The depth/breadth trade-off in the design of menu-driven user interfaces
International Journal of Man-Machine Studies
Extending Fitts' law to two-dimensional tasks
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The limits of expert performance using hierarchic marking menus
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
Split menus: effectively using selection frequency to organize menus
ACM Transactions on Computer-Human Interaction (TOCHI)
Adding value to usability testing
Usability inspection methods
Usability problem reports: helping evaluators communicate effectively with developers
Usability inspection methods
A taxonomy of see-through tools
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Getting to know users and their tasks
Human-computer interaction
An experimental evaluation of transparent menu usage
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The design of a GUI paradigm based on tablets, two-hands, and transparency
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Selection from alphabetic and numeric menu trees using a touch screen: breadth, depth, and width
CHI '85 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Training wheels in a user interface
Communications of the ACM
Instrumental interaction: an interaction model for designing post-WIMP user interfaces
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Reification, polymorphism and reuse: three principles for designing visual interfaces
AVI '00 Proceedings of the working conference on Advanced visual interfaces
SEKE '02 Proceedings of the 14th international conference on Software engineering and knowledge engineering
Simple vs. compound mark hierarchical marking menus
Proceedings of the 17th annual ACM symposium on User interface software and technology
Multiple pointers: a study and an implementation
IHM 2003 Proceedings of the 15th French-speaking conference on human-computer interaction on 15eme Conference Francophone sur l'Interaction Homme-Machine
Multimodal user interfaces for a travel assistant
IHM 2003 Proceedings of the 15th French-speaking conference on human-computer interaction on 15eme Conference Francophone sur l'Interaction Homme-Machine
The springboard: multiple modes in one spring-loaded control
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Phrasing techniques for multi-stroke selection gestures
GI '06 Proceedings of Graphics Interface 2006
Command strokes with and without preview: using pen gestures on keyboard for command selection
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Strategies for accelerating on-line learning of hotkeys
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
OZCHI '07 Proceedings of the 19th Australasian conference on Computer-Human Interaction: Entertaining User Interfaces
PieCursor: merging pointing and command selection for rapid in-place tool switching
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Design issues related to pie menus for 5-way joysticks
Mobility '07 Proceedings of the 4th international conference on mobile technology, applications, and systems and the 1st international symposium on Computer human interaction in mobile technology
The effects of menu parallelism on visual search and selection
AUIC '08 Proceedings of the ninth conference on Australasian user interface - Volume 76
Using strokes as command shortcuts: cognitive benefits and toolkit support
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Quinze ans de recherche sur les menus: critères et propriétés des techniques de menus
IHM '07 Proceedings of the 19th International Conference of the Association Francophone d'Interaction Homme-Machine
Proceedings of the Working Conference on Advanced Visual Interfaces
Un espace de conception fondé sur une analyse morphologique des techniques de menus
Proceedings of the 21st International Conference on Association Francophone d'Interaction Homme-Machine
Exploring new window manipulation techniques
OZCHI '09 Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7
The design and evaluation of multitouch marking menus
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A comparison of techniques for in-place toolbars
Proceedings of Graphics Interface 2010
Supporting menu design with radial layouts
Proceedings of the International Conference on Advanced Visual Interfaces
Design of unimanual multi-finger pie menu interaction
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
PinyinPie: a pie menu augmented soft keyboard for chinese pinyin input methods
MobileHCI '12 Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services
Command & control cube: a shortcut paradigm for virtual environments
EGVE'01 Proceedings of the 7th Eurographics conference on Virtual Environments & 5th Immersive Projection Technology
Data-driven design process in adoption of marking menus for large scale software
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Transient or permanent fisheye views: a comparative evaluation of source code interfaces
Information Visualization
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The proliferation of multiple toolbars and UI widgetsaround the perimeter of application windows is an indication thatthe traditional GUI design of a single menubar is notsufficient to support large scale applications with numerousfunctions. In this paper we describe a new widget which is anenhancement of the traditional menubar which dramaticallyincreases menu-item capacity. This widget, called the Hotboxcombines several GUI techniques which are generally usedindependently: accelerator keys, modal dialogs, pop-up/pull downmenus, radial menus, marking menus and menubars. These techniquesare fitted together to create a single, easy to learn yet fast tooperate GUI widget which can handle significantly moremenu-items than the traditional GUI menubar. Wedescribe the design rationale of the Hotbox and its effectivenessin a large scale commercial application. While the Hotbox wasdeveloped for a particular application domain, the widget itselfand the design rationale are potentially useful in otherdomains.