The design and implementation of pie menus
Dr. Dobb's Journal
DiamondSpin: an extensible toolkit for around-the-table interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Territoriality in collaborative tabletop workspaces
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Roles of Orientation in Tabletop Collaboration: Comprehension, Coordination and Communication
Computer Supported Cooperative Work
Precise selection techniques for multi-touch screens
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The effects of co-present embodiments on awareness and collaboration in tabletop groupware
GI '08 Proceedings of graphics interface 2008
Proceedings of the 20th International Conference of the Association Francophone d'Interaction Homme-Machine
Occlusion-aware menu design for digital tabletops
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Design and implementation on a pie menu interface for analog joysticks
Proceedings of the 2009 ACM symposium on Applied Computing
Stacked Half-Pie menus: navigating nested menus on interactive tabletops
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Design and evaluation of finger-count interaction: Combining multitouch gestures and menus
International Journal of Human-Computer Studies
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Interactive tabletop displays are appropriate for collaborative tasks involving several users sitting around the table. Most of the menu systems existing on tabletops have been designed for individual activities, which may not be suitable for group activities where menu items should be shared among users. Orientation of graphical elements (texts and images) is problematic when users have opposed viewpoint. In this paper, we focus on a menu adapted for group activity and we present the CentralMenu, a multiuser widget facilitating group dynamics. We conducted an experiment on 10 participants to collect feedback on our design.