CHI '86 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Toolglass and magic lenses: the see-through interface
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Two-handed input in a compound task
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Attention and visual feedback: the bimanual frame of reference
Proceedings of the 1997 symposium on Interactive 3D graphics
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
The design of a GUI paradigm based on tablets, two-hands, and transparency
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Beyond Fitts' law: models for trajectory-based HCI tasks
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Manual and cognitive benefits of two-handed input: an experimental study
ACM Transactions on Computer-Human Interaction (TOCHI)
The two-handed desktop interface: are we there yet?
CHI '01 Extended Abstracts on Human Factors in Computing Systems
When it gets more difficult, use both hands: exploring bimanual curve manipulation
GI '05 Proceedings of Graphics Interface 2005
Bimanual and unimanual image alignment: an evaluation of mouse-based techniques
Proceedings of the 18th annual ACM symposium on User interface software and technology
Applying bimanual interaction principles to text input on multi-touch surfaces and tabletops
ACM International Conference on Interactive Tabletops and Surfaces
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Two-handed interaction is a very common paradigm that is gaining popularity in the fields of medical tele-operation, gaming, and large-scale design. In this paper, we validate Guiard's theory of bimanual control for the tasks of navigation and selection. We present the related literature and the theoretical models that motivate the research, in particular Guiard's theory of bimanual control. Two experiments are designed to verify and establish the relationship between navigation and selection in bimanual interaction based on Guiard's theory. The contributions assist interaction designers in developing adequate tools for bimanual operation.