An empirical comparison of pie vs. linear menus
CHI '88 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
User learning and performance with marking menus
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
SmartSkin: an infrastructure for freehand manipulation on interactive surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 16th annual ACM symposium on User interface software and technology
CrossY: a crossing-based drawing application
Proceedings of the 17th annual ACM symposium on User interface software and technology
Design and analysis of delimiters for selection-action pen gesture phrases in scriboli
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Hover widgets: using the tracking state to extend the capabilities of pen-operated devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Precise selection techniques for multi-touch screens
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Evaluating the effects of fluid interface components on tabletop collaboration
Proceedings of the working conference on Advanced visual interfaces
Bezel swipe: conflict-free scrolling and multiple selection on mobile touch screen devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Occlusion-aware menu design for digital tabletops
CHI '09 Extended Abstracts on Human Factors in Computing Systems
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
SurfaceMouse: supplementing multi-touch interaction with a virtual mouse
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Toward localizing audiences' gaze using a multi-touch electronic whiteboard with sPieMenu
Proceedings of the 16th international conference on Intelligent user interfaces
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Triangle cursor: interactions with objects above the tabletop
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Design of unimanual multi-finger pie menu interaction
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Code space: touch + air gesture hybrid interactions for supporting developer meetings
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Bimanual marking menu for near surface interactions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Forearm menu: using forearm as menu widget on tabletop system
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
A remote pointing technique using pull-out
HCI'13 Proceedings of the 15th international conference on Human-Computer Interaction: interaction modalities and techniques - Volume Part IV
Hi-index | 0.00 |
Large multi-touch tabletops are useful for collocated collaborative work involving multiple users. However, applying traditional WIMP interfaces to tabletops causes problems where users cannot reach GUI elements, such as icons or buttons, on the opposite side with their hands, and they sometimes have difficulty in reading the content of GUI elements because their view does not match the orientation of the content. To solve these problems, we present HandyWidgets that are widgets localized around users' hands. The widgets are quickly invoked by a bimanual multi-touch gesture which we call "pull-out". This gesture also allows users to adjust the position, orientation, and size of the widgets, in a continuous manner after invocation.