The algorithmic beauty of plants
The algorithmic beauty of plants
Passive real-world interface props for neurosurgical visualization
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Computer graphics (2nd ed. in C): principles and practice
Computer graphics (2nd ed. in C): principles and practice
3D palette: a virtual reality content creation tool
VRST '97 Proceedings of the ACM symposium on Virtual reality software and technology
Interactive arrangement of botanical L-system models
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
An interface for sketching 3D curves
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Harold: a world made of drawings
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
EGVE '02 Proceedings of the workshop on Virtual environments 2002
Proceedings of the 15th annual ACM symposium on User interface software and technology
3-Draw: A Tool for Designing 3D Shapes
IEEE Computer Graphics and Applications
Interactive Modeling of Plants
IEEE Computer Graphics and Applications
inTouch: Interactive Multiresolution Modeling and 3D Painting with a Haptic Interface
VR '00 Proceedings of the IEEE Virtual Reality 2000 Conference
ArtNova: Touch-Enabled 3D Model Design
VR '02 Proceedings of the IEEE Virtual Reality Conference 2002
Virtual Notepad: Handwriting in Immersive VR
VRAIS '98 Proceedings of the Virtual Reality Annual International Symposium
3D modeling of trees from freehand sketches
ACM SIGGRAPH 2003 Sketches & Applications
Interactive modeling of trees by using growth simulation
Proceedings of the ACM symposium on Virtual reality software and technology
The CAT for efficient 2D and 3D interaction as an alternative to mouse adaptations
Proceedings of the ACM symposium on Virtual reality software and technology
The 3D Tractus: A Three-Dimensional Drawing Board
TABLETOP '06 Proceedings of the First IEEE International Workshop on Horizontal Interactive Human-Computer Systems
Sketch interface for 3D modeling of flowers
SIGGRAPH '04 ACM SIGGRAPH 2004 Sketches
Botanical Tree Image Generation
IEEE Computer Graphics and Applications
Three dimensional tangible user interface for controlling a robotic team
Proceedings of the 3rd ACM/IEEE international conference on Human robot interaction
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Modeling realistic looking plants is still a complex problem requiring specification of plant structure, geometry and surface characteristics. Modeling a collection of plants is more problematic especially since each plant is slightly different. Altering the shape of branches and stems is one of the most dramatic and natural methods of creating differing instances of the same plant type. We present a sketch-based interface for modeling plant variations through specification of branch and stem shape. Our system is based on interaction with the 3D Tractus: a new physical interface we developed to support direct 3D sketching. The 3D strokes from the 3D Tractus are used as input to a biologically-based modeling method that mimics natural growth variation factors of real plants.