Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Urp: a luminous-tangible workbench for urban planning and design
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
curlybot: designing a new class of computational toys
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Illuminating clay: a 3-D tangible interface for landscape analysis
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The actuated workbench: computer-controlled actuation in tabletop tangible interfaces
Proceedings of the 15th annual ACM symposium on User interface software and technology
Topobo: a constructive assembly system with kinetic memory
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Bringing Clay and Sand into Digital Design — Continuous Tangible user Interfaces
BT Technology Journal
Mechanical constraints as computational constraints in tabletop tangible interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CAD and Communicability: A System That Improves the Human-Computer Interaction
Proceedings of the 13th International Conference on Human-Computer Interaction. Part IV: Interacting in Various Application Domains
Industrial E-Commerce and Visualization of Products: 3D Rotation versus 2D Metamorphosis
Proceedings of the Symposium on Human Interface 2009 on Human Interface and the Management of Information. Information and Interaction. Part II: Held as part of HCI International 2009
Hand e-craft: an investigation into hand use in digital creative practice
Proceedings of the seventh ACM conference on Creativity and cognition
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
iCon: utilizing everyday objects as additional, auxiliary and instant tabletop controllers
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tangible User Interfaces: Past, Present, and Future Directions
Foundations and Trends in Human-Computer Interaction
ICLS '10 Proceedings of the 9th International Conference of the Learning Sciences - Volume 2
Enabling tangible interaction on capacitive touch panels
UIST '10 Adjunct proceedings of the 23nd annual ACM symposium on User interface software and technology
An interactive bulletin board with mobile devices
Proceedings of the 9th ACM SIGGRAPH Conference on Virtual-Reality Continuum and its Applications in Industry
An inflatable hemispherical multi-touch display
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Context-aware lighting as an immersive user interface for mediating social interactions
ACACOS'11 Proceedings of the 10th WSEAS international conference on Applied computer and applied computational science
TUIC: enabling tangible interaction on capacitive multi-touch displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tangible interfaces as a chance for higher technology acceptance by the elderly
Proceedings of the 12th International Conference on Computer Systems and Technologies
ClayStation: a mixed reality gaming platform supporting playful learning for children
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology
Tangible interfaces for children: cognitive, social, & physical benefits and challenges
CHI '12 Extended Abstracts on Human Factors in Computing Systems
KES-AMSTA'12 Proceedings of the 6th KES international conference on Agent and Multi-Agent Systems: technologies and applications
HAID'12 Proceedings of the 7th international conference on Haptic and Audio Interaction Design
Proceedings of the 11th Brazilian Symposium on Human Factors in Computing Systems
Proceedings of the Winter Simulation Conference
The digital dream lab: tabletop puzzle blocks for exploring programmatic concepts
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
Empowering materiality: inspiring the design of tangible interactions
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
TangibleRings: nestable circular tangibles
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Validating constraint driven design techniques in spatial augmented reality
AUIC '13 Proceedings of the Fourteenth Australasian User Interface Conference - Volume 139
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Users sculpt and manipulate digital information throughsuch tangible media as clay, sand, and building models, coupled with underlying computation for design and analysis.