An empirical comparison of pie vs. linear menus
CHI '88 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Color-coding categories in menus
CHI '88 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The mirage rapid interface prototyping system
UIST '88 Proceedings of the 1st annual ACM SIGGRAPH symposium on User Interface Software
CHI '89 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The limits of expert performance using hierarchic marking menus
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
Split menus: effectively using selection frequency to organize menus
ACM Transactions on Computer-Human Interaction (TOCHI)
User learning and performance with marking menus
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The alphaslider: a compact and rapid selector
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Relief from the audio interface blues: expanding the spectrum of menu, list, and form styles
ACM Transactions on Computer-Human Interaction (TOCHI)
Dynamic generation of follow up question menus: facilitating interactive natural language dialogues
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CHI '93 INTERACT '93 and CHI '93 Conference Companion on Human Factors in Computing Systems
101 spots, or how do users read menus?
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A comparison of rule-based and positionally constant arrangements of computer menu items
CHI '87 Proceedings of the SIGCHI/GI Conference on Human Factors in Computing Systems and Graphics Interface
Selection from alphabetic and numeric menu trees using a touch screen: breadth, depth, and width
CHI '85 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Hand eye coordination patterns in target selection
ETRA '00 Proceedings of the 2000 symposium on Eye tracking research & applications
Visual search and mouse-pointing in labeled versus unlabeled two-dimensional visual hierarchies
ACM Transactions on Computer-Human Interaction (TOCHI)
The effects of positional constancy on searching menus for information
CHI '83 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Design of command menus for CAD systems
DAC '82 Proceedings of the 19th Design Automation Conference
Journal of the American Society for Information Science and Technology
GUI objects with impenetrable borders: instruction (not practice) makes perfect
International Journal of Human-Computer Studies
Depth and breadth away from the desktop: the optimal information hierarchy for mobile use
Proceedings of the 8th conference on Human-computer interaction with mobile devices and services
Dynamic detection of novice vs. skilled use without a task model
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Testing the principle of orthogonality in language design
Human-Computer Interaction
Finding information on a menu: linking menu organization to the user's goals
Human-Computer Interaction
An exploration of menu techniques using a 3D game input device
Proceedings of the 4th International Conference on Foundations of Digital Games
Coupa: operation with pen linking on mobile devices
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
The design and evaluation of multitouch marking menus
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Usability of adaptable and adaptive menus
UI-HCII'07 Proceedings of the 2nd international conference on Usability and internationalization
Multitouch finger registration and its applications
Proceedings of the 22nd Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Hi-index | 0.00 |
Menu-based command systems, in which a user selects a command from a set of choices displayed to him, have acquired widespread use as a human-computer interface technique. The technique is especially attractive for use with new or untrained users since the user need not recall the command he wishes, but merely recognize it. But menu systems also find application in more sophisticated systems meant for expert users (for example, Teitelman, 1977) where they can be used to reduce the complexity of the options with which the user is presented.