An empirical comparison of pie vs. linear menus
CHI '88 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Cumulating the science of HCI: from s-R compatibility to transcription typing
CHI '89 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
High precision touchscreens: design strategies and comparisons with a mouse
International Journal of Man-Machine Studies
A comparison of input devices in element pointing and dragging tasks
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing the user interface (2nd ed.): strategies for effective human-computer interaction
Designing the user interface (2nd ed.): strategies for effective human-computer interaction
The design space of input devices
Multimedia interface design
Potentials and limitations of pen-based computers
CSC '93 Proceedings of the 1993 ACM conference on Computer science
A survey of design issues in spatial input
UIST '94 Proceedings of the 7th annual ACM symposium on User interface software and technology
A theory of stimulus-response compatibility applied to human-computer interaction
CHI '85 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction with mobile systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Interacting at a distance: measuring the performance of laser pointers and other devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Interaction with a Projection Screen Using a Camera-tracked Laser Pointer
MMM '98 Proceedings of the 1998 Conference on MultiMedia Modeling
Mouse and touchscreen selection in the upper and lower visual fields
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Improving menu placement strategies for pen input
GI '04 Proceedings of the 2004 Graphics Interface Conference
Exploring Collaboration with Group Pointer Interaction
CGI '04 Proceedings of the Computer Graphics International
Cursor type and response conflict in graphical user interfaces
Interacting with Computers
The tilt cursor: enhancing stimulus-response compatibility by providing 3d orientation cue of pen
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
PieCursor: merging pointing and command selection for rapid in-place tool switching
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
GI '08 Proceedings of graphics interface 2008
Evaluation of pointing performance on screen edges
AVI '08 Proceedings of the working conference on Advanced visual interfaces
Two-Part Models Capture the Impact of Gain on Pointing Performance
ACM Transactions on Computer-Human Interaction (TOCHI)
Exploration to design a cursor for indirect pen interfaces
Proceedings of the 24th Australian Computer-Human Interaction Conference
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Most graphical user interfaces provide visual cursors to facilitate interaction with input devices such as mice, pointers, and pens. These cursors often include directional cues that could influence the stimulus-response compatibility of user input. We conducted a controlled evaluation of four cursor orientations and an orientation-neutral cursor in a circular menu selection task. Mouse interaction on a desktop, pointer (i.e. wand) interaction on a large screen, and pen interaction on a Tablet PC were evaluated. Our results suggest that choosing appropriate cursors is especially important for pointer interaction, but may be less important for mice or pens. Cursors oriented toward the lower-right corner of a display yielded the poorest performance overall while orientation-neutral cursors were generally the best. Advantages were found for orientations aligned with the direction of movement. We discuss these results and suggest guidelines for the appropriate use of cursors in various input and display configurations.