ISWC '00 Proceedings of the 4th IEEE International Symposium on Wearable Computers
Sweep and point and shoot: phonecam-based interactions for large public displays
CHI '05 Extended Abstracts on Human Factors in Computing Systems
WUW - wear Ur world: a wearable gestural interface
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Doodle space: painting on a public display by cam-phone
AMC '09 Proceedings of the 2009 workshop on Ambient media computing
Interaction with large ubiquitous displays using camera-equipped mobile phones
Personal and Ubiquitous Computing
Touch projector: mobile interaction through video
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A low-cost natural user interaction based on a camera hand-gestures recognizer
HCII'11 Proceedings of the 14th international conference on Human-computer interaction: interaction techniques and environments - Volume Part II
Proceedings of the 23rd Australian Computer-Human Interaction Conference
A real-time bimanual 3D interaction method based on bare-hand tracking
MM '11 Proceedings of the 19th ACM international conference on Multimedia
Code space: touch + air gesture hybrid interactions for supporting developer meetings
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Vision-Based interpretation of hand gestures for remote control of a computer mouse
ECCV'06 Proceedings of the 2006 international conference on Computer Vision in Human-Computer Interaction
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When people collaborate with multiple large screens, gesture interactions will be used widely. However, in conventional methods of gesture interaction, when there are multiple users, simultaneous interaction is difficult. In this study we have proposed a method using a wearable mobile device which enables multi-user and hand gestures only interactions. In our system, the user wears a camera-equipped mobile device like a pendant, and interacts with a large screen.