniques for large displays using a passive wand tracked in 3D
Proceedings of the 16th annual ACM symposium on User interface software and technology
Multi-finger and whole hand gestural interaction techniques for multi-user tabletop displays
Proceedings of the 16th annual ACM symposium on User interface software and technology
Stylus input and editing without prior selection of mode
Proceedings of the 16th annual ACM symposium on User interface software and technology
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Improving menu placement strategies for pen input
GI '04 Proceedings of the 2004 Graphics Interface Conference
Simple vs. compound mark hierarchical marking menus
Proceedings of the 17th annual ACM symposium on User interface software and technology
Tangible NURBS-curve manipulation techniques using graspable handles on a large display
Proceedings of the 17th annual ACM symposium on User interface software and technology
Using Deformations for Browsing Volumetric Data
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Hover widgets: using the tracking state to extend the capabilities of pen-operated devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
IHM '06 Proceedings of the 18th International Conferenceof the Association Francophone d'Interaction Homme-Machine
The design and evaluation of selection techniques for 3D volumetric displays
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Command strokes with and without preview: using pen gestures on keyboard for command selection
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Noise tolerant selection by gaze-controlled pan and zoom in 3D
Proceedings of the 2008 symposium on Eye tracking research & applications
PieCursor: merging pointing and command selection for rapid in-place tool switching
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Design issues related to pie menus for 5-way joysticks
Mobility '07 Proceedings of the 4th international conference on mobile technology, applications, and systems and the 1st international symposium on Computer human interaction in mobile technology
AVI '08 Proceedings of the working conference on Advanced visual interfaces
OctoPocus: a dynamic guide for learning gesture-based command sets
Proceedings of the 21st annual ACM symposium on User interface software and technology
Menus leaf: enrichir les menus linéaires par des gestes
Proceedings of the 20th International Conference of the Association Francophone d'Interaction Homme-Machine
Musink: composing music through augmented drawing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Motion marking menus: An eyes-free approach to motion input for handheld devices
International Journal of Human-Computer Studies
Quinze ans de recherche sur les menus: critères et propriétés des techniques de menus
IHM '07 Proceedings of the 19th International Conference of the Association Francophone d'Interaction Homme-Machine
Communicating through gestures without visual feedback
Proceedings of the 2nd International Conference on PErvasive Technologies Related to Assistive Environments
An alternative selection method for pie menus: selection by borders
Proceedings of the 6th Symposium on Applied Perception in Graphics and Visualization
Pies with EYEs: the limits of hierarchical pie menus in gaze control
Proceedings of the 2010 Symposium on Eye-Tracking Research & Applications
Alternatives to single character entry and dwell time selection on eye typing
Proceedings of the 2010 Symposium on Eye-Tracking Research & Applications
Why it's quick to be square: modelling new and existing hierarchical menu designs
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The design and evaluation of multitouch marking menus
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Wave menus: improving the novice mode of hierarchical marking menus
INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction
Proceedings of the International Conference on Advanced Visual Interfaces
Enhanced area cursors: reducing fine pointing demands for people with motor impairments
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
Proceedings of the 16th international conference on Intelligent user interfaces
Two-handed marking menus for multitouch devices
ACM Transactions on Computer-Human Interaction (TOCHI)
Empirical studies of pen tilting performance in pen-based user interfaces
Proceedings of the 2011 Visual Information Communication - International Symposium
An exploratory study on the use of camera phones and pico projectors in rural India
Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
Gesture-aware remote controls: guidelines and interaction technique
ICMI '11 Proceedings of the 13th international conference on multimodal interfaces
User learning and performance with bezel menus
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Hierarchically animated transitions in visualizations of tree structures
Proceedings of the International Working Conference on Advanced Visual Interfaces
Nomadic gestures: A technique for reusing gesture commands for frequent ambient interactions
Journal of Ambient Intelligence and Smart Environments
Design and evaluation of finger-count interaction: Combining multitouch gestures and menus
International Journal of Human-Computer Studies
PinyinPie: a pie menu augmented soft keyboard for chinese pinyin input methods
MobileHCI '12 Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services
Implicit bookmarking: Improving support for revisitation in within-document reading tasks
International Journal of Human-Computer Studies
Special Section on Touching the 3rd Dimension: 3D selection with freehand gesture
Computers and Graphics
Augmented letters: mnemonic gesture-based shortcuts
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Design principles of hand gesture interfaces for microinteractions
Proceedings of the 6th International Conference on Designing Pleasurable Products and Interfaces
Hi-index | 0.02 |
A marking menu allows a user to perform a menu selection by either popping-up a radial (or pie) menu, or by making a straight mark in the direction of the desired menu item without popping-up the menu. A hierarchic marking menu uses hierarchic radial menus and “zig-zag” marks to select from the hierarchy. This paper experimentally investigates the bounds on how many items can be in each level, and how deep the hierarchy can be, before using a marking to select an item becomes too slow or prone to errors.