HideOut: mobile projector interaction with tangible objects and surfaces

  • Authors:
  • Karl D. D. Willis;Takaaki Shiratori;Moshe Mahler

  • Affiliations:
  • Disney Research Pittsburgh, Pittsburgh, PA and Carnegie Mellon University, Pittsburgh, PA;Microsoft Research Asia, Beijing, China;Disney Research Pittsburgh, Pittsburgh, PA

  • Venue:
  • Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
  • Year:
  • 2013

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Abstract

HideOut is a mobile projector-based system that enables new applications and interaction techniques with tangible objects and surfaces. HideOut uses a device mounted camera to detect hidden markers applied with infrared-absorbing ink. The obtrusive appearance of fiducial markers is avoided and the hidden marker surface doubles as a functional projection surface. We present example applications that demonstrate a wide range of interaction scenarios, including media navigation tools, interactive storytelling applications, and mobile games. We explore the design space enabled by the HideOut system and describe the hidden marker prototyping process. HideOut brings tangible objects to life for interaction with the physical world around us.