CHI '86 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Computer graphics: principles and practice (2nd ed.)
Computer graphics: principles and practice (2nd ed.)
Human performance using computer input devices in the preferred and non-preferred hands
INTERCHI '93 Proceedings of the INTERCHI '93 conference on Human factors in computing systems
Experimental comparison of splines using the shape-matching paradigm
ACM Transactions on Graphics (TOG)
Integrality and separability of input devices
ACM Transactions on Computer-Human Interaction (TOCHI)
A taxonomy of see-through tools
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Two-handed input in a compound task
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Passive real-world interface props for neurosurgical visualization
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A mark-based interaction paradigm for free-hand drawing
UIST '94 Proceedings of the 7th annual ACM symposium on User interface software and technology
Bricks: laying the foundations for graspable user interfaces
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Two-handed direct manipulation on the responsive workbench
Proceedings of the 1997 symposium on Interactive 3D graphics
Two pointer input for 3D interaction
Proceedings of the 1997 symposium on Interactive 3D graphics
The design of a GUI paradigm based on tablets, two-hands, and transparency
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
An empirical evaluation of graspable user interfaces: towards specialized, space-multiplexed input
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Interaction and modeling techniques for desktop two-handed input
Proceedings of the 11th annual ACM symposium on User interface software and technology
Two-handed virtual manipulation
ACM Transactions on Computer-Human Interaction (TOCHI)
Manual and cognitive benefits of two-handed input: an experimental study
ACM Transactions on Computer-Human Interaction (TOCHI)
Exploring interactive curve and surface manipulation using a bend and twist sensitive input strip
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Exploring bimanual camera control and object manipulation in 3D graphics interfaces
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Symmetric bimanual interaction
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Creating principal 3D curves with digital tape drawing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Evaluating two-handed input techniques: rectangle editing and navigation
CHI '99 Extended Abstracts on Human Factors in Computing Systems
HabilisDraw DT: a bimanual tool-based direct manipulation drawing environment
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Bimanual and unimanual image alignment: an evaluation of mouse-based techniques
Proceedings of the 18th annual ACM symposium on User interface software and technology
symSpline: symmetric two-handed spline manipulation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
symTone: two-handed manipulation of tone reproduction curves
GI '06 Proceedings of Graphics Interface 2006
Direct-touch vs. mouse input for tabletop displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
VoicePen: augmenting pen input with simultaneous non-linguisitic vocalization
Proceedings of the 9th international conference on Multimodal interfaces
Zoom interaction design for pen-operated portable devices
International Journal of Human-Computer Studies
AVI '08 Proceedings of the working conference on Advanced visual interfaces
Dynamic positioning systems: usability and interaction styles
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
Proceedings of Graphics Interface 2009
Toward a novel multi-modal HCI: fusion architecture using confidence score and fuzzy value
KES'07/WIRN'07 Proceedings of the 11th international conference, KES 2007 and XVII Italian workshop on neural networks conference on Knowledge-based intelligent information and engineering systems: Part I
Evaluation of guiard's theory of bimanual control for navigation and selection
EHAWC'07 Proceedings of the 2007 international conference on Ergonomics and health aspects of work with computers
Two-handed marking menus for multitouch devices
ACM Transactions on Computer-Human Interaction (TOCHI)
BiLL: an experimental environment for visual analytics
Proceedings of the 3rd ACM SIGCHI symposium on Engineering interactive computing systems
Evaluation of user gestures in multi-touch interaction: a case study in pair-programming
ICMI '11 Proceedings of the 13th international conference on multimodal interfaces
Turtledove: a tangible grain interface for image organization
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Guest login: visitor-centred information design
EVA'11 Proceedings of the 2011 international conference on Electronic Visualisation and the Arts
Proceedings of the International Working Conference on Advanced Visual Interfaces
BrainDump: taking fluid interaction literally
Proceedings of the International Working Conference on Advanced Visual Interfaces
Enhanced feed-forward for a user aware multi-touch device
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
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In this paper we investigate the relationship between bimanual (two-handed) manipulation and the cognitive aspects of task integration, divided attention and epistemic action. We explore these relationships by means of an empirical study comparing a bimanual technique versus a unimanual (one-handed) technique for a curve matching task. The bimanual technique was designed on the principle of integrating the visual, conceptual and input device space domain of both hands. We provide evidence that the bimanual technique has better performance than the unimanual technique and, as the task becomes more cognitively demanding, the bimanual technique exhibits even greater performance benefits. We argue that the design principles and performance improvements are applicable to other task domains.