Illuminating clay: a 3-D tangible interface for landscape analysis
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
The virtual showcase as a new platform for augmented reality digital storytelling
EGVE '03 Proceedings of the workshop on Virtual environments 2003
Supporting configurability in a mixed-media environment for design students
Personal and Ubiquitous Computing
Bringing Clay and Sand into Digital Design — Continuous Tangible user Interfaces
BT Technology Journal
Designing augmented reality interfaces
ACM SIGGRAPH Computer Graphics - Learning through computer-generated visualization
AUIC '05 Proceedings of the Sixth Australasian conference on User interface - Volume 40
Moveable interactive projected displays using projector based tracking
Proceedings of the 18th annual ACM symposium on User interface software and technology
ACM SIGGRAPH 2006 Courses
SIGGRAPH '05 ACM SIGGRAPH 2005 Posters
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Free form projection display and application
PROCAMS '08 Proceedings of the 5th ACM/IEEE International Workshop on Projector camera systems
Force Feedback Virtual Painting on Real Objects: A Paradigm of Augmented Reality Haptics
EuroHaptics '08 Proceedings of the 6th international conference on Haptics: Perception, Devices and Scenarios
Proceedings of the 21st annual ACM symposium on User interface software and technology
Mutual occlusions on table-top displays in mixed reality applications
Proceedings of the 2008 ACM symposium on Virtual reality software and technology
Vision-Based Detection of Mobile Smart Objects
EuroSSC '08 Proceedings of the 3rd European Conference on Smart Sensing and Context
Urban Sketcher: Mixed Reality on Site for Urban Planning and Architecture
ISMAR '07 Proceedings of the 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality
Projected interfaces: enabling serendipitous interaction with smart tangible objects
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Analyzing opportunities for using interactive augmented prototyping in design practice
Artificial Intelligence for Engineering Design, Analysis and Manufacturing
Rundle Lantern in miniature: simulating large scale non-planar displays
Proceedings of the International Conference on Advances in Computer Enterntainment Technology
Cooperative augmentation of smart objects with projector-camera systems
UbiComp '07 Proceedings of the 9th international conference on Ubiquitous computing
Combining multiple depth cameras and projectors for interactions on, above and between surfaces
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
Bateau ivre: an artistic markerless outdoor mobile augmented reality installation on a riverboat
Proceedings of the international conference on Multimedia
Projections on museum exhibits: engaging visitors in the museum setting
Proceedings of the 22nd Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction
Augmented reality painting and collage: evaluating tangible interaction in a field study
INTERACT'05 Proceedings of the 2005 IFIP TC13 international conference on Human-Computer Interaction
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
Tracking locations of moving hand-held displays using projected light
PERVASIVE'05 Proceedings of the Third international conference on Pervasive Computing
Fast high-resolution appearance editing using superimposed projections
ACM Transactions on Graphics (TOG)
Color enhancement for rapid prototyping
VAST'08 Proceedings of the 9th International conference on Virtual Reality, Archaeology and Cultural Heritage
Tangible 3D tabletops: combining tangible tabletop interaction and 3D projection
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
Analytic review of usability evaluation in ISMAR
Interacting with Computers
Tangible images: bridging the real and virtual worlds
CCIW'13 Proceedings of the 4th international conference on Computational Color Imaging
HideOut: mobile projector interaction with tangible objects and surfaces
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
Flexpad: highly flexible bending interactions for projected handheld displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Towards a framework for projection installations
Proceedings of the 2nd ACM International Symposium on Pervasive Displays
Cooperative augmentation of mobile smart objects with projected displays
ACM Transactions on Interactive Intelligent Systems (TiiS) - Special issue on interaction with smart objects, Special section on eye gaze and conversation
Merging tangible buttons and spatial augmented reality to support ubiquitous prototype designs
AUIC '12 Proceedings of the Thirteenth Australasian User Interface Conference - Volume 126
AUIC '12 Proceedings of the Thirteenth Australasian User Interface Conference - Volume 126
Validating constraint driven design techniques in spatial augmented reality
AUIC '13 Proceedings of the Fourteenth Australasian User Interface Conference - Volume 139
AUIC '13 Proceedings of the Fourteenth Australasian User Interface Conference - Volume 139
Adding input controls and sensors to RFID tags to support dynamic tangible user interfaces
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
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We present a Dynamic Spatially Augmented Reality systemfor augmenting movable 3D objects in an indoor environmentusing multiple projectors. We describe a real-timesystem for applying virtual paint and textures to real objectssimply by direct physical manipulation of the objectand a "paint brush" stylus. We track the objects and the"paintbrush", and illuminate the objects with images thatremain registered as they move, to create the illusion of materialproperties. The system is simple to use and we hope itmay herald new applications in diverse fields such as visualization,tele-immersion, art and architecture. The systemcurrently works with tracked objects whose geometry waspre-acquired and models created manually, but it is possibleto extend it, by adding cameras to the environment, toacquire object geometry automatically and use vision-basedtracking for the object and paintbrush.