The optimal number of menu options per panel
Human Factors
Human-computer interface design guidelines
Human-computer interface design guidelines
An empirical comparison of pie vs. linear menus
CHI '88 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Dynamic versus static menus: an exploratory comparison
ACM SIGCHI Bulletin
A comparison of selection time from walking and pull-down menus
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Open Look: graphical user interface application style guidelines
Open Look: graphical user interface application style guidelines
OSF/Motif style guide: revision 1.0
OSF/Motif style guide: revision 1.0
Optimal menu hierarchy design: syntax and semantics
Human Factors
Designing the user interface (2nd ed.): strategies for effective human-computer interaction
Designing the user interface (2nd ed.): strategies for effective human-computer interaction
Layout appropriateness: guiding user interface design with simple task descriptions
Layout appropriateness: guiding user interface design with simple task descriptions
A comparison of rule-based and positionally constant arrangements of computer menu items
CHI '87 Proceedings of the SIGCHI/GI Conference on Human Factors in Computing Systems and Graphics Interface
Selection from alphabetic and numeric menu trees using a touch screen: breadth, depth, and width
CHI '85 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The Psychology of Menu Selection: Designing Cognitive Control at the Human/Computer Interface
The Psychology of Menu Selection: Designing Cognitive Control at the Human/Computer Interface
Human Factor: Designing Computer Systems for People
Human Factor: Designing Computer Systems for People
Layout Appropriateness: A Metric for Evaluating User Interface Widget Layout
IEEE Transactions on Software Engineering
User perceptual mechanisms in the search of computer command menus
CHI '82 Proceedings of the 1982 Conference on Human Factors in Computing Systems
The Hotbox: efficient access to a large number of menu-items
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
Visual search and mouse-pointing in labeled versus unlabeled two-dimensional visual hierarchies
ACM Transactions on Computer-Human Interaction (TOCHI)
AUIC '01 Proceedings of the 2nd Australasian conference on User interface
Adaptive interfaces and agents
The human-computer interaction handbook
A comparison of static, adaptive, and adaptable menus
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Predictive interaction using the delphian desktop
Proceedings of the 18th annual ACM symposium on User interface software and technology
High-cost banner blindness: Ads increase perceived workload, hinder visual search, and are forgotten
ACM Transactions on Computer-Human Interaction (TOCHI)
Improving menu interaction: a comparison of standard, force enhanced and jumping menus
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Exploring the design space for adaptive graphical user interfaces
Proceedings of the working conference on Advanced visual interfaces
Improving list revisitation with ListMaps
Proceedings of the working conference on Advanced visual interfaces
Energy-Efficient Graphical User Interface Design
IEEE Transactions on Mobile Computing
Faster cascading menu selections with enlarged activation areas
GI '06 Proceedings of Graphics Interface 2006
A field evaluation of an adaptable two-interface design for feature-rich software
ACM Transactions on Computer-Human Interaction (TOCHI)
Dynamic detection of novice vs. skilled use without a task model
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A predictive model of menu performance
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Bubbling menus: a selective mechanism for accessing hierarchical drop-down menus
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
K-menu: a keyword-based dynamic menu interface for small computers
CHI '07 Extended Abstracts on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Predictability and accuracy in adaptive user interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
AAMU: adaptive activation area menus for improving selection in cascading pull-down menus
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The effects of menu parallelism on visual search and selection
AUIC '08 Proceedings of the ninth conference on Australasian user interface - Volume 76
Hover or tap?: supporting pen-based menu navigation for older adults
Proceedings of the 10th international ACM SIGACCESS conference on Computers and accessibility
Advanced auditory menus: design and evaluation of auditory scroll bars
Proceedings of the 10th international ACM SIGACCESS conference on Computers and accessibility
Adaptively shortened pull down menus: location knowledge and selection efficiency
Behaviour & Information Technology
A probabilistic mental model for estimating disruption
Proceedings of the 14th international conference on Intelligent user interfaces
Ephemeral adaptation: the use of gradual onset to improve menu selection performance
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Exploring Methods to Improve Pen-Based Menu Selection for Younger and Older Adults
ACM Transactions on Accessible Computing (TACCESS)
Quinze ans de recherche sur les menus: critères et propriétés des techniques de menus
IHM '07 Proceedings of the 19th International Conference of the Association Francophone d'Interaction Homme-Machine
QuickSelect: history-based selection expansion
Proceedings of Graphics Interface 2009
Automatic mobile menu customization based on user operation history
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
Decision-theoretic user interface generation
AAAI'08 Proceedings of the 23rd national conference on Artificial intelligence - Volume 3
Journal of Artificial Intelligence Research
Beyond performance: Feature awareness in personalized interfaces
International Journal of Human-Computer Studies
Why it's quick to be square: modelling new and existing hierarchical menu designs
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Evaluating user interfaces with metaphors of human thinking
ERCIM'02 Proceedings of the User interfaces for all 7th international conference on Universal access: theoretical perspectives, practice, and experience
Usability engineering for the adaptive web
The adaptive web
Usability of adaptable and adaptive menus
UI-HCII'07 Proceedings of the 2nd international conference on Usability and internationalization
Culturally adaptive software: moving beyond internationalization
UI-HCII'07 Proceedings of the 2nd international conference on Usability and internationalization
Benefits and costs of adaptive user interfaces
International Journal of Human-Computer Studies
A model of novice and expert navigation performance in constrained-input interfaces
ACM Transactions on Computer-Human Interaction (TOCHI)
An automated routine for menu structure optimization
Proceedings of the 2nd ACM SIGCHI symposium on Engineering interactive computing systems
Automatically generating personalized user interfaces with Supple
Artificial Intelligence
Revisiting breadth vs. depth in menu structures for blind users of screen readers
Interacting with Computers
Designing adaptive feedback for improving data entry accuracy
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
Proceedings of the Ergonomie et Informatique Avancee Conference
User acceptance of the microsoft Ribbon user interface
DNCOCO'10 Proceedings of the 9th WSEAS international conference on Data networks, communications, computers
The effect of size of personalised menus on user satisfaction
MMACTEE'09 Proceedings of the 11th WSEAS international conference on Mathematical methods and computational techniques in electrical engineering
Improving performance, perceived usability, and aesthetics with culturally adaptive user interfaces
ACM Transactions on Computer-Human Interaction (TOCHI)
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part IV
Fast and robust interface generation for ubiquitous applications
UbiComp'05 Proceedings of the 7th international conference on Ubiquitous Computing
Triggering triggers and burying barriers to customizing software
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Understanding and prediction of mobile application usage for smart phones
Proceedings of the 2012 ACM Conference on Ubiquitous Computing
Implicit bookmarking: Improving support for revisitation in within-document reading tasks
International Journal of Human-Computer Studies
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Exploring adverse effects of adaptive voice menu
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Crowdsourcing performance evaluations of user interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A study on icon arrangement by smartphone users
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Improving navigation-based file retrieval
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
International Journal of Human-Computer Studies
Proceedings of the 19th international conference on Intelligent User Interfaces
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When some items in a menu are selected more frequently than others, as is often the case, designers or individual users may be able to speed performance and improve preference ratings by placing several high-frequency items at the top of the menu. Design guidelines for split menus were developed and applied. Split menus were implemented and tested in two in situ usability studies and a controlled experiment. In the usability studies performance times were reduced by 17 to 58% depending on the site and menus. In the controlled experiment split menus were significantly faster than alphabetic menus and yielded significantly higher subjective preferences. A possible resolution to the continuing debate among cognitive theorists about predicting menu selection times is offered. We conjecture and offer evidence that, at least when selecting items from pull-down menus, a logarithmic model applies to familiar (high-frequency) items, and a linear model to unfamiliar (low-frequency) items.