Cooperative prototyping studies—users and designers a dental case record system
Studies in computer supported cooperative work
Wizard of Oz studies: why and how
IUI '93 Proceedings of the 1st international conference on Intelligent user interfaces
Passive real-world interface props for neurosurgical visualization
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
SKETCH: an interface for sketching 3D scenes
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
OBBTree: a hierarchical structure for rapid interference detection
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Teddy: a sketching interface for 3D freeform design
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Interaction techniques for ambiguity resolution in recognition-based interfaces
UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
FlowMenu: combining command, text, and data entry
UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
An iterative design methodology for user-friendly natural language office information applications
ACM Transactions on Information Systems (TOIS)
A suggestive interface for 3D drawing
Proceedings of the 14th annual ACM symposium on User interface software and technology
Visualizing Diffusion Tensor MR Images Using Streamtubes and Streamsurfaces
IEEE Transactions on Visualization and Computer Graphics
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
Stylus input and editing without prior selection of mode
Proceedings of the 16th annual ACM symposium on User interface software and technology
MathPad2: a system for the creation and exploration of mathematical sketches
ACM SIGGRAPH 2004 Papers
Exploration of the Brain's White Matter Pathways with Dynamic Queries
VIS '04 Proceedings of the conference on Visualization '04
Proceedings of the 2005 symposium on Interactive 3D graphics and games
An Intelligent System Approach to Higher-Dimensional Classification of Volume Data
IEEE Transactions on Visualization and Computer Graphics
Design and analysis of delimiters for selection-action pen gesture phrases in scriboli
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Exploring Connectivity of the Brain's White Matter with Dynamic Queries
IEEE Transactions on Visualization and Computer Graphics
Fast Volume Segmentation With Simultaneous Visualization Using Programmable Graphics Hardware
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Observation-based design methods for gestural user interfaces
CHI '07 Extended Abstracts on Human Factors in Computing Systems
SketchWizard: Wizard of Oz prototyping of pen-based user interfaces
Proceedings of the 20th annual ACM symposium on User interface software and technology
CEC'09 Proceedings of the Eleventh conference on Congress on Evolutionary Computation
Drawing with the Flow: a sketch-based interface for illustrative visualization of 2D vector fields
Proceedings of the Seventh Sketch-Based Interfaces and Modeling Symposium
A fiducial-based tangible user interface for white matter tractography
ISVC'10 Proceedings of the 6th international conference on Advances in visual computing - Volume Part II
3D spatial interaction: applications for art, design, and science
ACM SIGGRAPH 2011 Courses
Anatomical properties of the arcuate fasciculus predict phonological and reading skills in children
Journal of Cognitive Neuroscience
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To disentangle and analyze neural pathways estimated from magnetic resonance imaging data, scientists need an interface to select 3D pathways. Broad adoption of such an interface requires the use of commodity input devices such as mice and pens, but these devices offer only two degrees of freedom. CINCH solves this problem by providing a marking interface for 3D pathway selection. CINCH interprets pen strokes as pathway selections in 3D using a marking language designed together with scientists. Its bimanual interface employs a pen and a trackball (see Figure 1), allowing alternating selections and scene rotations without changes of mode. CINCH was evaluated by observing four scientists using the tool over a period of three weeks as part of their normal work activity. Event logs and interviews revealed dramatic improvements in both the speed and quality of scientists' everyday work, and a set of principles that should inform the design of future 3D marking interfaces. More broadly, CINCH demonstrates the value of the iterative, participatory design process that catalyzed its evolution.