The limits of expert performance using hierarchic marking menus
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
Movement time prediction in human-computer interfaces
Human-computer interaction
The design of a GUI paradigm based on tablets, two-hands, and transparency
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Testing pointing device performance and user assessment with the ISO 9241, Part 9 standard
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
The keystroke-level model for user performance time with interactive systems
Communications of the ACM
DiamondTouch: a multi-user touch technology
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Roles of Orientation in Tabletop Collaboration: Comprehension, Coordination and Communication
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Comparing cursor orientations for mouse, pointer, and pen interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Fluid integration of rotation and translation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A probabilistic approach to modeling two-dimensional pointing
ACM Transactions on Computer-Human Interaction (TOCHI)
Modeling pointing at targets of arbitrary shapes
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Shift: a technique for operating pen-based interfaces using touch
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
GI '08 Proceedings of graphics interface 2008
Evaluation of pointing performance on screen edges
AVI '08 Proceedings of the working conference on Advanced visual interfaces
Hand occlusion with tablet-sized direct pen input
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Occlusion-aware menu design for digital tabletops
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Leaf Menus: Linear Menus with Stroke Shortcuts for Small Handheld Devices
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part I
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A study of control performance in low frequency motion workstation
UAHCI'07 Proceedings of the 4th international conference on Universal access in human-computer interaction: ambient interaction
Magic desk: bringing multi-touch surfaces into desktop work
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Evaluating physical/virtual occlusion management techniques for horizontal displays
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part III
Hand occlusion on a multi-touch tabletop
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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We investigate menu selection in circular and rectangular pop-up menus using stylus-driven direct input on horizontal and vertical display surfaces. An experiment measured performance in a target acquisition task in three different conditions: direct input on a horizontal display surface, direct input on a vertical display and indirect input to a vertical display. The third condition allows comparison of direct and indirect techniques commonly used for vertical displays. The results of the study show that both left-handed and right-handed users demonstrate a consistent, but mirrored pattern of selection times that is corroborated by qualitative measures of user preference. We describe a menu placement strategy for a tabletop display that detects the handedness of the user and displays rectangular pop-up menus. This placement is based on the results of our study.