Dynamic versus static menus: an exploratory comparison
ACM SIGCHI Bulletin
User-tailorable systems: pressing the issues with buttons
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Patterns of sharing customizable software
CSCW '90 Proceedings of the 1990 ACM conference on Computer-supported cooperative work
Split menus: effectively using selection frequency to organize menus
ACM Transactions on Computer-Human Interaction (TOCHI)
Programmable design environments: integrating end-user programming with domain-oriented assistance
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
interactions
A field study of exploratory learning strategies
ACM Transactions on Computer-Human Interaction (TOCHI)
Learning a word processing system with training wheels and guided exploration
CHI '87 Proceedings of the SIGCHI/GI Conference on Human Factors in Computing Systems and Graphics Interface
Training wheels in a user interface
Communications of the ACM
Specifying preferences based on user history
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
User Modeling in Human–Computer Interaction
User Modeling and User-Adapted Interaction
User Modeling and User-Adapted Interaction
Promoting universal usability with multi-layer interface design
CUU '03 Proceedings of the 2003 conference on Universal usability
Evaluating collaborative filtering recommender systems
ACM Transactions on Information Systems (TOIS)
A comparison of static, adaptive, and adaptable menus
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing a multi-layered image viewer
Proceedings of the third Nordic conference on Human-computer interaction
Mylar: a degree-of-interest model for IDEs
Proceedings of the 4th international conference on Aspect-oriented software development
An empirical assessment of adaptation techniques
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Improving recommendation lists through topic diversification
WWW '05 Proceedings of the 14th international conference on World Wide Web
Exploring the design space for adaptive graphical user interfaces
Proceedings of the working conference on Advanced visual interfaces
User interface façades: towards fully adaptable user interfaces
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Supporting interface customization using a mixed-initiative approach
Proceedings of the 12th international conference on Intelligent user interfaces
A predictive model of menu performance
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Personalizable groupware: accommodating individual roles and group differences
ECSCW'91 Proceedings of the second conference on European Conference on Computer-Supported Cooperative Work
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Evaluation of a role-based approach for customizing a complex development environment
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Predictability and accuracy in adaptive user interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Mixed-initiative support for customizing graphical user interfaces
Mixed-initiative support for customizing graphical user interfaces
A survey of software learnability: metrics, methodologies and guidelines
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Ephemeral adaptation: the use of gradual onset to improve menu selection performance
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Evaluating reduced-functionality interfaces according to feature findability and awareness
INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction
Fast and robust interface generation for ubiquitous applications
UbiComp'05 Proceedings of the 7th international conference on Ubiquitous Computing
Design and evaluation of a command recommendation system for software applications
ACM Transactions on Computer-Human Interaction (TOCHI)
AppMap: exploring user interface visualizations
Proceedings of Graphics Interface 2011
Controlling your game controls: interface and customization
GLS'11 Proceedings of the 7th international conference on Games + Learning + Society Conference
Triggering triggers and burying barriers to customizing software
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Individual differences in personal task management: a field study in an academic setting
Proceedings of Graphics Interface 2012
User-centered visual analysis using a hybrid reasoning architecture for intensive care units
Decision Support Systems
An evaluation of advanced user interface customization
Proceedings of the 25th Australian Computer-Human Interaction Conference: Augmentation, Application, Innovation, Collaboration
Hi-index | 0.00 |
Personalized graphical user interfaces have the potential to reduce visual complexity and improve interaction efficiency by tailoring elements such as menus and toolbars to better suit an individual user's needs. When an interface is personalized to make useful features more accessible for a user's current task, however, there may be a negative impact on the user's awareness of the full set of available features, making future tasks more difficult. To assess this tradeoff we introduce awareness as an evaluation metric to be used in conjunction with performance. We then discuss three studies we have conducted, which show that personalized interfaces tradeoff awareness of unused features for performance gains on core tasks. The first two studies, previously published and presented only in summary, demonstrate this tradeoff by measuring awareness using a recognition test of unused features in the interface. The studies also evaluated two different types of personalized interfaces: a layered interfaces approach and an adaptive split menu approach. The third study, presented in full, focuses on adaptive split menus and extends results from the first two studies to show that different levels of awareness also correspond to an impact on performance when users are asked to complete new tasks. Based on all three studies and a survey of related work, we outline a design space of personalized interfaces and present several factors that could affect the tradeoff between core task performance and awareness. Finally, we provide a set of design implications that should be considered for personalized interfaces.