The limits of expert performance using hierarchic marking menus
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
A taxonomy of see-through tools
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
TicTacToon: a paperless system for professional 2D animation
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Bricks: laying the foundations for graspable user interfaces
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The design of a GUI paradigm based on tablets, two-hands, and transparency
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Haptic issues for virtual manipulation
Haptic issues for virtual manipulation
The Power of PenPoint
The VideoMouse: a camera-based multi-degree-of-freedom input device
Proceedings of the 12th annual ACM symposium on User interface software and technology
Sensing techniques for mobile interaction
UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
How people use orientation on tables: comprehension, coordination and communication
GROUP '03 Proceedings of the 2003 international ACM SIGGROUP conference on Supporting group work
DiamondSpin: an extensible toolkit for around-the-table interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Roles of Orientation in Tabletop Collaboration: Comprehension, Coordination and Communication
Computer Supported Cooperative Work
A computer support tool for the early stages of architectural design
Interacting with Computers
Exploring and reducing the effects of orientation on text readability in volumetric displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
System guidelines for co-located, collaborative work on a tabletop display
ECSCW'03 Proceedings of the eighth conference on European Conference on Computer Supported Cooperative Work
Empirical investigation into the effect of orientation on text readability in tabletop displays
ECSCW'05 Proceedings of the ninth conference on European Conference on Computer Supported Cooperative Work
ILoveSketch: as-natural-as-possible sketching system for creating 3d curve models
Proceedings of the 21st annual ACM symposium on User interface software and technology
Handle Flags: efficient and flexible selections for inking applications
Proceedings of Graphics Interface 2009
Exploring frame gestures for fluid freehand sketching
Proceedings of the Seventh Sketch-Based Interfaces and Modeling Symposium
Acquiring and pointing: an empirical study of pen-tilt-based interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Enhancing naturalness of pen-and-tablet drawing through context sensing
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
iRotate: automatic screen rotation based on face orientation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
PhantomPen: virtualization of pen head for digital drawing free from pen occlusion & visual parallax
Proceedings of the 25th annual ACM symposium on User interface software and technology
Graduate student use of a multi-slate reading system
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Rotating a piece of paper while drawing is an integral andalmost subconscious part of drawing with pencil and paper. In asimilar manner, the advent of lightweight pen-based computers allowdigital artwork to be rotated while drawing by rotating the entirecomputer. Given this type of manipulation we explore theimplications for the user interface to support artwork orientation.First we describe an exploratory study to further motivate our workand characterize how artwork is manipulated while drawing. Afterpresenting some possible UI approaches to support artworkorientation, we define a new solution called a rotating userinterface (RUIs). We then discuss design issues and requirementsfor RUIs based on our exploratory study.