Situated information spaces and spatially aware palmtop computers
Communications of the ACM - Special issue on computer augmented environments: back to the real world
Squeeze me, hold me, tilt me! An exploration of manipulative user interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Bridging physical and virtual worlds with electronic tags
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Sensing techniques for mobile interaction
UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
Proceedings of the 15th annual ACM symposium on User interface software and technology
Rock 'n' Scroll Is Here to Stay
IEEE Computer Graphics and Applications
Bringing sketching tools to keychain computers with an acceleration-based interface
CHI '99 Extended Abstracts on Human Factors in Computing Systems
Peephole displays: pen interaction on spatially aware handheld computers
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
An Inertial Measurement Framework for Gesture Recognition and Applications
GW '01 Revised Papers from the International Gesture Workshop on Gesture and Sign Languages in Human-Computer Interaction
Total recall: in-place viewing of captured whiteboard annotations
CHI '03 Extended Abstracts on Human Factors in Computing Systems
A taxonomy for and analysis of tangible interfaces
Personal and Ubiquitous Computing
Foreground and background interaction with sensor-enhanced mobile devices
ACM Transactions on Computer-Human Interaction (TOCHI)
ISeeU: camera-based user interface for a handheld computer
Proceedings of the 7th international conference on Human computer interaction with mobile devices & services
Zoom interaction design for pen-operated portable devices
International Journal of Human-Computer Studies
Journal of Visual Languages and Computing
TimeTilt: Using Sensor-Based Gestures to Travel through Multiple Applications on a Mobile Device
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part I
Doodle space: painting on a public display by cam-phone
AMC '09 Proceedings of the 2009 workshop on Ambient media computing
PaperLens: advanced magic lens interaction above the tabletop
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
DoubleFlip: a motion gesture delimiter for interaction
UIST '10 Adjunct proceedings of the 23nd annual ACM symposium on User interface software and technology
User-defined motion gestures for mobile interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Acquiring and pointing: an empirical study of pen-tilt-based interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Xpaaand: interaction techniques for rollable displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Visual interface and control modality: an experiment about fast photo browsing on mobile devices
INTERACT'05 Proceedings of the 2005 IFIP TC13 international conference on Human-Computer Interaction
UCS'04 Proceedings of the Second international conference on Ubiquitous Computing Systems
FittsTilt: the application of Fitts' law to tilt-based interaction
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
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We propose spatially aware portable displays which use movement in real physical space to control navigation in the digital information space within. This paper describes two interface design studies which use physical models, such as friction and gravity, in relating the movement of the display to the movement of information on the display surface. In combining input and output aspects of the interface into a single object, we can improve control and provide a meaningful relationship between the interface and the body of the user.