Expressive richness: a comparison of speech and text as media for revision
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Virtual reality for palmtop computers
ACM Transactions on Information Systems (TOIS)
Situated information spaces and spatially aware palmtop computers
Communications of the ACM - Special issue on computer augmented environments: back to the real world
A marking based interface for collaborative writing
UIST '93 Proceedings of the 6th annual ACM symposium on User interface software and technology
Tivoli: an electronic whiteboard for informal workgroup meetings
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
Marquee: a tool for real-time video logging
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
FILOCHAT: handwritten notes provide access to recorded conversations
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The Freestyle system: a design perspective
Human-computer interaction
The world through the computer: computer augmented interaction with real world environments
Proceedings of the 8th annual ACM symposium on User interface and software technology
Voicefax: a shared workspace for voicemail partners
CHI '95 Conference Companion on Human Factors in Computing Systems
Virtual reality on a WIM: interactive worlds in miniature
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Dynomite: a dynamically organized ink and audio notebook
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
A comparison of reading paper and on-line documents
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Annotation: from paper books to the digital library
DL '97 Proceedings of the second ACM international conference on Digital libraries
Using transparent props for interaction with the virtual table
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
HMDs, caves & chameleon: a human-centric analysis of interaction in virtual space
ACM SIGGRAPH Computer Graphics
Ten myths of multimodal interaction
Communications of the ACM
Jotmail: a voicemail interface that enables you to see what was said
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Annotating and sketching on 3D web models
Proceedings of the 7th international conference on Intelligent user interfaces
The invisible future
Collaborative augmented reality
Communications of the ACM - How the virtual inspires the real
Multimodal Interaction for 2D and 3D Environments
IEEE Computer Graphics and Applications
A System for Effortless Content Annotation to Unfold the Semantics in Videos
CBAIVL '00 Proceedings of the IEEE Workshop on Content-based Access of Image and Video Libraries (CBAIVL'00)
“Put-that-there”: Voice and gesture at the graphics interface
SIGGRAPH '80 Proceedings of the 7th annual conference on Computer graphics and interactive techniques
VRAIS '96 Proceedings of the 1996 Virtual Reality Annual International Symposium (VRAIS 96)
Virtual Notepad: Handwriting in Immersive VR
VRAIS '98 Proceedings of the Virtual Reality Annual International Symposium
An annotation system for 3D fluid flow visualization
VIS '94 Proceedings of the conference on Visualization '94
Design of spatially aware graspable displays
CHI EA '97 CHI '97 Extended Abstracts on Human Factors in Computing Systems
Regeneration of real objects in the real world
ACM SIGGRAPH 2002 conference abstracts and applications
Peephole displays: pen interaction on spatially aware handheld computers
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Game-like navigation and responsiveness in non-game applications
Communications of the ACM - A game experience in every application
Fluid interaction techniques for the control and annotation of digital video
Proceedings of the 16th annual ACM symposium on User interface software and technology
Sentient Data Access via a Diverse Society of Devices
Queue - Instant Messaging
Augmented collaborative spaces
ETP '03 Proceedings of the 2003 ACM SIGMM workshop on Experiential telepresence
A remote control interface for large displays
Proceedings of the 17th annual ACM symposium on User interface software and technology
Spotlight: directing users' attention on large displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Immersive Electronic Books for Surgical Training
IEEE MultiMedia
ShowMotion: camera motion based 3D design review
I3D '06 Proceedings of the 2006 symposium on Interactive 3D graphics and games
IHM '06 Proceedings of the 18th International Conferenceof the Association Francophone d'Interaction Homme-Machine
Ubiquitous graphics: combining hand-held and wall-size displays to interact with large images
Proceedings of the working conference on Advanced visual interfaces
Interacting with dynamically defined information spaces using a handheld projector and a pen
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Proceedings of the 2008 symposium on Interactive 3D graphics and games
Three dimensional tangible user interface for controlling a robotic team
Proceedings of the 3rd ACM/IEEE international conference on Human robot interaction
Collaborative interaction with volumetric displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Peephole pointing: modeling acquisition of dynamically revealed targets
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Ad-hoc co-located collaborative work with mobile devices
Proceedings of the 9th international conference on Human computer interaction with mobile devices and services
LightSense: enabling spatially aware handheld interaction devices
ISMAR '06 Proceedings of the 5th IEEE and ACM International Symposium on Mixed and Augmented Reality
Mobile augmented reality interaction techniques for authoring situated media on-site
ISMAR '06 Proceedings of the 5th IEEE and ACM International Symposium on Mixed and Augmented Reality
MADO interface: a window like a tangible user interface to look into the virtual world
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
PenLight: combining a mobile projector and a digital pen for dynamic visual overlay
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
LScanner: une interface de type « peephole » pour le contrôle de la spatialisation
IHM '07 Proceedings of the 19th International Conference of the Association Francophone d'Interaction Homme-Machine
Analyzing opportunities for using interactive augmented prototyping in design practice
Artificial Intelligence for Engineering Design, Analysis and Manufacturing
EverybodyLovesSketch: 3D sketching for a broader audience
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Touch projector: mobile interaction through video
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Manipulating objects behind obstacles
ICVR'07 Proceedings of the 2nd international conference on Virtual reality
Enabling beyond-surface interactions for interactive surface with an invisible projection
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
SketchComm: a tool to support rich and flexible asynchronous communication of early design ideas
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work
Tweek: a framework for cross-display graphical user interfaces
ICCSA'05 Proceedings of the 2005 international conference on Computational Science and Its Applications - Volume Part III
Revisiting peephole pointing: a study of target acquisition with a handheld projector
MobileHCI '12 Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services
Interactive data annotation in virtual environments
EGVE'06 Proceedings of the 12th Eurographics conference on Virtual Environments
Modeling plant variations through 3D interactive sketches
SBM'06 Proceedings of the Third Eurographics conference on Sketch-Based Interfaces and Modeling
Use your head: tangible windows for 3D information spaces in a tabletop environment
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
Tangible images: bridging the real and virtual worlds
CCIW'13 Proceedings of the 4th international conference on Computational Color Imaging
A set of interactions to rotate solids in 3D geometry context
CHI '13 Extended Abstracts on Human Factors in Computing Systems
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Toward compound navigation tasks on mobiles via spatial manipulation
Proceedings of the 15th international conference on Human-computer interaction with mobile devices and services
TouchMover: actuated 3D touchscreen with haptic feedback
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
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We introduce the Boom Chameleon, a novel input/output device consisting of a flat-panel display mounted on a tracked mechanical boom. The display acts as a physical window into 3D virtual environments, through which a one-to-one mapping between real and virtual space is preserved. The Boom Chameleon is further augmented with a touch-screen and a microphone/speaker combination. We present a 3D annotation application that exploits this unique configuration in order to simultaneously capture viewpoint, voice and gesture information. Design issues are discussed and results of an informal user study on the device and annotation software are presented. The results show that the Boom Chameleon annotation facilities have the potential to be an effective, easy to learn and operate 3D design review system.