Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Phidgets: easy development of physical interfaces through physical widgets
Proceedings of the 14th annual ACM symposium on User interface software and technology
Forming interactivity: a tool for rapid prototyping of physical interactive products
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
Dynamic Shader Lamps: Painting on Movable Objects
ISAR '01 Proceedings of the IEEE and ACM International Symposium on Augmented Reality (ISAR'01)
The calder toolkit: wired and wireless components for rapidly prototyping interactive devices
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Energy Scavenging for Mobile and Wireless Electronics
IEEE Pervasive Computing
Battery-free Wireless Identification and Sensing
IEEE Pervasive Computing
Augmented Coliseum: An Augmented Game Environment with Small Vehicles
TABLETOP '06 Proceedings of the First IEEE International Workshop on Horizontal Interactive Human-Computer Systems
An Introduction to RFID Technology
IEEE Pervasive Computing
ACM SIGMOBILE Mobile Computing and Communications Review
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
The VoodooIO gaming kit: a real-time adaptable gaming controller
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
RFID sensor networks with the Intel WISP
Proceedings of the 6th ACM conference on Embedded network sensor systems
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Experimental results with two wireless power transfer systems
RWS'09 Proceedings of the 4th international conference on Radio and wireless symposium
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
ISWC '11 Proceedings of the 2011 15th Annual International Symposium on Wearable Computers
Merging tangible buttons and spatial augmented reality to support ubiquitous prototype designs
AUIC '12 Proceedings of the Thirteenth Australasian User Interface Conference - Volume 126
AUIC '12 Proceedings of the Thirteenth Australasian User Interface Conference - Volume 126
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Providing high resolution tangible user interface components without batteries such as dials and sliders that support dynamic user interface arrangement is challenging. Previous work uses RFID to support limited resolution custom-built components. We demonstrate improved techniques using commercial off the shelf input controls incorporated into passive RFID tags using an on-off key subcarrier to encode state information into the RFID signal. Our method supports high resolution components that do not require power cables or batteries. We provide exemplars demonstrating how the technique supports a range of user interface components including buttons, dials, sliders, flex and light sensors. Compared to previous work, we obtain a higher resolution, only limited by sample time, for all components and demonstrate 115 discrete dial positions. Our technique allows the TUI components to be freely placed and rearranged without hardwiring or batteries.