Communications of the ACM - Special issue on computer augmented environments: back to the real world
State of the art in user interface software tools
Human-computer interaction
Notification servers for synchronous groupware
CSCW '96 Proceedings of the 1996 ACM conference on Computer supported cooperative work
Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Water lamp and pinwheels: ambient projection of digital information into architectural space
CHI 98 Cconference Summary on Human Factors in Computing Systems
The invisible computer
SWEETPEA: software tools for programmable embodied agents
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
TouchCounters: designing interactive electronic labels for physical containers
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
The information percolator: ambient information display in a decorative object
Proceedings of the 12th annual ACM symposium on User interface software and technology
A look at human interaction with pervasive computers
IBM Systems Journal
Unofficial Guide to LEGO MINDSTORMS Robots
Unofficial Guide to LEGO MINDSTORMS Robots
Bottles as a minimal interface to access digital information
CHI '01 Extended Abstracts on Human Factors in Computing Systems
Human-Computer Interaction
Customizable physical interfaces for interacting with conventional applications
Proceedings of the 15th annual ACM symposium on User interface software and technology
IEEE Pervasive Computing
iStuff: a physical user interface toolkit for ubiquitous computing environments
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Forming interactivity: a tool for rapid prototyping of physical interactive products
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
A survey of research on context-aware homes
ACSW Frontiers '03 Proceedings of the Australasian information security workshop conference on ACSW frontiers 2003 - Volume 21
Building Intelligent Environments with Smart-Its
IEEE Computer Graphics and Applications
A model for notification systems evaluation—assessing user goals for multitasking activity
ACM Transactions on Computer-Human Interaction (TOCHI)
Journal of Systems and Software - Special issue: Ubiquitous computing
Enhancing creativity with (groupware) toolkits
AUIC '04 Proceedings of the fifth conference on Australasian user interface - Volume 28
Display and presence disparity in Mixed Presence Groupware
AUIC '04 Proceedings of the fifth conference on Australasian user interface - Volume 28
Rapidly prototyping Single Display Groupware through the SDGToolkit
AUIC '04 Proceedings of the fifth conference on Australasian user interface - Volume 28
Papier-Mache: toolkit support for tangible input
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Devices for sharing thoughts and affection at a distance
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Developing tangible interaction and augmented reality in director
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Proceedings of the 2nd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
The Input Configurator toolkit: towards high input adaptability in interactive applications
Proceedings of the working conference on Advanced visual interfaces
The calder toolkit: wired and wireless components for rapidly prototyping interactive devices
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Physical Prototyping with Smart-Its
IEEE Pervasive Computing
Supporting configurability in a mixed-media environment for design students
Personal and Ubiquitous Computing
A taxonomy for and analysis of tangible interfaces
Personal and Ubiquitous Computing
The TAC paradigm: specifying tangible user interfaces
Personal and Ubiquitous Computing
AROMA: ambient awareness through olfaction in a messaging application
Proceedings of the 6th international conference on Multimodal interfaces
Support for input adaptability in the ICON toolkit
Proceedings of the 6th international conference on Multimodal interfaces
DART: a toolkit for rapid design exploration of augmented reality experiences
Proceedings of the 17th annual ACM symposium on User interface software and technology
A toolkit for managing user attention in peripheral displays
Proceedings of the 17th annual ACM symposium on User interface software and technology
The MaggLite post-WIMP toolkit: draw it, connect it and run it
Proceedings of the 17th annual ACM symposium on User interface software and technology
Wizard of Oz interfaces for mixed reality applications
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Sketch-based rapid prototyping platform for hardware-software integrated interactive products
CHI '05 Extended Abstracts on Human Factors in Computing Systems
The future of user interface design tools
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Virtual tangible widgets: seamless universal interaction with personal sensing devices
ICMI '05 Proceedings of the 7th international conference on Multimodal interfaces
Zliding: fluid zooming and sliding for high precision parameter manipulation
Proceedings of the 18th annual ACM symposium on User interface software and technology
Supporting interspecies social awareness: using peripheral displays for distributed pack awareness
Proceedings of the 18th annual ACM symposium on User interface software and technology
Augmenting everyday life with sentient artefacts
Proceedings of the 2005 joint conference on Smart objects and ambient intelligence: innovative context-aware services: usages and technologies
Tangicam: exploring observation tools for children
Proceedings of the 2005 conference on Interaction design and children
From awareness to connectedness: the design and deployment of presence displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Kids as data: using tangible interaction in a science exhibit
CHI '06 Extended Abstracts on Human Factors in Computing Systems
A taxonomy of ambient information systems: four patterns of design
Proceedings of the working conference on Advanced visual interfaces
Teaching embodied interaction design practice
DUX '05 Proceedings of the 2005 conference on Designing for User eXperience
Input interactions and context component based modelisations: differences and similarities
Proceedings of the international workshop in conjunction with AVI 2006 on Context in advanced interfaces
Ordinateur porté: dispositifs d'entrée sortie
IHM 2005 Proceedings of the 17th international conference on Francophone sur l'Interaction Homme-Machine
RodDirect: two-dimensional input with stylus knob
Proceedings of the 8th conference on Human-computer interaction with mobile devices and services
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Reflective physical prototyping through integrated design, test, and analysis
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
The VoodooIO gaming kit: a real-time adaptable gaming controller
Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology
The VoodooIO gaming kit: a real-time adaptable gaming controller
Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology
Enlightening a co-located community with a semi-public notification system
CSCW '06 Proceedings of the 2006 20th anniversary conference on Computer supported cooperative work
One-dimensional force feedback slider: going from an analogue to a digital platform
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
An architecture to improve the generalization of interacting device developments for accessibility
WebMedia '06 Proceedings of the 12th Brazilian Symposium on Multimedia and the web
Distributed physical interfaces with shared phidgets
Proceedings of the 1st international conference on Tangible and embedded interaction
A malleable control structure for softwired user interfaces
Proceedings of the 1st international conference on Tangible and embedded interaction
StickySpots: using location to embed technology in the social practices of the home
Proceedings of the 1st international conference on Tangible and embedded interaction
VoodooFlash: authoring across physical and digital form
Proceedings of the 1st international conference on Tangible and embedded interaction
Toolkits and interface creativity
Multimedia Tools and Applications
MEMENTO: a digital-physical scrapbook for memory sharing
Personal and Ubiquitous Computing - Memory and Sharing of Experiences
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
iStuff mobile: rapidly prototyping new mobile phone interfaces for ubiquitous computing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Augmenting the mouse with pressure sensitive input
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Integrating user performance time models in the design of tangible UIs
CHI '07 Extended Abstracts on Human Factors in Computing Systems
System support for mobile augmented reality services
Proceedings of the 2007 ACM symposium on Applied computing
Proceedings of the 6th ACM SIGCHI conference on Creativity & cognition
Purple crayon: from sketches to interactive environment
Proceedings of the international conference on Advances in computer entertainment technology
GI '07 Proceedings of Graphics Interface 2007
A unified toolkit for accessing human interface devices in pure data and Max/MSP
NIME '07 Proceedings of the 7th international conference on New interfaces for musical expression
GETA sandals: a footstep location tracking system
Personal and Ubiquitous Computing
Customization of sensor-based input devices
IHC '06 Proceedings of VII Brazilian symposium on Human factors in computing systems
The VoodooIO gaming kit: a real-time adaptable gaming controller
Computers in Entertainment (CIE) - Theoretical and Practical Computer Applications in Entertainment
Using actuated devices in location-aware systems
Proceedings of the 2nd international conference on Tangible and embedded interaction
Proceedings of the 2nd international conference on Tangible and embedded interaction
VoodooSketch: extending interactive surfaces with adaptable interface palettes
Proceedings of the 2nd international conference on Tangible and embedded interaction
Tangible menus and interaction trays: core tangibles for common physical/digital activities
Proceedings of the 2nd international conference on Tangible and embedded interaction
The see-Puck: a platform for exploring human-robot relationships
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The openinterface framework: a tool for multimodal interaction.
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Zebra: exploring users' engagement in fieldwork
Proceedings of the 7th ACM conference on Designing interactive systems
Cognitive partnerships on the bench top: designing to support scientific researchers
Proceedings of the 7th ACM conference on Designing interactive systems
Sharing digital photographs in the home through physical mementos, souvenirs, and keepsakes
Proceedings of the 7th ACM conference on Designing interactive systems
Proceedings of the 7th ACM conference on Designing interactive systems
ICMI '08 Proceedings of the 10th international conference on Multimodal interfaces
Proceedings of the 2008 ACM conference on Computer supported cooperative work
Tangible augmented prototyping of digital handheld products
Computers in Industry
IncreTable, a mixed reality tabletop game experience
ACE '08 Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology
Enabling nonexpert construction of basic sensor-based systems
ACM Transactions on Computer-Human Interaction (TOCHI)
xtel: a development environment to support rapid prototyping of "ubiquitous content"
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Decoupling interaction hardware design using libraries of reusable electronics
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
The TeeBoard: an education-friendly construction platform for e-textiles and wearable computing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Dynamic mapping of physical controls for tabletop groupware
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
ESPranto SDK: an adaptive programming environment for tangible applications
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Supporting the creation of hybrid museum experiences
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tangible sketching in 3D with posey
CHI '09 Extended Abstracts on Human Factors in Computing Systems
DIY for CHI: methods, communities, and values of reuse and customization
CHI '09 Extended Abstracts on Human Factors in Computing Systems
MakeIt: Integrate User Interaction Times in the Design Process of Mobile Applications
Pervasive '08 Proceedings of the 6th International Conference on Pervasive Computing
Multimodal Interfaces: A Survey of Principles, Models and Frameworks
Human Machine Interaction
MEMODULES as Tangible Shortcuts to Multimedia Information
Human Machine Interaction
Modèle d'interaction pour les systèmes mixtes
IHM '07 Proceedings of the 19th International Conference of the Association Francophone d'Interaction Homme-Machine
A multi-level pressure-sensing two-handed interface with finger-mounted pressure sensors
Proceedings of Graphics Interface 2009
Framing tangible interaction frameworks
Artificial Intelligence for Engineering Design, Analysis and Manufacturing
Proceedings of the 2007 conference on Supporting Learning Flow through Integrative Technologies
A pen-tablet-orientation-pointing method for multi-monitors
Proceedings of the 10th International Conference NZ Chapter of the ACM's Special Interest Group on Human-Computer Interaction
Towards Ambient Augmented Reality with Tangible Interfaces
Proceedings of the 13th International Conference on Human-Computer Interaction. Part III: Ubiquitous and Intelligent Interaction
Rapidly Prototyping Marker Based Tangible User Interfaces
VMR '09 Proceedings of the 3rd International Conference on Virtual and Mixed Reality: Held as Part of HCI International 2009
A specification paradigm for the design and implementation of tangible user interfaces
ACM Transactions on Computer-Human Interaction (TOCHI)
AdMoVeo: A Robotic Platform for Teaching Creative Programming to Designers
Edutainment '09 Proceedings of the 4th International Conference on E-Learning and Games: Learning by Playing. Game-based Education System Design and Development
The Attentive Hearing Aid: Eye Selection of Auditory Sources for Hearing Impaired Users
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part I
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part I
PressureMove: Pressure Input with Mouse Movement
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part II
Enabling always-available input with muscle-computer interfaces
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Supporting casual interactions between board games on public tabletop displays and mobile devices
Personal and Ubiquitous Computing
Using physical memorabilia as opportunities to move into collocated digital photo-sharing
International Journal of Human-Computer Studies
Physical interfaces for tabletop games
Computers in Entertainment (CIE) - SPECIAL ISSUE: Games
A game controller based on multiple sensors
Proceedings of the International Conference on Advances in Computer Enterntainment Technology
Multifaceted user interface to support people with special needs
IASTED-HCI '07 Proceedings of the Second IASTED International Conference on Human Computer Interaction
Revealing the invisible: visualizing the location and event flow of distributed physical devices
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
INDiE: a framework for human computer Interaction in Distributed Environments
Mobility '09 Proceedings of the 6th International Conference on Mobile Technology, Application & Systems
A scalable sensor application framework based on hierarchical load-balancing architecture
SE '08 Proceedings of the IASTED International Conference on Software Engineering
Toque: designing a cooking-based programming language for and with children
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Design by physical composition for complex tangible user interfaces
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Tangible User Interfaces: Past, Present, and Future Directions
Foundations and Trends in Human-Computer Interaction
Which prototype to augment? a retrospective case study on industrial and user interface design
ICVR'07 Proceedings of the 2nd international conference on Virtual reality
The Frankencamera: an experimental platform for computational photography
ACM SIGGRAPH 2010 papers
ERCIM'06 Proceedings of the 9th conference on User interfaces for all
UI-HCII'07 Proceedings of the 2nd international conference on Usability and internationalization
An ego-centric and tangible approach to meeting indexing and browsing
MLMI'07 Proceedings of the 4th international conference on Machine learning for multimodal interaction
Splish: A Visual Programming Environment for Arduino to Accelerate Physical Computing Experiences
C5 '10 Proceedings of the 2010 Eighth International Conference on Creating, Connecting and Collaborating through Computing
Amarino: a toolkit for the rapid prototyping of mobile ubiquitous computing
Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
Intuino: an authoring tool for supporting the prototyping of organic interfaces
Proceedings of the 8th ACM Conference on Designing Interactive Systems
The booTable experience: iterative design and prototyping of an alternative interactive tabletop
Proceedings of the 8th ACM Conference on Designing Interactive Systems
Design and implementation of a framework for building distributed smart object systems
The Journal of Supercomputing
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
Ambient displays for integrating older adults into social networking sites
CRIWG'10 Proceedings of the 16th international conference on Collaboration and technology
Proxemic interactions: the new ubicomp?
interactions
International Journal of Mobile Learning and Organisation
UIC'10 Proceedings of the 7th international conference on Ubiquitous intelligence and computing
The augmentalist: enabling musicians to develop augmented musical instruments
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
An object-centric interaction framework for tangible interfaces in virtual environments
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Conception d'un outil de contrôle et de communication pour personnes tétraplégiques
Conference Internationale Francophone sur I'Interaction Homme-Machine
Sketching interactive systems with sketchify
ACM Transactions on Computer-Human Interaction (TOCHI)
Breath control of amusement rides
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Towards a unified gesture description language
Proceedings of the 13th International Conference on Humans and Computers
An open-ended tangible environment for disabled children's learning
Proceedings of the 10th International Conference on Interaction Design and Children
A rapid prototyping tool for interactive device development
HCII'11 Proceedings of the 14th international conference on Human-computer interaction: design and development approaches - Volume Part I
A framework interweaving tangible objects, surfaces and spaces
HCII'11 Proceedings of the 14th international conference on Human-computer interaction: interaction techniques and environments - Volume Part II
Pervasive intelligence system to enable safety and assistance in kitchen for home-alone elderly
ICOST'11 Proceedings of the 9th international conference on Toward useful services for elderly and people with disabilities: smart homes and health telematics
Multiview 3D pose estimation of a wand for human-computer interaction
ISVC'11 Proceedings of the 7th international conference on Advances in visual computing - Volume Part II
The proximity toolkit: prototyping proxemic interactions in ubiquitous computing ecologies
Proceedings of the 24th annual ACM symposium on User interface software and technology
Flow of electrons: an augmented workspace for learning physical computing experientially
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Affordance-Based design of physical interfaces for ubiquitous environments
UCS'06 Proceedings of the Third international conference on Ubiquitous Computing Systems
Using ARToolKit markers to build tangible prototypes and simulate other technologies
INTERACT'05 Proceedings of the 2005 IFIP TC13 international conference on Human-Computer Interaction
Hotspot components for gesture-based interaction
INTERACT'05 Proceedings of the 2005 IFIP TC13 international conference on Human-Computer Interaction
The HapticTouch toolkit: enabling exploration of haptic interactions
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
SWITCH: case study of an edutainment kit for experience design in everyday life
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
Rethinking the design of enriched environments
OTM'06 Proceedings of the 2006 international conference on On the Move to Meaningful Internet Systems: AWeSOMe, CAMS, COMINF, IS, KSinBIT, MIOS-CIAO, MONET - Volume Part II
Starting with Ubicomp: using the senseboard to introduce computing
Proceedings of the 43rd ACM technical symposium on Computer Science Education
Toward a framework for prototyping physical interfaces in multiplayer gaming: twinspace experiences
ICEC'11 Proceedings of the 10th international conference on Entertainment Computing
PINOKY: a ring that animates your plush toys
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tangible remote controllers for wall-size displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing a game controller for motor impaired players
Proceedings of the 10th Brazilian Symposium on on Human Factors in Computing Systems and the 5th Latin American Conference on Human-Computer Interaction
JoyCap: an alternative to the joypad for motor impaired gamers
Proceedings of the Companion Proceedings of the 10th Brazilian Symposium on Human Factors in Computing Systems and the 5th Latin American Conference on Human-Computer Interaction
Nudging towards serendipity: a case with personal digital photos
BCS-HCI '11 Proceedings of the 25th BCS Conference on Human-Computer Interaction
Phybots: a toolkit for making robotic things
Proceedings of the Designing Interactive Systems Conference
Virtual prototyping using miniature model and visualization for interactive public displays
Proceedings of the Designing Interactive Systems Conference
Autobiographical design in HCI research: designing and learning through use-it-yourself
Proceedings of the Designing Interactive Systems Conference
.NET gadgeteer: a platform for custom devices
Pervasive'12 Proceedings of the 10th international conference on Pervasive Computing
What next, ubicomp?: celebrating an intellectual disappearing act
Proceedings of the 2012 ACM Conference on Ubiquitous Computing
PICL: portable in-circuit learner
Proceedings of the 25th annual ACM symposium on User interface software and technology
Midas: fabricating custom capacitive touch sensors to prototype interactive objects
Proceedings of the 25th annual ACM symposium on User interface software and technology
Support for modeling interaction with automotive user interfaces
Proceedings of the 3rd International Conference on Automotive User Interfaces and Interactive Vehicular Applications
Comparing parameter manipulation with mouse, pen, and slider user interfaces
EuroVis'09 Proceedings of the 11th Eurographics / IEEE - VGTC conference on Visualization
The impact of motion dimensionality and bit cardinality on the design of 3D gesture recognizers
International Journal of Human-Computer Studies
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
Exploring physical prototyping techniques for functional devices using .NET gadgeteer
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
C4: a creative-coding API for media, interaction and animation
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
ToyVision: a toolkit to support the creation of innovative board-games with tangible interaction
Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction
WorldKit: rapid and easy creation of ad-hoc interactive applications on everyday surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Paperbox: a toolkit for exploring tangible interaction on interactive surfaces
Proceedings of the 9th ACM Conference on Creativity & Cognition
EventHurdle: supporting designers' exploratory interaction prototyping with gesture-based sensors
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
ACM Transactions on Computing Education (TOCE)
Gears of our childhood: constructionist toolkits, robotics, and physical computing, past and future
Proceedings of the 12th International Conference on Interaction Design and Children
Touch & activate: adding interactivity to existing objects using active acoustic sensing
Proceedings of the 26th annual ACM symposium on User interface software and technology
MagGetz: customizable passive tangible controllers on and around conventional mobile devices
Proceedings of the 26th annual ACM symposium on User interface software and technology
Sauron: embedded single-camera sensing of printed physical user interfaces
Proceedings of the 26th annual ACM symposium on User interface software and technology
Merging tangible buttons and spatial augmented reality to support ubiquitous prototype designs
AUIC '12 Proceedings of the Thirteenth Australasian User Interface Conference - Volume 126
Instant user interfaces: repurposing everyday objects as input devices
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
BitWear: a platform for small, connected, interactive devices
Proceedings of the adjunct publication of the 26th annual ACM symposium on User interface software and technology
Five key challenges in end-user development for tangible and embodied interaction
Proceedings of the 15th ACM on International conference on multimodal interaction
Tangible agile mapping: ad-hoc tangible user interaction definition
AUIC '13 Proceedings of the Fourteenth Australasian User Interface Conference - Volume 139
Adding input controls and sensors to RFID tags to support dynamic tangible user interfaces
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
Uma Abordagem Sistemática de Prototipação Colaborativa para a Criação de Tangíveis
Proceedings of the X Brazilian Symposium in Collaborative Systems
Advanced cardboard modeling: exploring the aesthetics of the third way
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
Prototyping device ecologies: physical to digital and viceversa
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
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Physical widgets or phidgets are to physical user interfaces what widgets are to graphical user interfaces. Similar to widgets, phidgets abstract and package input and output devices: they hide implementation and construction details, they expose functionality through a well-defined API, and they have an (optional) on-screen interactive interface for displaying and controlling device state. Unlike widgets, phidgets also require: a connection manager to track how devices appear on-line; a way to link a software phidget with its physical counterpart; and a simulation mode to allow the programmer to develop, debug and test a physical interface even when no physical device is present. Our evaluation shows that everyday programmers using phidgets can rapidly develop physical interfaces.