Knowledge-based augmented reality
Communications of the ACM - Special issue on computer augmented environments: back to the real world
Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
The metaDESK: models and prototypes for tangible user interfaces
Proceedings of the 10th annual ACM symposium on User interface software and technology
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
ARVIKA: augmented reality for development, production and service
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
Interacting with spatially augmented reality
AFRIGRAPH '01 Proceedings of the 1st international conference on Computer graphics, virtual reality and visualisation
Seamless Interaction in Virtual Reality
IEEE Computer Graphics and Applications
Recent Advances in Augmented Reality
IEEE Computer Graphics and Applications
Variational geometry in computer-aided design
SIGGRAPH '81 Proceedings of the 8th annual conference on Computer graphics and interactive techniques
ARVIKA " Augmented Reality for Development, Production and Service
ISMAR '02 Proceedings of the 1st International Symposium on Mixed and Augmented Reality
Dynamic Shader Lamps: Painting on Movable Objects
ISAR '01 Proceedings of the IEEE and ACM International Symposium on Augmented Reality (ISAR'01)
A City-Planning System Based on Augmented Reality with a Tangible Interface
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
3D User Interfaces: Theory and Practice
3D User Interfaces: Theory and Practice
The tangible user interface and its evolution
Communications of the ACM - Organic user interfaces
Physical-virtual tools for spatial augmented reality user interfaces
ISMAR '09 Proceedings of the 2009 8th IEEE International Symposium on Mixed and Augmented Reality
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
Is there a reality in Industrial Augmented Reality?
ISMAR '11 Proceedings of the 2011 10th IEEE International Symposium on Mixed and Augmented Reality
Shader lamps: animating real objects with image-based illumination
EGWR'01 Proceedings of the 12th Eurographics conference on Rendering
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We describe new techniques to allow constraint driven design using spatial augmented reality (SAR), using projectors to animate a physical prop. The goal is to bring the designer into the visual working space, interacting directly with a dynamic design, allowing for intuitive interactions, while gaining access to affordance through the use of physical objects. We address the current industrial design process, expressing our intended area of improvement with the use of SAR. To corroborate our hypothesis, we have created a prototype system, which we have called SARventor. Within this paper, we describe the constraint theory we have applied, the interaction techniques devised to help illustrate our ideas and goals, and finally the combination of all input and output tasks provided by SARventor. To validate the new techniques, an evaluation of the prototype system was conducted. The results of this evaluation indicated promises for a system allowing a dynamic design solution within SAR. Design experts see potential in leveraging SAR to assist in the collaborative process during industrial design sessions, offering a high fidelity, transparent application, presenting an enhanced insight into critical design decisions to the projects stakeholders. Through the rich availability of affordance in SAR, designers and stakeholders have the opportunity to see first-hand the effects of the proposed design while considering both the ergonomic and safety requirements.