CHI '86 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Specifying gestures by example
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Integrality and separability of input devices
ACM Transactions on Computer-Human Interaction (TOCHI)
An exploration into supporting artwork orientation in the user interface
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Pop through mouse button interactions
Proceedings of the 14th annual ACM symposium on User interface software and technology
Multi-finger and whole hand gestural interaction techniques for multi-user tabletop displays
Proceedings of the 16th annual ACM symposium on User interface software and technology
Stylus input and editing without prior selection of mode
Proceedings of the 16th annual ACM symposium on User interface software and technology
DiamondSpin: an extensible toolkit for around-the-table interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Hierarchical parsing and recognition of hand-sketched diagrams
Proceedings of the 17th annual ACM symposium on User interface software and technology
Simple vs. compound mark hierarchical marking menus
Proceedings of the 17th annual ACM symposium on User interface software and technology
Proceedings of the 17th annual ACM symposium on User interface software and technology
Design and analysis of delimiters for selection-action pen gesture phrases in scriboli
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Experimental analysis of mode switching techniques in pen-based user interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Bimanual and unimanual image alignment: an evaluation of mouse-based techniques
Proceedings of the 18th annual ACM symposium on User interface software and technology
Zliding: fluid zooming and sliding for high precision parameter manipulation
Proceedings of the 18th annual ACM symposium on User interface software and technology
Benefits of merging command selection and direct manipulation
ACM Transactions on Computer-Human Interaction (TOCHI)
Keepin' it real: pushing the desktop metaphor with physics, piles and the pen
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Phrasing techniques for multi-stroke selection gestures
GI '06 Proceedings of Graphics Interface 2006
VoicePen: augmenting pen input with simultaneous non-linguisitic vocalization
Proceedings of the 9th international conference on Multimodal interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Visual Hints for Tangible Gestures in Augmented Reality
ISMAR '07 Proceedings of the 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality
A multi-level pressure-sensing two-handed interface with finger-mounted pressure sensors
Proceedings of Graphics Interface 2009
GraspZoom: zooming and scrolling control model for single-handed mobile interaction
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
Making Pen-Based Operation More Seamless and Continuous
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part I
Augmented Interactions: A Framework for Adding Expressive Power to GUI Widgets
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part I
PressureMove: Pressure Input with Mouse Movement
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part II
A practical pressure sensitive computer keyboard
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Un espace de conception fondé sur une analyse morphologique des techniques de menus
Proceedings of the 21st International Conference on Association Francophone d'Interaction Homme-Machine
Characteristics of pressure-based input for mobile devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
UIST '10 Adjunct proceedings of the 23nd annual ACM symposium on User interface software and technology
Force gestures: augmented touch screen gestures using normal and tangential force
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Forcetap: extending the input vocabulary of mobile touch screens by adding tap gestures
Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
Force gestures: augmenting touch screen gestures with normal and tangential forces
Proceedings of the 24th annual ACM symposium on User interface software and technology
Natural use profiles for the pen: an empirical exploration of pressure, tilt, and azimuth
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A-coord input: coordinating auxiliary input streams for augmenting contextual pen-based interactions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Using shear as a supplemental two-dimensional input channel for rich touchscreen interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Mode switching techniques through pen and device profiles
Proceedings of the 10th asia pacific conference on Computer human interaction
Exploring pressure as an alternative to multi-touch based interaction
Proceedings of the 3rd International Conference on Human Computer Interaction
ForceDrag: using pressure as a touch input modifier
Proceedings of the 24th Australian Computer-Human Interaction Conference
PseudoWeight: Making Tabletop Interaction with Virtual Objects More Tangible
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
An exploration of pen tail gestures for interactions
International Journal of Human-Computer Studies
Small, medium, or large?: estimating the user-perceived scale of stroke gestures
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Indirect shear force estimation for multi-point shear force operations
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Selections and actions in GUI's are often separated -- i.e. an action or command typically follows a selection. This sequence imposes a lower bound on the interaction time that is equal to or greater than the sum of its parts. In this paper, we introduce pressure marks -- pen strokes where the variations in pressure make it possible to indicate both a selection and an action simultaneously. We propose a series of design guidelines from which we develop a set of four basictypes of pressure marks. We first assess the viability of this set through an exploratory study that looks at the way users draw straight and lasso pressure marks of different sizes and orientations. We then present the results of a quantitative experiment that shows that users perform faster selection-action interactions with pressure marks than with a combination of lassos and pigtails. Based on these results, we present and discuss a number of interaction designs that incorporate pressure marks.