Pfinder: Real-Time Tracking of the Human Body
IEEE Transactions on Pattern Analysis and Machine Intelligence
Body-Brush: a body-driven interface for visual aesthetics
Proceedings of the tenth ACM international conference on Multimedia
Tracking contact and free gesture across large interactive surfaces
Communications of the ACM - A game experience in every application
Sweep and point and shoot: phonecam-based interactions for large public displays
CHI '05 Extended Abstracts on Human Factors in Computing Systems
ISeeU: camera-based user interface for a handheld computer
Proceedings of the 7th international conference on Human computer interaction with mobile devices & services
Design of spatially aware graspable displays
CHI EA '97 CHI '97 Extended Abstracts on Human Factors in Computing Systems
TinyMotion: camera phone based interaction methods
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Multi-User Mobile Applications and a Public Display: Novel Ways for Social Interaction
PERCOM '06 Proceedings of the Fourth Annual IEEE International Conference on Pervasive Computing and Communications
Vision-based motion estimation for interaction with mobile devices
Computer Vision and Image Understanding
Enhancing the human-computer interaction on camera-equipped mobile phones
ACOS'07 Proceedings of the 6th Conference on WSEAS International Conference on Applied Computer Science - Volume 6
Lean and zoom: proximity-aware user interface and content magnification
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
MultiPresenter: a presentation system for (very) large display surfaces
MM '08 Proceedings of the 16th ACM international conference on Multimedia
UCam: direct manipulation using handheld camera for 3d gesture interaction
MM '08 Proceedings of the 16th ACM international conference on Multimedia
MM '08 Proceedings of the 16th ACM international conference on Multimedia
Interaction design for public spaces
MM '08 Proceedings of the 16th ACM international conference on Multimedia
Proceedings of the 23rd Australian Computer-Human Interaction Conference
The visualization of mass information in social network with a holistic view
EVA'11 Proceedings of the 2011 international conference on Electronic Visualisation and the Arts
Fidget widgets: secondary playful interactions in support of primary serious tasks
CHI '13 Extended Abstracts on Human Factors in Computing Systems
MOBAJES: multi-user gesture interaction system with wearable mobile device
HCI'13 Proceedings of the 15th international conference on Human-Computer Interaction: interaction modalities and techniques - Volume Part IV
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
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In this paper, we present a novel interactive application on public displays, Doodle Space, which allows multiple participants collaboratively painting 3D curve on a projected wall using personal camera phones. An image sequence based algorithm is used to estimate the movement parameters of cam-phones. Users' cam-phone holding hand's gesture is recognized and monitored in real time which allows users to control a virtual brush naturally by moving their phones in the air. A wireless transmission mechanism based on Bluetooth protocol is implemented to build movement parameters transmission channel between phones and server PC. A 3D drawing scheme is designed to construct 3D curve with movement parameters on the display. People could not only doodle but also manipulate their doodles by dragging, rotation and zoom which are indispensable for true drawing. User studies are applied to testify and improve doodle space's feasibility and entertainment.