Issues and techniques in touch-sensitive tablet input
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Lexical and pragmatic considerations of input structures
ACM SIGGRAPH Computer Graphics
Creating highly-interactive and graphical user interfaces by demonstration
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
ACM Transactions on Graphics (TOG)
The run-time structure of UIMS-supported applications
ACM SIGGRAPH Computer Graphics
Some important features and issues in user interface management systems
ACM SIGGRAPH Computer Graphics
Gaining general acceptance for UIMSs
ACM SIGGRAPH Computer Graphics
ACM SIGGRAPH Computer Graphics
A grammar-based approach to automatic generation of user-interface dialogues
CHI '88 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Encapsulating interactive behaviors
CHI '89 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Creating user interfaces using programming by example, visual programming, and constraints
ACM Transactions on Programming Languages and Systems (TOPLAS)
Measuring the true cost of command selection: techniques and results
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A new model for handling input
ACM Transactions on Information Systems (TOIS)
MMM: a user interface architecture for shared editors on a single screen
UIST '91 Proceedings of the 4th annual ACM symposium on User interface software and technology
Two-handed gesture in multi-modal natural dialog
UIST '92 Proceedings of the 5th annual ACM symposium on User interface software and technology
Communications of the ACM - Special issue on graphical user interfaces
Toolglass and magic lenses: the see-through interface
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Human performance using computer input devices in the preferred and non-preferred hands
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
The application of spatialization and spatial metaphor to augmentative and alternative communication
Assets '94 Proceedings of the first annual ACM conference on Assistive technologies
A taxonomy of see-through tools
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Two-handed input in a compound task
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Passive real-world interface props for neurosurgical visualization
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Extending a graphical toolkit for two-handed interaction
UIST '94 Proceedings of the 7th annual ACM symposium on User interface software and technology
A survey of design issues in spatial input
UIST '94 Proceedings of the 7th annual ACM symposium on User interface software and technology
Multimodal input for computer access and augmentative communication
Assets '96 Proceedings of the second annual ACM conference on Assistive technologies
The keybowl: an ergonomically designed document processing device
Assets '96 Proceedings of the second annual ACM conference on Assistive technologies
A new direct manipulation technique for aligning objects in drawing programs
Proceedings of the 9th annual ACM symposium on User interface software and technology
Two pointer input for 3D interaction
Proceedings of the 1997 symposium on Interactive 3D graphics
Attention and visual feedback: the bimanual frame of reference
Proceedings of the 1997 symposium on Interactive 3D graphics
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
The design of a GUI paradigm based on tablets, two-hands, and transparency
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Moving objects in space: exploiting proprioception in virtual-environment interaction
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Issues and experience in designing two-handed interaction
CHI '94 Conference Companion on Human Factors in Computing Systems
The PadMouse: facilitating selection and spatial positioning for the non-dominant hand
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A hand gesture interface device
CHI '87 Proceedings of the SIGCHI/GI Conference on Human Factors in Computing Systems and Graphics Interface
Event-response systems: a technique for specifying multi-threaded dialogues
CHI '87 Proceedings of the SIGCHI/GI Conference on Human Factors in Computing Systems and Graphics Interface
Creating dynamic interaction techniques by demonstration
CHI '87 Proceedings of the SIGCHI/GI Conference on Human Factors in Computing Systems and Graphics Interface
Interaction and modeling techniques for desktop two-handed input
Proceedings of the 11th annual ACM symposium on User interface software and technology
Collaboration using multiple PDAs connected to a PC
CSCW '98 Proceedings of the 1998 ACM conference on Computer supported cooperative work
Two-handed virtual manipulation
ACM Transactions on Computer-Human Interaction (TOCHI)
Manual and cognitive benefits of two-handed input: an experimental study
ACM Transactions on Computer-Human Interaction (TOCHI)
Voodoo dolls: seamless interaction at multiple scales in virtual environments
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Toolspaces and glances: storing, accessing, and retrieving objects in 3D desktop applications
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Exploring bimanual camera control and object manipulation in 3D graphics interfaces
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Navigation as multiscale pointing: extending Fitts' model to very high precision tasks
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
The role of kinesthetic reference frames in two-handed input performance
Proceedings of the 12th annual ACM symposium on User interface software and technology
Is paper safer? The role of paper flight strips in air traffic control
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on interface design for safety-critical interactive systems: when there is no room for user error
Symmetric bimanual interaction
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Two-handed input using a PDA and a mouse
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Designing storytelling technologies to encouraging collaboration between young children
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Multistream input: an experimental study of document scrolling methods
IBM Systems Journal
CavePainting: a fully immersive 3D artistic medium and interactive experience
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Immersive virtual reality for visualizing flow through an artery
Proceedings of the conference on Visualization '00
Quantitative analysis of scrolling techniques
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Customizable physical interfaces for interacting with conventional applications
Proceedings of the 15th annual ACM symposium on User interface software and technology
A Taxonomy of Window Manager User Interfaces
IEEE Computer Graphics and Applications
User-Interface Tools: Introduction and Survey
IEEE Software
Evaluating two-handed input techniques: rectangle editing and navigation
CHI '99 Extended Abstracts on Human Factors in Computing Systems
The two-handed desktop interface: are we there yet?
CHI '01 Extended Abstracts on Human Factors in Computing Systems
Peephole displays: pen interaction on spatially aware handheld computers
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Temporal Patterns for Complex Interaction Design
DSV-IS '01 Proceedings of the 8th International Workshop on Interactive Systems: Design, Specification, and Verification-Revised Papers
Interaction techniques and applications for peephole displays
CHI '03 Extended Abstracts on Human Factors in Computing Systems
Input technologies and techniques
The human-computer interaction handbook
AVI '96 Proceedings of the workshop on Advanced visual interfaces
GWindows: robust stereo vision for gesture-based control of windows
Proceedings of the 5th international conference on Multimodal interfaces
THRED: a two-handed design system
Multimedia Systems - Special issue on multimedia and multisensory virtual worlds
IEEE Transactions on Visualization and Computer Graphics
Appropriateness of foot interaction for non-accurate spatial tasks
CHI '04 Extended Abstracts on Human Factors in Computing Systems
HabilisDraw DT: a bimanual tool-based direct manipulation drawing environment
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Two-handed interaction on a tablet display
CHI '04 Extended Abstracts on Human Factors in Computing Systems
SlideBar: analysis of a linear input device
Behaviour & Information Technology
GI '04 Proceedings of the 2004 Graphics Interface Conference
An evaluation of techniques for controlling focus+context screens
GI '04 Proceedings of the 2004 Graphics Interface Conference
Tangible products: redressing the balance between appearance and action
Personal and Ubiquitous Computing
TrackMouse: a new solution for 2+2D interactions
Proceedings of the third Nordic conference on Human-computer interaction
Tangible NURBS-curve manipulation techniques using graspable handles on a large display
Proceedings of the 17th annual ACM symposium on User interface software and technology
A camera-based interface for interaction with mobile handheld computers
Proceedings of the 2005 symposium on Interactive 3D graphics and games
Fluid integration of rotation and translation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Bimanuality in alternate musical instruments
NIME '03 Proceedings of the 2003 conference on New interfaces for musical expression
Evaluating mobile text entry strategies with finite state automata
Proceedings of the 7th international conference on Human computer interaction with mobile devices & services
GI '05 Proceedings of Graphics Interface 2005
TangiMap: a tangible interface for visualization of large documents on handheld computers
GI '05 Proceedings of Graphics Interface 2005
When it gets more difficult, use both hands: exploring bimanual curve manipulation
GI '05 Proceedings of Graphics Interface 2005
Bimanual and unimanual image alignment: an evaluation of mouse-based techniques
Proceedings of the 18th annual ACM symposium on User interface software and technology
Zliding: fluid zooming and sliding for high precision parameter manipulation
Proceedings of the 18th annual ACM symposium on User interface software and technology
A GUI paradigm using tablets, two-hands and transparency
CHI EA '97 CHI '97 Extended Abstracts on Human Factors in Computing Systems
Dual stream input for pointing and scrolling
CHI EA '97 CHI '97 Extended Abstracts on Human Factors in Computing Systems
Precise selection techniques for multi-touch screens
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Erasing, digging and clipping in volumetric datasets with one or two hands
Proceedings of the 2006 ACM international conference on Virtual reality continuum and its applications
How bodies matter: five themes for interaction design
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
Multi-finger cursor techniques
GI '06 Proceedings of Graphics Interface 2006
Phrasing techniques for multi-stroke selection gestures
GI '06 Proceedings of Graphics Interface 2006
TrackMouse: une solution 4D pour des interactions avec deux curseurs
IHM 2004 Proceedings of the 16th conference on Association Francophone d'Interaction Homme-Machine
Soap: a pointing device that works in mid-air
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Interacting with dynamically defined information spaces using a handheld projector and a pen
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Bimanual text entry using game controllers: Relying on users' spatial familiarity with QWERTY
Interacting with Computers
User performance with trackball-mice
Interacting with Computers
Direct-touch vs. mouse input for tabletop displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Supporting multi-point interaction in visual workspaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A mixing board interface for graphics and visualization applications
GI '07 Proceedings of Graphics Interface 2007
Easy doesn't do it: skill and expression in tangible aesthetics
Personal and Ubiquitous Computing
VoicePen: augmenting pen input with simultaneous non-linguisitic vocalization
Proceedings of the 9th international conference on Multimodal interfaces
A case study in using gestures and bimanual interaction to extend a high-DOF input device
Proceedings of the 2008 symposium on Interactive 3D graphics and games
Evaluating touch gestures for scrolling on notebook computers
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Ad-hoc co-located collaborative work with mobile devices
Proceedings of the 9th international conference on Human computer interaction with mobile devices and services
Improving interaction with virtual globes through spatial thinking: helping users ask "why?"
Proceedings of the 13th international conference on Intelligent user interfaces
Zoom interaction design for pen-operated portable devices
International Journal of Human-Computer Studies
Physical handles at the interactive surface: exploring tangibility and its benefits
AVI '08 Proceedings of the working conference on Advanced visual interfaces
AVI '08 Proceedings of the working conference on Advanced visual interfaces
An exploration of pen rolling for pen-based interaction
Proceedings of the 21st annual ACM symposium on User interface software and technology
Behaviour & Information Technology
The performance of hand postures in front- and back-of-device interaction for mobile computing
International Journal of Human-Computer Studies
The prevention of mode errors through sensory feedback
Human-Computer Interaction
Fitts' law as a research and design tool in human-computer interaction
Human-Computer Interaction
One-handed touch typing on a QWERTY keyboard
Human-Computer Interaction
Dynamic positioning systems: usability and interaction styles
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
Computer Vision and Image Understanding
Using hands and feet to navigate and manipulate spatial data
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Improving computer interaction for older adults
ACM SIGACCESS Accessibility and Computing
Proceedings of Graphics Interface 2009
Separability of spatial manipulations in multi-touch interfaces
Proceedings of Graphics Interface 2009
A multi-level pressure-sensing two-handed interface with finger-mounted pressure sensors
Proceedings of Graphics Interface 2009
Whole Body Interaction with Geospatial Data
SG '09 Proceedings of the 10th International Symposium on Smart Graphics
A Comparison of Direct and Indirect Multi-touch Input for Large Surfaces
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part I
Bimanual Interaction with Interscopic Multi-Touch Surfaces
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part II
FlexiKnobs: bridging the gap between mouse interaction and hardware controllers
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
Touch projector: mobile interaction through video
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tangible User Interfaces: Past, Present, and Future Directions
Foundations and Trends in Human-Computer Interaction
Interactive surfaces and tangibles
XRDS: Crossroads, The ACM Magazine for Students - The Future of Interaction
Swiping paper: the second hand, mundane artifacts, gesture and collaboration
Personal and Ubiquitous Computing
Usability study of multi-modal interfaces using eye-tracking
INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
ICDHM'07 Proceedings of the 1st international conference on Digital human modeling
Evaluation of guiard's theory of bimanual control for navigation and selection
EHAWC'07 Proceedings of the 2007 international conference on Ergonomics and health aspects of work with computers
ArcheoTUI—Driving virtual reassemblies with tangible 3D interaction
Journal on Computing and Cultural Heritage (JOCCH)
Augmenting image plane AR 3D interactions for wearable computers
AUIC '09 Proceedings of the Tenth Australasian Conference on User Interfaces - Volume 93
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
Two-handed input in a standard configuration of notebook with external mouse
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
Design qualities for whole body interaction: learning from golf, skateboarding and BodyBugging
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
Space-multiplexed input on mouse-extended notebooks
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
Touch screen user interfaces for older subjects: effect of the targets number and the two hands use
ICCHP'10 Proceedings of the 12th international conference on Computers helping people with special needs
Enhancing the expressiveness of fingers: multi-touch ring menus for everyday applications
AmI'10 Proceedings of the First international joint conference on Ambient intelligence
A set of multi-touch graph interaction techniques
ACM International Conference on Interactive Tabletops and Surfaces
Design and validation of two-handed multi-touch tabletop controllers for robot teleoperation
Proceedings of the 16th international conference on Intelligent user interfaces
Two-handed marking menus for multitouch devices
ACM Transactions on Computer-Human Interaction (TOCHI)
Improving FTIR based multi-touch sensors with IR shadow tracking
Proceedings of the 3rd ACM SIGCHI symposium on Engineering interactive computing systems
Investigating the effects of bimanual multitouch interaction on creativity
C&C '11 Proceedings of the 8th ACM conference on Creativity and cognition
Comparing multi-touch interaction techniques for manipulation of an abstract parameter space
ICMI '11 Proceedings of the 13th international conference on multimodal interfaces
Pointable: an in-air pointing technique to manipulate out-of-reach targets on tabletops
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
FlowMouse: a computer vision-based pointing and gesture input device
INTERACT'05 Proceedings of the 2005 IFIP TC13 international conference on Human-Computer Interaction
Evaluation of 12-DOF input devices for navigation and manipulation in virtual environments
INTERACT'05 Proceedings of the 2005 IFIP TC13 international conference on Human-Computer Interaction
A study of two-handed scrolling and selection on standard notebook computers
BCS '10 Proceedings of the 24th BCS Interaction Specialist Group Conference
MultiScroll: using multitouch input to disambiguate relative and absolute mobile scroll modes
BCS '10 Proceedings of the 24th BCS Interaction Specialist Group Conference
On-body interaction: armed and dangerous
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
Touché: enhancing touch interaction on humans, screens, liquids, and everyday objects
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Citeology: visualizing paper genealogy
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Balloon selection revisited: multi-touch selection techniques for stereoscopic data
Proceedings of the International Working Conference on Advanced Visual Interfaces
The effect of perspective projection in multi-touch 3D interaction
Proceedings of Graphics Interface 2012
smARTbox: out-of-the-box technologies for interactive art and exhibition
Proceedings of the 2012 Virtual Reality International Conference
Establishing a baseline for text entry for a multi-touch virtual keyboard
International Journal of Human-Computer Studies
Assessing the effectiveness of direct gesture interaction for a safety critical maritime application
International Journal of Human-Computer Studies
Using embodied allegories to design gesture suites for human-data interaction
Proceedings of the 2012 ACM Conference on Ubiquitous Computing
The hold-and-move gesture for multi-touch interfaces
MobileHCI '12 Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services
Proceedings of the 25th annual ACM symposium on User interface software and technology
Proceedings of the 25th annual ACM symposium on User interface software and technology
ArcheoTUI - a tangible user interface for the virtual reassembly of fractured archeological objects
VAST'07 Proceedings of the 8th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
EGVE'07 Proceedings of the 13th Eurographics conference on Virtual Environments
Microanalysis of active reading behavior to inform design of interactive desktop workspaces
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
Mobile assistant: enhancing desktop interaction using mobile phone
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
An experimental comparison of touch interaction on vertical and horizontal surfaces
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
Comparing parameter manipulation with mouse, pen, and slider user interfaces
EuroVis'09 Proceedings of the 11th Eurographics / IEEE - VGTC conference on Visualization
Your left hand can do it too!: investigating intermanual, symmetric gesture transfer on touchscreens
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
LongPad: a touchpad using the entire area below the keyboard of a laptop computer
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
SmurVEbox: a smart multi-user real-time virtual environment for generating character animations
Proceedings of the Virtual Reality International Conference: Laval Virtual
Spinning data: remixing live data like a music dj
CHI '13 Extended Abstracts on Human Factors in Computing Systems
A multi-touch notice board fostering social interaction
Proceedings of the Biannual Conference of the Italian Chapter of SIGCHI
Light on horizontal interactive surfaces: Input space for tabletop computing
ACM Computing Surveys (CSUR)
A novel gesture-based CAPTCHA design for smart devices
BCS-HCI '13 Proceedings of the 27th International BCS Human Computer Interaction Conference
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Two experiments were run to investigate two-handed input. The experimental tasks were representative of those found in CAD and office information systems.Experiment one involved the performance of a compound selection/positioning task. The two sub-tasks were performed by different hands using separate transducers. Without prompting, novice subjects adopted strategies that involved performing the two sub-tasks simultaneously. We interpret this as a demonstration that, in the appropriate context, users are capable of simultaneously providing continuous data from two hands without significant overhead. The results also show that the speed of performing the task was strongly correlated to the degree of parallelism employed.Experiment two involved the performance of a compound navigation/selection task. It compared a one-handed versus two-handed method for finding and selecting words in a document. The two-handed method significantly outperformed the commonly used one-handed method by a number of measures. Unlike experiment one, only two subjects adopted strategies that used both hands simultaneously. The benefits of the two-handed technique, therefore, are interpreted as being due to efficiency of hand motion. However, the two subjects who did use parallel strategies had the two fastest times of all subjects.