HoloWall: designing a finger, hand, body, and object sensitive wall
Proceedings of the 10th annual ACM symposium on User interface software and technology
DiamondTouch: a multi-user touch technology
Proceedings of the 14th annual ACM symposium on User interface software and technology
SmartSkin: an infrastructure for freehand manipulation on interactive surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Recent Advances in Augmented Reality
IEEE Computer Graphics and Applications
The Everywhere Displays Projector: A Device to Create Ubiquitous Graphical Interfaces
UbiComp '01 Proceedings of the 3rd international conference on Ubiquitous Computing
A Wearable Computer Based American Sign Language Recognizer
ISWC '97 Proceedings of the 1st IEEE International Symposium on Wearable Computers
ISWC '00 Proceedings of the 4th IEEE International Symposium on Wearable Computers
iLamps: geometrically aware and self-configuring projectors
ACM SIGGRAPH 2003 Papers
Proceedings of the 9th international conference on Intelligent user interfaces
TouchLight: an imaging touch screen and display for gesture-based interaction
Proceedings of the 6th international conference on Multimodal interfaces
Visual touchpad: a two-handed gestural input device
Proceedings of the 6th international conference on Multimodal interfaces
Visual tracking of bare fingers for interactive surfaces
Proceedings of the 17th annual ACM symposium on User interface software and technology
PlayAnywhere: a compact interactive tabletop projection-vision system
Proceedings of the 18th annual ACM symposium on User interface software and technology
Low-cost multi-touch sensing through frustrated total internal reflection
Proceedings of the 18th annual ACM symposium on User interface software and technology
Mobile Interfaces Using Body Worn Projector and Camera
VMR '09 Proceedings of the 3rd International Conference on Virtual and Mixed Reality: Held as Part of HCI International 2009
Interactive dirt: increasing mobile work performance with a wearable projector-camera system
Proceedings of the 11th international conference on Ubiquitous computing
Bonfire: a nomadic system for hybrid laptop-tabletop interaction
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Qu'est-ce qu'une surface d'affichage?: une analyse rétrospective
Proceedings of the 21st International Conference on Association Francophone d'Interaction Homme-Machine
The design space of ubiquitous product recommendation systems
Proceedings of the 8th International Conference on Mobile and Ubiquitous Multimedia
Marauders light: replacing the wand with a mobile camera projector unit
Proceedings of the 8th International Conference on Mobile and Ubiquitous Multimedia
SixthSense: a wearable gestural interface
ACM SIGGRAPH ASIA 2009 Sketches
Palmap: designing the future of maps
OZCHI '09 Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7
Skinput: appropriating the body as an input surface
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Countertop responsive mirror: supporting physical retail shopping for sellers, buyers and companions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Public issues on projected user interface
CHI '10 Extended Abstracts on Human Factors in Computing Systems
MotionBeam: designing for movement with handheld projectors
CHI '10 Extended Abstracts on Human Factors in Computing Systems
iLight: information flashlight on objects using handheld projector
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Wearable-object-based interaction for a mobile audio device
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Cobra: flexible displays for mobilegaming scenarios
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Lift-and-drop: crossing boundaries in a multi-display environment by Airlift
Proceedings of the International Conference on Advanced Visual Interfaces
BrainyHand: a wearable computing device without HMD and it's interaction techniques
Proceedings of the International Conference on Advanced Visual Interfaces
Binaural mixing using gestural control interaction
Proceedings of the 5th Audio Mostly Conference: A Conference on Interaction with Sound
Imaginary interfaces: spatial interaction with empty hands and without visual feedback
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
UIST '10 Adjunct proceedings of the 23nd annual ACM symposium on User interface software and technology
Tweeting halo: clothing that tweets
UIST '10 Adjunct proceedings of the 23nd annual ACM symposium on User interface software and technology
On the move, wirelessly connected to the world
Communications of the ACM
PyGmI: creation and evaluation of a portable gestural interface
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
Proceedings of the international conference on Multimedia
A Method for Wearable Projector Selection that Considers the Viewability of Projected Images
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
Skintimacy: exploring interpersonal boundaries through musical interactions
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Augmented reality technologies, systems and applications
Multimedia Tools and Applications
Hand detection and gesture recognition exploit motion times image in complicate scenarios
ISVC'10 Proceedings of the 6th international conference on Advances in visual computing - Volume Part II
Interaction avec un picoprojecteur: état de l'art et analyse des attentes des utilisateurs
Conference Internationale Francophone sur I'Interaction Homme-Machine
Future robotic computer: a new type of computing device with robotic functions
Proceedings of the 6th international conference on Human-robot interaction
ClippingLight: a method for easy snapshots with projection viewfinder and tilt-based zoom control
Proceedings of the 2nd Augmented Human International Conference
Skinput: appropriating the skin as an interactive canvas
Communications of the ACM
Motionbeam: a metaphor for character interaction with handheld projectors
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
ShadowPuppets: supporting collocated interaction with mobile projector phones using hand shadows
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
guitAR: supporting guitar learning through mobile projection
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Ubiquitous web for ubiquitous computing environments: the role of embedded semantics
Journal of Mobile Multimedia
3D gesture recognition: an evaluation of user and system performance
Pervasive'11 Proceedings of the 9th international conference on Pervasive computing
Innovative user interfaces for wearable computers in real augmented environment
HCII'11 Proceedings of the 14th international conference on Human-computer interaction: interaction techniques and environments - Volume Part II
A ring-shaped interactive device for large remote display and mobile device control
Proceedings of the 13th international conference on Ubiquitous computing
Using mobile projection to support guitar learning
SG'11 Proceedings of the 11th international conference on Smart graphics
Markerless visual fingertip detection for natural mobile device interaction
Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
Multiuser augmented reality system for indoor exhibitions
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part IV
Imaginary phone: learning imaginary interfaces by transferring spatial memory from a familiar device
Proceedings of the 24th annual ACM symposium on User interface software and technology
OmniTouch: wearable multitouch interaction everywhere
Proceedings of the 24th annual ACM symposium on User interface software and technology
Pub - point upon body: exploring eyes-free interaction and methods on an arm
Proceedings of the 24th annual ACM symposium on User interface software and technology
Eye-Shield: protecting bystanders from being blinded by mobile projectors
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Interactive phone call: synchronous remote collaboration and projected interactive surfaces
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Palm touch panel: providing touch sensation through the device
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
An experimental virtual museum based on augmented reality and navigation
Proceedings of the 19th ACM SIGSPATIAL International Conference on Advances in Geographic Information Systems
A pre-history of handheld projector-based interaction
Personal and Ubiquitous Computing
Projector phone use: practices and social implications
Personal and Ubiquitous Computing
Theme issue on personal projection
Personal and Ubiquitous Computing
On-body interaction: armed and dangerous
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
What I grasp is what I control: interacting through grasp releases
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
KUSUGURI: a shared tactile interface for bidirectional tickling
AH '12 Proceedings of the 3rd Augmented Human International Conference
A new typology of augmented reality applications
AH '12 Proceedings of the 3rd Augmented Human International Conference
LightGuide: projected visualizations for hand movement guidance
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
TeleAdvisor: a versatile augmented reality tool for remote assistance
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
ShoeSense: a new perspective on gestural interaction and wearable applications
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Imaginary interfaces: touchscreen-like interaction without the screen
CHI '12 Extended Abstracts on Human Factors in Computing Systems
LightBeam: nomadic pico projector interaction with real world objects
CHI '12 Extended Abstracts on Human Factors in Computing Systems
PalmRC: imaginary palm-based remote control for eyes-free television interaction
Proceedings of the 10th European conference on Interactive tv and video
BAND-AiDe: A Tool for Cyber-Physical Oriented Analysis and Design of Body Area Networks and Devices
ACM Transactions on Embedded Computing Systems (TECS) - Special Section on CAPA'09, Special Section on WHS'09, and Special Section VCPSS' 09
Control of computer process using image processing and computer vision for low-processing devices
Proceedings of the International Conference on Advances in Computing, Communications and Informatics
Interactive environment-aware handheld projectors for pervasive computing spaces
Pervasive'12 Proceedings of the 10th international conference on Pervasive Computing
Proceedings of the 2012 ACM Conference on Ubiquitous Computing
Plug&touch: a mobile interaction solution for large display via vision-based hand gesture detection
Proceedings of the 20th ACM international conference on Multimedia
Investigating mid-air pointing interaction for projector phones
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
LightBeam: interacting with augmented real-world objects in pico projections
Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia
Toolkit support for interactive projected displays
Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia
The design and implementation of the PartoPen maternal health monitoring system
Proceedings of the 3rd ACM Symposium on Computing for Development
Real-time hand interaction for augmented reality on mobile phones
Proceedings of the 2013 international conference on Intelligent user interfaces
Realtime pointing gesture recognition and applications in multi-user interaction
ACIIDS'13 Proceedings of the 5th Asian conference on Intelligent Information and Database Systems - Volume Part I
AugmentedForearm: exploring the design space of a display-enhanced forearm
Proceedings of the 4th Augmented Human International Conference
HideOut: mobile projector interaction with tangible objects and surfaces
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
Pointer wizard: a remote interaction user interface
Proceeding of the 11th annual international conference on Mobile systems, applications, and services
There's a world outside your TV: exploring interactions beyond the physical TV screen
Proceedings of the 11th european conference on Interactive TV and video
Understanding palm-based imaginary interfaces: the role of visual and tactile cues when browsing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Smarter objects: using AR technology to program physical objects and their interactions
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Flexpad: highly flexible bending interactions for projected handheld displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Ownership and control of point of view in remote assistance
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
ProjectorKit: easing rapid prototyping of interactive applications for mobile projectors
Proceedings of the 15th international conference on Human-computer interaction with mobile devices and services
Cooperative augmentation of mobile smart objects with projected displays
ACM Transactions on Interactive Intelligent Systems (TiiS) - Special issue on interaction with smart objects, Special section on eye gaze and conversation
Tracking-based interaction for object creation in mobile augmented reality
Proceedings of the 21st ACM international conference on Multimedia
On designing interactivity awareness for ambient displays
Multimedia Tools and Applications
Sensor design and interaction techniques for gestural input to smart glasses and mobile devices
Proceedings of the adjunct publication of the 26th annual ACM symposium on User interface software and technology
Instant user interfaces: repurposing everyday objects as input devices
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
Design principles of hand gesture interfaces for microinteractions
Proceedings of the 6th International Conference on Designing Pleasurable Products and Interfaces
NailSense: fingertip force as a new input modality
Proceedings of the adjunct publication of the 26th annual ACM symposium on User interface software and technology
MOBAJES: multi-user gesture interaction system with wearable mobile device
HCI'13 Proceedings of the 15th international conference on Human-Computer Interaction: interaction modalities and techniques - Volume Part IV
Multi-user interaction with shadows
HCI'13 Proceedings of the 15th international conference on Human-Computer Interaction: interaction modalities and techniques - Volume Part IV
Two handed mid-air gestural HCI: point + command
HCI'13 Proceedings of the 15th international conference on Human-Computer Interaction: interaction modalities and techniques - Volume Part IV
Airwriting: bringing text entry to wearable computers
XRDS: Crossroads, The ACM Magazine for Students - Wearable Computing: Getting Dressed in Tech
HiFi: hide and find digital content associated with physical objects via coded light
Proceedings of the 15th Workshop on Mobile Computing Systems and Applications
Airwriting: a wearable handwriting recognition system
Personal and Ubiquitous Computing
Intuitive substitute interface
Personal and Ubiquitous Computing
Personal and Ubiquitous Computing
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Information is traditionally confined to paper or digitally to a screen. In this paper, we introduce WUW, a wearable gestural interface, which attempts to bring information out into the tangible world. By using a tiny projector and a camera mounted on a hat or coupled in a pendant like wearable device, WUW sees what the user sees and visually augments surfaces or physical objects the user is interacting with. WUW projects information onto surfaces, walls, and physical objects around us, and lets the user interact with the projected information through natural hand gestures, arm movements or interaction with the object itself.