CHI '86 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Speech and gestures for graphic image manipulation
CHI '89 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
UIST '92 Proceedings of the 5th annual ACM symposium on User interface software and technology
Two-handed gesture in multi-modal natural dialog
UIST '92 Proceedings of the 5th annual ACM symposium on User interface software and technology
An interface for interactive spatial reasoning and visualization
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
One dimensional motion tailoring for the disabled: a user study
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Interactive viewpoint control and three-dimensional operations
I3D '92 Proceedings of the 1992 symposium on Interactive 3D graphics
I3D '92 Proceedings of the 1992 symposium on Interactive 3D graphics
Communications of the ACM - Special issue on graphical user interfaces
Situated information spaces and spatially aware palmtop computers
Communications of the ACM - Special issue on computer augmented environments: back to the real world
Interacting with paper on the DigitalDesk
Communications of the ACM - Special issue on computer augmented environments: back to the real world
Toolglass and magic lenses: the see-through interface
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
Principles, techniques, and ethics of stage magic and their application to human interface design
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
Human performance using computer input devices in the preferred and non-preferred hands
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
Multi-dimensional input techniques and articulated figure positioning by multiple constraints
I3D '86 Proceedings of the 1986 workshop on Interactive 3D graphics
Computers in Stereotactic Neurosurgery
Computers in Stereotactic Neurosurgery
3-Draw: A Tool for Designing 3D Shapes
IEEE Computer Graphics and Applications
The role of visual and kinesthetic feedback in the prevention of mode errors
INTERACT '90 Proceedings of the IFIP TC13 Third Interational Conference on Human-Computer Interaction
Spatial input/display correspondence in a stereoscopic computer graphic work station
SIGGRAPH '83 Proceedings of the 10th annual conference on Computer graphics and interactive techniques
The challenges of 3D interaction: a CHI '94 workshop
ACM SIGCHI Bulletin
A survey of design issues in spatial input
UIST '94 Proceedings of the 7th annual ACM symposium on User interface software and technology
Virtual reality on a WIM: interactive worlds in miniature
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The “prince” technique: Fitts' law and selection using area cursors
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Applying electric field sensing to human-computer interfaces
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Bricks: laying the foundations for graspable user interfaces
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Moving cursor plane for interactive sculpting
ACM Transactions on Graphics (TOG)
The partial-occlusion effect: utilizing semitransparency in 3D human-computer interaction
ACM Transactions on Computer-Human Interaction (TOCHI)
Proceedings of the 9th annual ACM symposium on User interface software and technology
The influence of muscle groups on performance of multiple degree-of-freedom input
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Two-handed direct manipulation on the responsive workbench
Proceedings of the 1997 symposium on Interactive 3D graphics
Two pointer input for 3D interaction
Proceedings of the 1997 symposium on Interactive 3D graphics
Attention and visual feedback: the bimanual frame of reference
Proceedings of the 1997 symposium on Interactive 3D graphics
Interactive vessel tracing in volume data
Proceedings of the 1997 symposium on Interactive 3D graphics
MaPS: movement and planning support for navigation in an immersive VRML browser
VRML '97 Proceedings of the second symposium on Virtual reality modeling language
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
An empirical evaluation of graspable user interfaces: towards specialized, space-multiplexed input
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Usability analysis of 3D rotation techniques
Proceedings of the 10th annual ACM symposium on User interface software and technology
The metaDESK: models and prototypes for tangible user interfaces
Proceedings of the 10th annual ACM symposium on User interface software and technology
Squeeze me, hold me, tilt me! An exploration of manipulative user interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
HandJive: a device for interpersonal haptic entertainment
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Comparing single- and two-handed 3D input for a 3D object assembly task
CHI 98 Cconference Summary on Human Factors in Computing Systems
CHI 98 Cconference Summary on Human Factors in Computing Systems
Interaction and modeling techniques for desktop two-handed input
Proceedings of the 11th annual ACM symposium on User interface software and technology
Two-handed virtual manipulation
ACM Transactions on Computer-Human Interaction (TOCHI)
Manual and cognitive benefits of two-handed input: an experimental study
ACM Transactions on Computer-Human Interaction (TOCHI)
Exploring interactive curve and surface manipulation using a bend and twist sensitive input strip
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Voodoo dolls: seamless interaction at multiple scales in virtual environments
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Toolspaces and glances: storing, accessing, and retrieving objects in 3D desktop applications
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Exploring bimanual camera control and object manipulation in 3D graphics interfaces
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Sympathetic interfaces: using a plush toy to direct synthetic characters
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Bridging physical and virtual worlds with electronic tags
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
User performance in relation to 3D input device design
ACM SIGGRAPH Computer Graphics
Rotating virtual objects with real handles
ACM Transactions on Computer-Human Interaction (TOCHI)
Exploring geo-scientific data in virtual environments
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Proceedings of the 12th annual ACM symposium on User interface software and technology
Proceedings of the 12th annual ACM symposium on User interface software and technology
The cubic mouse: a new device for three-dimensional input
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
SmartSkin: an infrastructure for freehand manipulation on interactive surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Illuminating clay: a 3-D tangible interface for landscape analysis
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Interaction techniques for navigation through and manipulation of 2D and 3D data
EGVE '02 Proceedings of the workshop on Virtual environments 2002
EGVE '02 Proceedings of the workshop on Virtual environments 2002
Ambient touch: designing tactile interfaces for handheld devices
Proceedings of the 15th annual ACM symposium on User interface software and technology
Towards intuitive exploration tools for data visualization in VR
VRST '02 Proceedings of the ACM symposium on Virtual reality software and technology
Cubic-Mouse-Based Interaction in Virtual Environments
IEEE Computer Graphics and Applications
Manipulative user interfaces: exploring physically embodied user interfaces
CHI '99 Extended Abstracts on Human Factors in Computing Systems
Incorporating dynamic real objects into immersive virtual environments
I3D '03 Proceedings of the 2003 symposium on Interactive 3D graphics
Peephole displays: pen interaction on spatially aware handheld computers
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Input technologies and techniques
The human-computer interaction handbook
AVI '96 Proceedings of the workshop on Advanced visual interfaces
Human Factors in Visualization Research
IEEE Transactions on Visualization and Computer Graphics
THRED: a two-handed design system
Multimedia Systems - Special issue on multimedia and multisensory virtual worlds
IEEE Transactions on Visualization and Computer Graphics
Feeling bumps and holes without a haptic interface: the perception of pseudo-haptic textures
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Presence: Teleoperators and Virtual Environments
The CAT for efficient 2D and 3D interaction as an alternative to mouse adaptations
Proceedings of the ACM symposium on Virtual reality software and technology
Emerging frameworks for tangible user interfaces
IBM Systems Journal
PHOXEL-SPACE: an interface for exploring volumetric data with physical voxels
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Volumetric illustration: designing 3D models with internal textures
ACM SIGGRAPH 2004 Papers
A taxonomy for and analysis of tangible interfaces
Personal and Ubiquitous Computing
Haptic State-Surface Interactions
IEEE Computer Graphics and Applications
Interactive Tools for Virtual X-Ray Vision in Mobile Augmented Reality
ISMAR '04 Proceedings of the 3rd IEEE/ACM International Symposium on Mixed and Augmented Reality
Immersive Design of DNA Molecules with a Tangible Interface
VIS '04 Proceedings of the conference on Visualization '04
Efficient comparison of platform alternatives in interactive virtual reality applications
International Journal of Human-Computer Studies
Designing augmented reality interfaces
ACM SIGGRAPH Computer Graphics - Learning through computer-generated visualization
Bender: a virtual ribbon for deforming 3D shapes in biomedical and styling applications
Proceedings of the 2005 ACM symposium on Solid and physical modeling
When it gets more difficult, use both hands: exploring bimanual curve manipulation
GI '05 Proceedings of Graphics Interface 2005
Reversible display: novel interaction techniques for digital contents
Proceedings of the 4th decennial conference on Critical computing: between sense and sensibility
Ontology-Based User Modeling in an Augmented Audio Reality System for Museums
User Modeling and User-Adapted Interaction
Augmented Foam: A Tangible Augmented Reality for Product Design
ISMAR '05 Proceedings of the 4th IEEE/ACM International Symposium on Mixed and Augmented Reality
CHI '06 Extended Abstracts on Human Factors in Computing Systems
D20: interaction with multifaceted display devices
CHI '06 Extended Abstracts on Human Factors in Computing Systems
ec(h)o: situated play in a tangible and audio museum guide
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
ModelCraft: capturing freehand annotations and edits on physical 3D models
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
A direct texture placement and editing interface
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
CINCH: a cooperatively designed marking interface for 3D pathway selection
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
An interface for virtual 3D sculpting via physical proxy
Proceedings of the 4th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia
ACM SIGGRAPH 2006 Courses
PRISM interaction for enhancing control in immersive virtual environments
ACM Transactions on Computer-Human Interaction (TOCHI)
Affordances for manipulation of physical versus digital media on interactive surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Virtual Reality: A Tool for Assembly?
Presence: Teleoperators and Virtual Environments
A mixing board interface for graphics and visualization applications
GI '07 Proceedings of Graphics Interface 2007
ProBoNO: transferring knowledge of virtual environments to real world situations
Proceedings of the 6th international conference on Interaction design and children
Situated play in a tangible interface and adaptive audio museum guide
Personal and Ubiquitous Computing
GeoTUI: a tangible user interface for geoscience
Proceedings of the 2nd international conference on Tangible and embedded interaction
Handsaw: tangible exploration of volumetric data by direct cut-plane projection
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Pogany: A Tangible Cephalomorphic Interface for Expressive Facial Animation
ACII '07 Proceedings of the 2nd international conference on Affective Computing and Intelligent Interaction
Digital foam interaction techniques for 3D modeling
Proceedings of the 2008 ACM symposium on Virtual reality software and technology
Proceedings of the 2008 ACM symposium on Virtual reality software and technology
Presence: Teleoperators and Virtual Environments
Palettes satellitaires: faciliter les changements d'outils avec la rotation de la souris
Proceedings of the 20th International Conference of the Association Francophone d'Interaction Homme-Machine
Proceedings of the 20th International Conference of the Association Francophone d'Interaction Homme-Machine
Head-shaped tangible interface for affective expression
BCS-HCI '07 Proceedings of the 21st British HCI Group Annual Conference on People and Computers: HCI...but not as we know it - Volume 2
Pogany: une interface céphalomorphe pour la communication sensible en entrée
IHM '07 Proceedings of the 19th International Conference of the Association Francophone d'Interaction Homme-Machine
ACM Transactions on Computer-Human Interaction (TOCHI)
Ergonomic mouse based interface for 3D orientation control of a tele-sonography robot
IROS'09 Proceedings of the 2009 IEEE/RSJ international conference on Intelligent robots and systems
pCubee: a perspective-corrected handheld cubic display
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tangible User Interfaces: Past, Present, and Future Directions
Foundations and Trends in Human-Computer Interaction
Presence: Teleoperators and Virtual Environments
ArcheoTUI—Driving virtual reassemblies with tangible 3D interaction
Journal on Computing and Cultural Heritage (JOCCH)
An object-centric interaction framework for tangible interfaces in virtual environments
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Lessons learned from the WILD room, a multisurface interactive environment
23rd French Speaking Conference on Human-Computer Interaction
Evaluation of gesture based interfaces for medical volume visualization tasks
Proceedings of the 10th International Conference on Virtual Reality Continuum and Its Applications in Industry
The role of physical controllers in motion video gaming
Proceedings of the Designing Interactive Systems Conference
Kinect based 3D object manipulation on a desktop display
Proceedings of the ACM Symposium on Applied Perception
Around device interaction for multiscale navigation
MobileHCI '12 Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services
The 3D sketch slice: precise 3d volume annotations in virtual environments
JVRC'09 Proceedings of the 15th Joint virtual reality Eurographics conference on Virtual Environments
Collaborative interaction in co-located two-user scenarios
JVRC'09 Proceedings of the 15th Joint virtual reality Eurographics conference on Virtual Environments
Modeling plant variations through 3D interactive sketches
SBM'06 Proceedings of the Third Eurographics conference on Sketch-Based Interfaces and Modeling
Evaluation of remote collaborative manipulation for scientific data analysis
Proceedings of the 18th ACM symposium on Virtual reality software and technology
Comparing parameter manipulation with mouse, pen, and slider user interfaces
EuroVis'09 Proceedings of the 11th Eurographics / IEEE - VGTC conference on Visualization
Evaluating the efficiency of physical visualizations
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Volume cracker: a bimanual 3D interaction technique for analysis of raw volumetric data
Proceedings of the 1st symposium on Spatial user interaction
Light on horizontal interactive surfaces: Input space for tabletop computing
ACM Computing Surveys (CSUR)
Photoportals: shared references in space and time
Proceedings of the 17th ACM conference on Computer supported cooperative work & social computing
Proceedings of the 25ième conférence francophone on l'Interaction Homme-Machine
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