The design and implementation of pie menus
Dr. Dobb's Journal
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Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
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Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Improving menu placement strategies for pen input
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CrossY: a crossing-based drawing application
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Stacked Half-Pie menus: navigating nested menus on interactive tabletops
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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The design and evaluation of multitouch marking menus
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Enhancing the expressiveness of fingers: multi-touch ring menus for everyday applications
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ACM International Conference on Interactive Tabletops and Surfaces
CentralMenu: menu partagé sur table interactive
Conference Internationale Francophone sur I'Interaction Homme-Machine
Toward localizing audiences' gaze using a multi-touch electronic whiteboard with sPieMenu
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Evaluating physical/virtual occlusion management techniques for horizontal displays
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part III
Design of unimanual multi-finger pie menu interaction
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Hand occlusion on a multi-touch tabletop
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Occlusion-aware interaction techniques for tabletop systems
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Investigating menu discoverability on a digital tabletop in a public setting
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
HandyWidgets: local widgets pulled-out from hands
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
International Journal of Creative Interfaces and Computer Graphics
Forearm menu: using forearm as menu widget on tabletop system
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
A case study of object and occlusion management on the eLabBench, a mixed physical/digital tabletop
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
ObjecTop: occlusion awareness of physical objects on interactive tabletops
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
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In this paper, we describe the design of menus for multi-user digital tabletops. On direct input surfaces, occlusions created by the user's hand decrease interaction performance with menus. The key design criteria are to avoid these occlusions and to adapt the menu placement to the user's handedness and position on the tabletop. We present an adaptive menu placement method based on direct touch and pen tracking that allows correct menu placement around the table. As an extension, we propose adding a gesture input area for fast interaction which can be partly occluded by the user's hand.