The Everywhere Displays Projector: A Device to Create Ubiquitous Graphical Interfaces
UbiComp '01 Proceedings of the 3rd international conference on Ubiquitous Computing
iLamps: geometrically aware and self-configuring projectors
ACM SIGGRAPH 2003 Papers
Interacting with dynamically defined information spaces using a handheld projector and a pen
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Multi-user interaction using handheld projectors
Proceedings of the 20th annual ACM symposium on User interface software and technology
WUW - wear Ur world: a wearable gestural interface
CHI '09 Extended Abstracts on Human Factors in Computing Systems
ShadowPuppets: supporting collocated interaction with mobile projector phones using hand shadows
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The proximity toolkit: prototyping proxemic interactions in ubiquitous computing ecologies
Proceedings of the 24th annual ACM symposium on User interface software and technology
Interactive phone call: synchronous remote collaboration and projected interactive surfaces
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Personal Projectors for Pervasive Computing
IEEE Pervasive Computing
PICOntrol: using a handheld projector for direct control of physical devices through visible light
Proceedings of the 25th annual ACM symposium on User interface software and technology
LightBeam: interacting with augmented real-world objects in pico projections
Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia
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Researchers have developed interaction concepts based on mobile projectors. Yet pursuing work in this area - particularly in building projector-based interactions techniques within an application - is cumbersome and time-consuming. To mitigate this problem, we contribute ProjectorKit, a flexible open-source toolkit that eases rapid prototyping mobile projector interaction techniques.