Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
DataTiles: a modular platform for mixed physical and graphical interactions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
SmartSkin: an infrastructure for freehand manipulation on interactive surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Illuminating clay: a 3-D tangible interface for landscape analysis
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Shader Lamps: Animating Real Objects With Image-Based Illumination
Proceedings of the 12th Eurographics Workshop on Rendering Techniques
Forming interactivity: a tool for rapid prototyping of physical interactive products
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
3D Live: Real Time Captured Content for Mixed Reality
ISMAR '02 Proceedings of the 1st International Symposium on Mixed and Augmented Reality
The calder toolkit: wired and wireless components for rapidly prototyping interactive devices
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Automatic projector calibration with embedded light sensors
Proceedings of the 17th annual ACM symposium on User interface software and technology
Paper windows: interaction techniques for digital paper
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Computer
Multi-finger gestural interaction with 3D volumetric displays
ACM SIGGRAPH 2005 Papers
Material light: exploring expressive materials
Personal and Ubiquitous Computing
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Reflective physical prototyping through integrated design, test, and analysis
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
A malleable control structure for softwired user interfaces
Proceedings of the 1st international conference on Tangible and embedded interaction
Siftables: towards sensor network user interfaces
Proceedings of the 1st international conference on Tangible and embedded interaction
The tangible user interface and its evolution
Communications of the ACM - Organic user interfaces
Organic user interfaces: designing computers in any way, shape, or form
Communications of the ACM - Organic user interfaces
Programming reality: from transitive materials to organic user interfaces
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Design by physical composition for complex tangible user interfaces
CHI '10 Extended Abstracts on Human Factors in Computing Systems
SketchSpace: designing interactive behaviors with passive materials
CHI '11 Extended Abstracts on Human Factors in Computing Systems
A rapid prototyping tool for interactive device development
HCII'11 Proceedings of the 14th international conference on Human-computer interaction: design and development approaches - Volume Part I
TactileTape: low-cost touch sensing on curved surfaces
Proceedings of the 24th annual ACM symposium adjunct on User interface software and technology
Prototyping interaction with everyday artifacts: training and recognizing 3D objects via Kinects
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
Midas: fabricating custom capacitive touch sensors to prototype interactive objects
Proceedings of the 25th annual ACM symposium on User interface software and technology
Proceedings of the 11th Brazilian Symposium on Human Factors in Computing Systems
Tangible 3D tabletops: combining tangible tabletop interaction and 3D projection
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
WorldKit: rapid and easy creation of ad-hoc interactive applications on everyday surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Sauron: embedded single-camera sensing of printed physical user interfaces
Proceedings of the 26th annual ACM symposium on User interface software and technology
Instant user interfaces: repurposing everyday objects as input devices
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
Validating constraint driven design techniques in spatial augmented reality
AUIC '13 Proceedings of the Fourteenth Australasian User Interface Conference - Volume 139
Adding input controls and sensors to RFID tags to support dynamic tangible user interfaces
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
Uma Abordagem Sistemática de Prototipação Colaborativa para a Criação de Tangíveis
Proceedings of the X Brazilian Symposium in Collaborative Systems
Personal and Ubiquitous Computing
Hi-index | 0.00 |
This paper introduces DisplayObjects, a rapid prototyping workbench that allows functional interfaces to be projected onto real 3D physical prototypes. DisplayObjects uses a Vicon motion capture system to track the location of physical models. 3D software renditions of the 3D physical model are then texture-mapped with interactive behavior and projected back onto the physical model to allow real- time interactions with the object. We discuss the implementation of the system, as well as a selection of one and two-handed interaction techniques for DisplayObjects. We conclude with a design case that comments on some of the early design experiences with the system.